{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-10497163","patent":{"patent_number":"US-10497163","title":"Computer architecture for animation of a character in a simulation based on muscle activation data","assignee":null,"inventors":[],"filing_date":"2017-05-16T00:00:00.000Z","publication_date":"2019-12-03T00:00:00.000Z","cpc_codes":["G06T","A63F","A63F","A63F","A63F","A63F","A63F","A63F","A63F"],"num_claims":20,"abstract":"Methods for improving animation of a character in a simulation by using physics driven by muscle activation data are provided. In one aspect, a method includes detecting a first trigger for a character to perform a movement. Animation data for the character is selected based on the first trigger. A muscle state corresponding to a body part of the character is determined based on the animation data. The movement is performed based on the animation data. A second trigger for altering the movement is detected. The movement is changed based on the muscle state and the second trigger. Systems and machine-readable media are also provided."},"analysis":{"summary":null,"layman_explanation":null,"technical_analysis":null,"business_analysis":null,"faqs":null,"topics":[],"tech_cluster":null},"seo":{"title":"Computer architecture for animation of a character in a simulation based on muscle activation data","description":"Methods for improving animation of a character in a simulation by using physics driven by muscle activation data are provided. In one aspect, a method includes detecting a first trigger for a characte","keywords":[]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-10497163","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-10497163","citation_suggestion":"Patentable. \"Computer architecture for animation of a character in a simulation based on muscle activation data\" (US-10497163). https://patentable.app/patents/US-10497163","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-10497163","json":"https://patentable.app/api/llm-context/US-10497163","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-31T05:56:13.879Z"}