{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-10535178","patent":{"patent_number":"US-10535178","title":"Shader writes to compressed resources","assignee":null,"inventors":[],"filing_date":"2016-12-22T00:00:00.000Z","publication_date":"2020-01-14T00:00:00.000Z","cpc_codes":["G06T","G06F","G06T","G06T","G06T","G06F","G06F","G06F"],"num_claims":20,"abstract":"Systems, apparatuses, and methods for performing shader writes to compressed surfaces are disclosed. In one embodiment, a processor includes at least a memory and one or more shader units. In one embodiment, a shader unit of the processor is configured to receive a write request targeted to a compressed surface. The shader unit is configured to identify a first block of the compressed surface targeted by the write request. Responsive to determining the data of the write request targets less than the entirety of the first block, the first shader unit reads the first block from the cache and decompress the first block. Next, the first shader unit merges the data of the write request with the decompressed first block. Then, the shader unit compresses the merged data and writes the merged data to the cache."},"analysis":{"summary":null,"layman_explanation":null,"technical_analysis":null,"business_analysis":null,"faqs":null,"topics":[],"tech_cluster":null},"seo":{"title":"Shader writes to compressed resources","description":"Systems, apparatuses, and methods for performing shader writes to compressed surfaces are disclosed. In one embodiment, a processor includes at least a memory and one or more shader units. In one embo","keywords":[]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-10535178","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-10535178","citation_suggestion":"Patentable. \"Shader writes to compressed resources\" (US-10535178). https://patentable.app/patents/US-10535178","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-10535178","json":"https://patentable.app/api/llm-context/US-10535178","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-31T01:06:50.650Z"}