{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-11266912","patent":{"patent_number":"US-11266912","title":"Methods and systems for processing disruptive behavior within multi-player video game","assignee":null,"inventors":[],"filing_date":"2020-05-30T00:00:00.000Z","publication_date":"2022-03-08T00:00:00.000Z","cpc_codes":["A63F","A63F","A63F","A63F","A63F","G06N","G07F","G07F","A63F","A63F","A63F"],"num_claims":35,"abstract":"Disruptive behavior events are identified within an online gaming system. Players responsible for the identified disruptive behavior events are verified. A behavioral designation is applied to players in the online gaming system. The behavioral designation indicates whether or not a player is verified as responsible for one or more of the identified disruptive behavior events. Current real-time player behavior demographic data is generated for a specified game space using the behavioral designations applied to players associated with the specified game space. The generated current real-time player behavior demographic data for the specified game space is displayed to players associated with the specified game space. Using current real-time player behavior demographic data generated and displayed for different game spaces, a player is enabled to make a behavior-informed selection of a game space in which to enter for game play. Also, player behavioral profiles enable tracking of player-specific behavior preferences and events."},"analysis":{"summary":null,"layman_explanation":null,"technical_analysis":null,"business_analysis":null,"faqs":null,"topics":[],"tech_cluster":null},"seo":{"title":"Methods and systems for processing disruptive behavior within multi-player video game","description":"Disruptive behavior events are identified within an online gaming system. Players responsible for the identified disruptive behavior events are verified. A behavioral designation is applied to players","keywords":[]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-11266912","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-11266912","citation_suggestion":"Patentable. \"Methods and systems for processing disruptive behavior within multi-player video game\" (US-11266912). https://patentable.app/patents/US-11266912","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-11266912","json":"https://patentable.app/api/llm-context/US-11266912","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-31T20:33:47.449Z"}