{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-11524209","patent":{"patent_number":"US-11524209","title":"Brainwave entrainment using virtual objects and gamification","assignee":null,"inventors":[],"filing_date":"2022-01-12T00:00:00.000Z","publication_date":"2022-12-13T00:00:00.000Z","cpc_codes":["A61B","A61B","A61B","A61B","A61B","A61B","A63F","A63F","A63F","A63F","A63F","A63F","A63F","A63F","A63F","A63F","G06F","G06F","G06F","G06F","G06F","G06F","G06F","G06F","G06F","G06T","G16H","G16H","G16H","G16H","A61B","A61B","A61B","A61B","A61B","A63F","H04W"],"num_claims":16,"abstract":"A system and method for brainwave entrainment using virtual objects and gamification, in which brainwave entrainment is applied using some combination of gaming elements, and brainwave activity is enhanced by virtue of the user's active participation. Long-term use is encouraged by virtue of the entertaining nature of the gamification. Depending on configuration, the system and method may comprise a display comprising virtual objects, a light-producing device (other than the display), an audio-producing device such as speakers or headphones, a haptic feedback device such as a vibratory motor, and various devices for monitoring the user's attention. A software application induces brainwave entrainment via one or more of the devices of the system."},"analysis":{"summary":null,"layman_explanation":null,"technical_analysis":null,"business_analysis":null,"faqs":null,"topics":[],"tech_cluster":null},"seo":{"title":"Brainwave entrainment using virtual objects and gamification","description":"A system and method for brainwave entrainment using virtual objects and gamification, in which brainwave entrainment is applied using some combination of gaming elements, and brainwave activity is enh","keywords":[]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-11524209","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-11524209","citation_suggestion":"Patentable. \"Brainwave entrainment using virtual objects and gamification\" (US-11524209). https://patentable.app/patents/US-11524209","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-11524209","json":"https://patentable.app/api/llm-context/US-11524209","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-30T18:06:31.726Z"}