{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-11527040","patent":{"patent_number":"US-11527040","title":"Tessellating patches of surface data in tile based computer graphics rendering","assignee":null,"inventors":[],"filing_date":"2018-01-04T00:00:00.000Z","publication_date":"2022-12-13T00:00:00.000Z","cpc_codes":["G06T","G06T","G06T","G06T","G06T","G06T"],"num_claims":20,"abstract":"A method and system for culling a patch of surface data from one or more tiles in a tile based computer graphics system. A rendering space is divided into a plurality of tiles and a patch of surface data read. Then, at least a portion of the patch is analysed to determine data representing a bounding depth value evaluated over at least one tile. This may comprise tessellating the patch of surface data to derive a plurality of tessellated primitives and analysing at least some of the tessellated primitives. For each tile within which the patch is located, the data representing the bounding depth value is then used to determine whether the patch is hidden in the tile, and at least a portion of the patch is rendered, if the patch is determined not to be hidden in at least one tile."},"analysis":{"summary":null,"layman_explanation":null,"technical_analysis":null,"business_analysis":null,"faqs":null,"topics":[],"tech_cluster":null},"seo":{"title":"Tessellating patches of surface data in tile based computer graphics rendering","description":"A method and system for culling a patch of surface data from one or more tiles in a tile based computer graphics system. A rendering space is divided into a plurality of tiles and a patch of surface d","keywords":[]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-11527040","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-11527040","citation_suggestion":"Patentable. \"Tessellating patches of surface data in tile based computer graphics rendering\" (US-11527040). https://patentable.app/patents/US-11527040","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-11527040","json":"https://patentable.app/api/llm-context/US-11527040","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-30T18:50:11.665Z"}