{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-9589388","patent":{"patent_number":"US-9589388","title":"Mechanism for minimal computation and power consumption for rendering synthetic 3D images, containing pixel overdraw and dynamically generated intermediate images","assignee":null,"inventors":[],"filing_date":"2014-07-09T00:00:00.000Z","publication_date":"2017-03-07T00:00:00.000Z","cpc_codes":["G06T","G06T","G06T","G06T","G06T","G06T"],"num_claims":41,"abstract":"Embodiments disclosed include a mechanism in a system and method for significantly reducing power consumption by reducing computation and bandwidth. This mechanism is particularly applicable for modern 3D synthetic images which contain high pixel overdraw and dynamically generated intermediates images. Only blocks of computation which contribute to the final image are performed. This is accomplished by rendering in reverse order and by performing multiple visibility sort in a streaming fashion through the pipeline. Rendering of dynamically generated intermediate images is performed sparsely by projecting texture coordinates from a current image back into one or more dependent images in a recursive manner. The newly computed pixel values are then filtered and control is returned to the sampling shader of the current image. When only visible pixels are projected optimal computation is performed. Several implementations are presented with increasing efficiency. An acceleration structure, termed a Draw Buffer, simplifies the process of projecting backward and utilizes a hardware managed dynamic memory object. This mechanism reduces computation by 50%, with significant bandwidth and power savings."},"analysis":{"summary":null,"layman_explanation":null,"technical_analysis":null,"business_analysis":null,"faqs":null,"topics":[],"tech_cluster":null},"seo":{"title":"Mechanism for minimal computation and power consumption for rendering synthetic 3D images, containing pixel overdraw and dynamically generated intermediate images","description":"Embodiments disclosed include a mechanism in a system and method for significantly reducing power consumption by reducing computation and bandwidth. This mechanism is particularly applicable for moder","keywords":[]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-9589388","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-9589388","citation_suggestion":"Patentable. \"Mechanism for minimal computation and power consumption for rendering synthetic 3D images, containing pixel overdraw and dynamically generated intermediate images\" (US-9589388). https://patentable.app/patents/US-9589388","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-9589388","json":"https://patentable.app/api/llm-context/US-9589388","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-06-06T03:54:45.097Z"}