{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-9616338","patent":{"patent_number":"US-9616338","title":"Virtual reality session capture and replay systems and methods","assignee":null,"inventors":[],"filing_date":"2016-08-17T00:00:00.000Z","publication_date":"2017-04-11T00:00:00.000Z","cpc_codes":["G06T","A63F","A63F","A63F","A63F","A63F","A63F","A63F","A63F","A63F","A63F","G06F","G06F","G06T","H04N","H04N","A63F","A63F","A63F","A63F"],"num_claims":20,"abstract":"Provided herein are systems and methods for dynamically capturing the graphics engine function calls and other virtual reality object data as it is created during a virtual reality session by a client virtual reality device and creating a modified virtual reality session data stream based on the captured virtual reality session for rendering a virtual reality replay session of the captured virtual reality session by the same or another client virtual reality device (or by multiple client replay devices either independently and/or in a synchronized, interactive replay), where the modified virtual reality session data stream allows the virtual reality replay session to mimic the virtual reality scenes and environment created during the captured virtual reality session, while permitting a “third person” spectator perspective to be selected, and dynamically re-selected, during the course of the virtual reality replay session."},"analysis":{"summary":null,"layman_explanation":null,"technical_analysis":null,"business_analysis":null,"faqs":null,"topics":[],"tech_cluster":null},"seo":{"title":"Virtual reality session capture and replay systems and methods","description":"Provided herein are systems and methods for dynamically capturing the graphics engine function calls and other virtual reality object data as it is created during a virtual reality session by a client","keywords":[]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-9616338","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-9616338","citation_suggestion":"Patentable. \"Virtual reality session capture and replay systems and methods\" (US-9616338). https://patentable.app/patents/US-9616338","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-9616338","json":"https://patentable.app/api/llm-context/US-9616338","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-06-06T19:50:43.877Z"}