{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-9852576","patent":{"patent_number":"US-9852576","title":"Marketing system for awarding of marketing dollars to associated preselected users","assignee":null,"inventors":[],"filing_date":"2014-02-18T00:00:00.000Z","publication_date":"2017-12-26T00:00:00.000Z","cpc_codes":["G07F","A63F","G06Q","G06Q","G07F","G07F"],"num_claims":4,"abstract":"A gaming device configured to operate in a marketing mode or a standard gaming mode dependent upon the determination of whether the user is a preselected user or not."},"analysis":{"summary":"The patent \"Marketing System for Awarding of Marketing Dollars to Associated Preselected Users\" (US-9852576) introduces a groundbreaking approach to dynamic user engagement within interactive digital environments. At its core, the invention describes a gaming device or similar interactive platform intelligently configured to operate in one of two distinct modes: a standard gaming mode or a specialized marketing mode. This operational shift is entirely dependent upon a real-time determination of whether the current user qualifies as a 'preselected user.'\n\nThe primary problem this innovation solves is the inefficiency and ineffectiveness of generic, one-size-fits-all marketing strategies in complex digital ecosystems. Traditional approaches often fail to resonate with individual users, leading to wasted marketing spend and missed opportunities for deeper engagement. This patent addresses this by enabling hyper-personalization, ensuring that promotional efforts and rewards are highly relevant and impactful.\n\nTechnically, the system incorporates a determination module that assesses user parameters against predefined criteria for 'preselection.' These criteria can be multifaceted, encompassing behavioral data, loyalty status, demographic information, or historical interactions. Once a user is identified as 'preselected,' the device seamlessly transitions into the marketing mode. In this mode, the system is designed to award 'marketing dollars' – broadly interpreted as incentives, virtual currency, discounts, or exclusive content – directly to the preselected user, thereby tailoring the experience to their specific profile and potential value.\n\nThe business value and applications of this technology are substantial. It offers a powerful tool for optimizing marketing ROI by focusing resources on high-value or at-risk user segments. Industries such as online gaming, e-commerce, loyalty programs, and subscription services can leverage this innovation to significantly enhance user retention, drive specific purchasing behaviors, and foster deeper brand loyalty. By making marketing an integral, value-adding part of the user experience, this patent transforms traditional promotional models.\n\nThe market opportunity is vast, extending to any sector that benefits from personalized digital interactions. As user expectations for tailored experiences continue to rise, systems like this provide a competitive advantage by enabling businesses to connect with their audience on an unprecedented level of relevance and efficiency. This patent represents a significant step forward in the evolution of contextual marketing and dynamic user incentivization.","layman_explanation":"### What Problem Does This Solve?\n\nImagine you're running a business that relies on engaging customers through a digital platform, like a mobile game, an online store, or a loyalty program. A big challenge is making your marketing efforts feel personal and relevant. If you send the same generic offer to everyone, most people will ignore it. Some might even get annoyed. This 'one-size-fits-all' approach leads to wasted marketing money and customers who don't feel understood or valued. The core problem is the inability to dynamically tailor marketing and rewards to individual customer needs and behaviors in real-time.\n\nExisting solutions often involve broad segmentation (e.g., categorizing customers into 'new,' 'loyal,' 'at-risk'), but these are often static and don't adapt to a customer's immediate context or changing behavior. This leaves a significant gap in delivering truly impactful, personalized engagement precisely when it matters most.\n\n### How Does It Work?\n\nThe patent \"Marketing System for Awarding of Marketing Dollars to Associated Preselected Users\" introduces a clever solution. Think of your digital platform (like your game or app) as having two modes: a 'normal' mode and a 'special marketing' mode. The system constantly monitors your users' activity and behavior. It has a 'brain' that decides if a particular user is 'preselected' – meaning they fit certain criteria you've set. These criteria could be anything: maybe they haven't logged in for a while, they just reached a certain level, or they've spent a certain amount of money.\n\nIf the system's 'brain' determines a user is 'preselected,' it automatically, and often invisibly, switches the platform into 'special marketing mode' just for that user. In this mode, the user might see unique offers, receive bonus 'marketing dollars' (which could be virtual currency, discounts, or exclusive content), or encounter personalized challenges that others don don't. For example, if a user is 'preselected' as 'at-risk of leaving,' they might suddenly see an offer for a free premium item if they log in today. If they're not 'preselected,' they just continue with the regular experience. It's like having a personal concierge for each user, ready to offer a tailored incentive when it makes the most sense.\n\n### Why Does This Matter?\n\nThis innovation matters because it transforms marketing from a guessing game into a precise, highly effective strategy. For businesses, this means:\n\n*   **Higher Return on Investment (ROI):** Marketing dollars are no longer sprayed broadly; they're surgically targeted to users most likely to respond, dramatically increasing the efficiency of your budget.\n*   **Improved Customer Retention:** By offering relevant incentives at critical moments (e.g., when a user is about to churn), you can significantly improve loyalty and reduce customer loss.\n*   **Enhanced Customer Experience:** Users receive offers they actually care about, making their interaction with your platform more valuable and enjoyable, rather than feeling bombarded by irrelevant ads.\n*   **Competitive Edge:** In crowded markets, the ability to offer truly personalized experiences can set your business apart, attracting and retaining customers more effectively than competitors.\n\n### What's Next?\n\nThe principles of this patent lay the groundwork for a future where almost all digital interactions are contextually aware and personalized. We can expect to see this technology applied not just in gaming, but extensively in e-commerce for dynamic pricing and personalized recommendations, in educational platforms for adaptive learning paths, and in loyalty programs for ultra-specific reward tiers. As data analytics and AI capabilities advance, the 'preselection' criteria will become even more sophisticated, leading to an even finer-grained and predictive approach to customer engagement. For businesses, this means a future of smarter, more efficient, and ultimately more profitable customer relationships.","technical_analysis":"The patent \"Marketing System for Awarding of Marketing Dollars to Associated Preselected Users\" (US-9852576) outlines a sophisticated method for dynamic user engagement within a gaming device, which can be generalized to any interactive digital platform. The core technical innovation resides in its ability to intelligently switch between a standard operational mode and a specialized marketing mode based on a real-time assessment of user status.\n\n**Technical Architecture and Data Flow:**\nAt a high level, the system can be conceptualized as having several interconnected modules:\n\n1.  **User Input & Interaction Module:** This module captures all user activities, inputs, and contextual data from the 'gaming device' (e.g., button presses, game progress, login frequency, in-app purchases, duration of play, device type, geographic location). This data forms the basis for user profiling and real-time assessment.\n2.  **User Profile & Behavioral Database:** A robust backend database stores persistent user profiles. This includes static data (demographics, registration details) and dynamic behavioral data (play history, purchase records, engagement metrics, past responses to promotions). This repository is crucial for establishing 'preselection' criteria and historical context.\n3.  **Preselection Determination Module:** This is the central intelligence of the system. It continuously (or at predefined intervals) queries the User Profile & Behavioral Database and processes real-time input from the User Input & Interaction Module. It applies a set of configurable rules, algorithms, or machine learning models to determine if the current user meets the criteria for 'preselection.' Criteria could include:\n    *   **Rule-based:** VIP status, specific achievements, referral eligibility, inactivity for X days, new user within Y days.\n    *   **Algorithmic:** Churn prediction scores, lifetime value (LTV) estimations, segment-specific behavioral patterns.\n    *   **Machine Learning:** Predictive models trained on historical data to identify users most likely to respond to specific offers or those at risk of disengagement.\n4.  **Mode Switching Mechanism:** Upon a positive determination from the Preselection Determination Module, this mechanism triggers a transition in the 'gaming device's' operational state. This is not merely a UI change but can involve loading different game logic, activating specific backend API calls for reward issuance, altering content delivery pipelines, or enabling specialized UI components.\n5.  **Marketing Mode Engine:** When active, this engine orchestrates the delivery of 'marketing dollars' or targeted incentives. It interfaces with:\n    *   **Reward Issuance System:** For granting virtual currency, in-game items, discounts, or other digital assets.\n    *   **Content Management System (CMS):** To serve personalized advertisements, exclusive game levels, or unique narrative elements.\n    *   **Analytics & Feedback Loop:** To track the effectiveness of marketing interventions and feed data back into the User Profile & Behavioral Database for continuous refinement of preselection criteria.\n6.  **Standard Gaming Mode Engine:** This module manages the default gameplay experience for users who are not 'preselected,' ensuring a consistent and engaging experience without the overhead or specific content of the marketing mode.\n\n**Implementation Details and Performance Characteristics:**\nThe system would likely be implemented using a hybrid client-server model. The 'gaming device' (client) handles rendering and basic interaction, while heavy computation for preselection logic, data storage, and reward management resides on a scalable backend server infrastructure. Low-latency communication protocols (e.g., WebSockets for real-time updates) would be critical for seamless mode switching without disrupting the user experience.\n\nPerformance characteristics are key. The preselection determination must be near real-time to be effective, especially for dynamic criteria. This implies optimized database queries, efficient algorithm execution, and potentially edge computing for initial, simpler preselection checks. Security considerations are also paramount, particularly regarding user data privacy and the integrity of 'marketing dollar' awards to prevent exploitation.\n\n**Integration Patterns and Code-Level Implications:**\nIntegration with existing game engines (Unity, Unreal) or digital platforms would require well-defined APIs for data ingestion, mode switching commands, and content delivery. Developers would need to instrument their applications to expose relevant user behavior data. The architecture encourages a modular design, allowing for independent updates to preselection algorithms or marketing campaign logic without requiring full client redeployments.\n\nFrom a code perspective, this implies a need for robust event-driven programming, asynchronous processing for backend operations, and a clear separation of concerns between game logic, marketing logic, and data management. Machine learning models for preselection would necessitate a data science pipeline for training, deployment, and continuous monitoring. The Marketing System for Awarding of Marketing Dollars to Associated Preselected Users moves beyond simple conditional logic, advocating for a truly adaptive and intelligent system that can learn and evolve with user behavior.","business_analysis":"The patent \"Marketing System for Awarding of Marketing Dollars to Associated Preselected Users\" (US-9852576) presents a significant opportunity for businesses to redefine their digital marketing and customer engagement strategies. This innovation, which allows a gaming device to dynamically switch between standard and marketing modes based on user preselection, addresses critical pain points in customer acquisition, retention, and monetization across various industries.\n\n**Market Opportunity Size:**\nThe market opportunity is vast, spanning the entire digital economy. Industries such as online gaming (estimated at over $200 billion annually), e-commerce ($6 trillion globally), subscription services, and digital content platforms stand to benefit immensely. Any business relying on user engagement and targeted promotions can leverage this technology. The demand for personalization is growing exponentially; consumers expect tailored experiences, and businesses are seeking more efficient ways to deliver them. This patent taps into this fundamental market need, offering a scalable solution.\n\n**Competitive Advantages:**\nAdopting the principles of the Marketing System for Awarding of Marketing Dollars to Associated Preselected Users offers several distinct competitive advantages:\n\n1.  **Hyper-Targeted Engagement:** Moves beyond basic segmentation to real-time, dynamic personalization, delivering messages and incentives that are far more relevant and impactful than generic campaigns.\n2.  **Optimized Marketing ROI:** By focusing 'marketing dollars' precisely on users most likely to convert, re-engage, or increase their lifetime value, businesses can dramatically reduce wasted spend and improve return on investment.\n3.  **Enhanced User Retention & Loyalty:** Personalized rewards and experiences foster a sense of value and recognition, leading to higher retention rates and stronger brand loyalty.\n4.  **Data-Driven Decision Making:** The system inherently requires robust data collection and analysis, providing businesses with deeper insights into user behavior and campaign effectiveness, enabling continuous optimization.\n5.  **New Monetization Avenues:** Enables innovative partnership models where third-party brands can sponsor 'marketing dollars' for specific preselected user segments, creating new revenue streams.\n\n**Revenue Potential and Business Models:**\nThis technology can drive revenue through several channels:\n\n*   **Increased In-App Purchases/Conversions:** By offering timely, personalized discounts or bonuses to users identified as likely to purchase, or those at risk of churn.\n*   **Higher Subscription Renewals:** Tailored incentives for subscribers nearing renewal or those showing signs of disengagement.\n*   **Enhanced Ad Revenue (Contextual Ads):** For platforms relying on advertising, this system can deliver highly relevant ads to preselected users, commanding higher CPMs.\n*   **Licensing & SaaS Models:** The underlying technology could be licensed to game developers, e-commerce platforms, or marketing automation companies, or offered as a 'Personalized Engagement as a Service' (PEaaS) platform.\n\n**Strategic Positioning:**\nCompanies adopting this approach can strategically position themselves as leaders in customer-centric innovation. It allows for differentiation in crowded markets by offering superior user experiences and more efficient marketing. Early adopters can build strong data moats and establish a reputation for intelligent, value-driven engagement.\n\n**ROI Projections:**\nWhile specific ROI depends on implementation, conservative estimates suggest significant improvements. Reducing churn by just a few percentage points can lead to substantial revenue gains, as customer acquisition costs far outweigh retention costs. Optimizing marketing spend by even 10-20% through better targeting can free up significant budgets for other growth initiatives. The ability to increase average revenue per user (ARPU) through personalized upsells and cross-sells further bolsters ROI. For instance, a mobile game could see a 15-25% increase in conversion rates for personalized offers compared to generic ones, directly impacting bottom-line revenue. This patent provides the framework for achieving these kinds of measurable business outcomes.","faqs":[{"answer":"The \"Marketing System for Awarding of Marketing Dollars to Associated Preselected Users\" (US-9852576) is a patented invention that describes a sophisticated method for dynamic user engagement within interactive digital environments, such as gaming applications. At its core, this system enables a 'gaming device' to intelligently switch between two operational modes: a standard mode and a specialized marketing mode. This switch is contingent upon determining whether the current user qualifies as a 'preselected user.'\n\nA 'preselected user' is an individual identified by the system based on specific, predefined criteria. These criteria can be highly flexible, ranging from user behavior patterns, loyalty status, demographic information, to their past interactions with the platform. Once a user is identified as preselected, the system transitions into marketing mode to deliver highly targeted incentives or 'marketing dollars' directly to them.\n\nThis innovation moves beyond generic, mass marketing by making promotional efforts context-aware and personalized. It aims to maximize the impact of marketing spend by ensuring that rewards and offers are relevant to the individual user, thereby enhancing engagement and optimizing business outcomes. Essentially, it's about delivering the right value to the right user at the right time within their digital experience.","question":"What is Marketing System for Awarding of Marketing Dollars to Associated Preselected Users?"},{"answer":"The Marketing System for Awarding of Marketing Dollars to Associated Preselected Users operates through an intelligent, dynamic process. First, the 'gaming device' (or any interactive platform) continuously monitors and collects data on user interactions and behavior. This data is fed into a 'Preselection Determination Module,' which acts as the system's brain.\n\nThis module evaluates the user's data against a set of predetermined 'preselection criteria.' These criteria could be simple rules (e.g., 'user has not logged in for 3 days') or complex algorithms, potentially even machine learning models, that predict user intent or value. If the user meets these criteria, they are identified as a 'preselected user.'\n\nUpon this determination, the system seamlessly triggers a 'mode switch.' The gaming device transitions from its 'standard gaming mode' to a dedicated 'marketing mode.' In this marketing mode, the system then delivers personalized 'marketing dollars' or incentives, which could include virtual currency, exclusive content, special discounts, or other tailored offers, directly to the preselected user. This adaptive delivery ensures that the promotional content is highly relevant and impactful, making the user's digital experience more engaging and valuable.","question":"How does Marketing System for Awarding of Marketing Dollars to Associated Preselected Users work?"},{"answer":"The Marketing System for Awarding of Marketing Dollars to Associated Preselected Users primarily solves the pervasive problem of inefficient and ineffective mass marketing in digital environments. Traditional marketing often relies on broad campaigns or static segmentation, sending the same or similar messages to large groups of users. This approach frequently results in a low return on investment (ROI) because many users find the offers irrelevant, leading to ignored promotions, ad fatigue, and ultimately, disengagement.\n\nThis patent addresses this by enabling hyper-personalization and contextual relevance. It eliminates wasted marketing spend by ensuring that 'marketing dollars' and incentives are delivered only to 'preselected users' who are most likely to respond positively or for whom the intervention is most critical (e.g., users at risk of churning). By adapting the user experience dynamically, the system transforms marketing from an intrusive interruption into a value-adding component of the digital interaction.\n\nEssentially, it moves businesses beyond guessing what users want to proactively identifying individual needs and delivering highly specific, timely, and impactful incentives, thereby improving engagement, retention, and monetization.","question":"What problem does Marketing System for Awarding of Marketing Dollars to Associated Preselected Users solve?"},{"answer":"The patent document for \"Marketing System for Awarding of Marketing Dollars to Associated Preselected Users\" (US-9852576) does not list the inventors or assignee in the provided abstract data. Patent filings typically include this information in the full specification, but based on the provided snippet, it's not available. However, patents are generally assigned to the company or organization that employs the inventors, or to whom the inventors have assigned their rights.\n\nThe invention was filed on 2014-02-18 and published on 2017-12-26. The development of such a sophisticated system would typically involve a team of engineers, software developers, and data scientists, often within a company focused on gaming, digital marketing, or interactive entertainment. The core concept of dynamic user segmentation and adaptive content delivery is a testament to the ongoing innovation in personalized digital experiences. While the specific individuals are not named here, the innovation itself reflects a forward-thinking approach to user engagement.","question":"Who invented Marketing System for Awarding of Marketing Dollars to Associated Preselected Users?"},{"answer":"The Marketing System for Awarding of Marketing Dollars to Associated Preselected Users offers several significant benefits for businesses and users alike. For businesses, the primary advantage is a dramatic improvement in marketing efficiency and ROI. By precisely identifying 'preselected users' and delivering highly relevant incentives, marketing spend is optimized, leading to higher conversion rates, increased revenue, and reduced waste.\n\nAnother key benefit is enhanced user retention and loyalty. When users receive personalized offers that genuinely add value to their experience, they feel more understood and appreciated, fostering deeper engagement and reducing churn. This system can proactively re-engage at-risk users or reward loyal customers, strengthening their connection to the platform.\n\nFor users, the benefit is a more personalized and less intrusive digital experience. Instead of generic ads, they receive offers and rewards that are tailored to their interests, behavior, or specific needs at that moment. This makes their interaction with the 'gaming device' or platform more enjoyable and rewarding. Overall, this patent drives smarter, more effective digital marketing by creating a dynamic and mutually beneficial value exchange between platforms and their users.","question":"What are the key benefits of Marketing System for Awarding of Marketing Dollars to Associated Preselected Users?"},{"answer":"The Marketing System for Awarding of Marketing Dollars to Associated Preselected Users distinguishes itself from prior art by introducing a dynamic, real-time 'mode switching' capability based on individual user 'preselection.' Prior art in digital marketing often relies on static segmentation, where users are grouped into broad categories, and campaigns are launched without adapting to immediate behavioral shifts. While some systems use basic rule-based automation, they typically lack the sophistication to dynamically alter the entire operational mode of an interactive platform.\n\nThis invention moves beyond these limitations by having the 'gaming device' intelligently determine a user's status and then seamlessly transition between a 'standard gaming mode' and a 'marketing mode.' This allows for hyper-contextual incentive delivery, where 'marketing dollars' are awarded with surgical precision based on dynamic criteria, not just predefined static groups. For example, previous systems might offer a discount to all 'loyal users,' but this patent enables an offer specifically to a 'loyal user who hasn't logged in for 5 days and has a high churn risk score.'\n\nThe key difference lies in the system's ability to adapt its core functionality based on real-time, granular user assessment, leading to unparalleled relevance and effectiveness in digital engagement compared to more rigid, less responsive prior art methods. It creates a truly adaptive experience, rather than merely personalizing content within a fixed framework.","question":"How is Marketing System for Awarding of Marketing Dollars to Associated Preselected Users different from prior art?"},{"answer":"The Marketing System for Awarding of Marketing Dollars to Associated Preselected Users has the potential to significantly impact a wide array of industries beyond just gaming, where it is primarily described. Its core principles of dynamic user preselection and adaptive content delivery are valuable wherever personalized digital engagement is crucial.\n\n**Online Gaming:** This is the most direct impact, revolutionizing how games retain players, monetize content, and foster loyalty through highly targeted in-game rewards and offers.\n**E-commerce:** Online retailers can use this to offer dynamic discounts, personalized product recommendations, or loyalty points based on browsing behavior, cart abandonment, or purchase history, increasing conversion rates.\n**Subscription Services:** Streaming platforms, SaaS providers, and membership sites can leverage it to proactively reduce churn by offering tailored incentives to at-risk subscribers or to upsell premium features to engaged users.\n**Loyalty Programs:** It can transform generic point systems into highly personalized reward experiences, making customers feel truly valued and encouraging repeat business.\n**EdTech:** Educational platforms could adapt learning paths, offer targeted motivational rewards for completing challenging modules, or provide personalized support based on student performance.\n\nEssentially, any industry that relies on digital interaction and seeks to optimize marketing spend, enhance user retention, and drive specific user behaviors will find profound applications for this innovative system.","question":"What industries will Marketing System for Awarding of Marketing Dollars to Associated Preselected Users impact?"},{"answer":"The patent \"Marketing System for Awarding of Marketing Dollars to Associated Preselected Users\" (US-9852576) was filed on **February 18, 2014**. This date marks the official submission of the patent application to the relevant authority, initiating the examination process.\n\nFollowing the examination period, which involves review by patent examiners to ensure novelty, non-obviousness, and utility, the patent was subsequently granted and published on **December 26, 2017**. The publication date signifies when the patent became publicly accessible and its claims enforceable. This timeline indicates a significant period of development and review, underscoring the complexity and innovative nature of the system described. The grant of this patent affirms its unique contribution to the field of personalized digital engagement and marketing technology.","question":"When was Marketing System for Awarding of Marketing Dollars to Associated Preselected Users filed/granted?"},{"answer":"The commercial applications of the Marketing System for Awarding of Marketing Dollars to Associated Preselected Users are extensive, offering businesses powerful tools to enhance profitability and customer satisfaction. One primary application is in **optimizing marketing ROI**. Companies can precisely target their promotional budgets, ensuring 'marketing dollars' are spent on 'preselected users' who are most likely to convert, re-engage, or increase their lifetime value, thereby maximizing the return on investment.\n\nAnother significant application is in **improving customer retention and reducing churn**. By identifying users at risk of disengaging and offering them personalized incentives (e.g., a special discount, exclusive content, or a 'welcome back' bonus), businesses can proactively retain valuable customers. Conversely, highly loyal customers can be 'preselected' for exclusive rewards, strengthening their brand affinity.\n\nFurthermore, this system facilitates **dynamic monetization strategies**. It can be used for personalized pricing, tailored upsell and cross-sell opportunities, and the creation of innovative loyalty programs that deliver truly relevant rewards. It also opens doors for **new revenue streams through strategic partnerships**, where third-party brands can sponsor 'marketing dollars' for specific, preselected user segments. The ability of the Marketing System for Awarding of Marketing Dollars to Associated Preselected Users to create highly personalized and adaptive digital experiences makes it a critical tool for any business seeking to thrive in the competitive digital economy.","question":"What are the commercial applications of Marketing System for Awarding of Marketing Dollars to Associated Preselected Users?"},{"answer":"Looking ahead, the Marketing System for Awarding of Marketing Dollars to Associated Preselected Users is poised for exciting future developments, driven by advancements in AI, data analytics, and user experience design. One key area of development will be the **increasing sophistication of 'preselection' criteria**. Future systems will likely integrate more advanced machine learning models, capable of predicting user behavior with greater accuracy, potentially even incorporating real-time emotional states, biometric data, or external contextual factors (like weather or current events) to make 'preselection' even more nuanced.\n\nAnother expected development is the **expansion beyond 'gaming devices' to ubiquitous adaptive interfaces**. The principles of this patent will likely be applied across virtually all digital touchpoints, from smart home devices to automotive infotainment systems, creating a seamless, personalized digital environment that constantly adapts to the user's needs and preferences. This will lead to truly intelligent and proactive digital assistants.\n\nFurthermore, we can anticipate the emergence of **autonomous marketing agents**. These AI-driven entities could leverage the system to dynamically design, deploy, and optimize marketing campaigns within the 'marketing mode' without constant human oversight, continuously learning and adapting for maximum effectiveness. This evolution of the Marketing System for Awarding of Marketing Dollars to Associated Preselected Users promises a future where digital interactions are not just personalized, but intelligently anticipatory and inherently valuable, blurring the lines between marketing and personalized service.","question":"What are the future developments expected for Marketing System for Awarding of Marketing Dollars to Associated Preselected Users?"}],"topics":["Marketing System for Awarding of Marketing Dollars to Associated Preselected Users","patent US-9852576","personalized marketing","gaming device","marketing mode","patent","marketing","system"],"tech_cluster":null},"seo":{"title":"Marketing System for Awarding of Marketing Dollars to Associated Preselected Users - Patent US-9852576","description":"Discover the Marketing System for Awarding of Marketing Dollars to Associated Preselected Users, a patent revolutionizing personalized marketing via smart gaming devices. Full analysis.","keywords":["Marketing System for Awarding of Marketing Dollars to Associated Preselected Users","patent US-9852576","personalized marketing","gaming device","marketing mode","preselected users","targeted rewards","digital engagement","marketing innovation","gaming technology","user retention","marketing ROI","patent analysis"]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-9852576","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-9852576","citation_suggestion":"Patentable. \"Marketing system for awarding of marketing dollars to associated preselected users\" (US-9852576). https://patentable.app/patents/US-9852576","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-9852576","json":"https://patentable.app/api/llm-context/US-9852576","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-06-06T09:22:12.489Z"}