{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-9852713","patent":{"patent_number":"US-9852713","title":"Screen control method and electronic device","assignee":null,"inventors":[],"filing_date":"2015-09-09T00:00:00.000Z","publication_date":"2017-12-26T00:00:00.000Z","cpc_codes":["G09G","G06F","H04M","G06F","G09G","G09G","G09G"],"num_claims":12,"abstract":"A screen control method applied to a deformable electronic device is provided, which includes: acquiring attitude information of the electronic device in a case that a first region of a screen of the electronic device is deformed; selecting a second region of the screen based on a second attitude of the electronic device in a case that an attitude of the electronic device is changed from a first attitude to the second attitude; and controlling the second region to be deformed, where the second region is different from the first region. With the method, in a case that the first region of the screen of the electronic device is deformed and the attitude of the electronic device is changed, the deformed region is adjusted based on the changed attitude of the electronic device."},"analysis":{"summary":"The **Screen Control Method and Electronic Device** patent, US-9852713, introduces a groundbreaking approach to managing user interaction with deformable electronic devices. At its core, this innovation addresses the challenge of maintaining an intuitive and consistent user experience when the physical form factor of a flexible screen is constantly changing. Instead of a fixed deformable area, this system intelligently adapts the active region of screen deformation based on the device's spatial orientation, or 'attitude'.\n\nThe fundamental problem it solves is the disconnect between the physical flexibility of a display and the often-static nature of its user interface. Existing flexible devices struggle to offer seamless interaction across various bent or folded states, leading to awkward user experiences.\n\nTechnically, the method involves acquiring the device's attitude information when a first region of the screen is deformed. If the device's attitude subsequently changes (e.g., a user rotates it), the system then intelligently selects a *different* second region of the screen. This second region is then controlled to be deformed, effectively shifting the interactive deformation zone to an ergonomically optimal position for the device's new orientation. This dynamic adjustment is key to its utility.\n\nThe business value and applications are substantial. This patent paves the way for truly intuitive foldable smartphones, adaptive tablets, and next-generation wearables that respond intelligently to how they are held and used. It significantly enhances user experience, ergonomics, and accessibility, enabling new forms of human-computer interaction. Companies adopting this technology can create products that offer a superior, more natural interaction model, differentiating themselves in a competitive market.\n\nThis innovation opens up a significant market opportunity in the rapidly expanding flexible electronics sector. By solving a core usability challenge, it accelerates the adoption and functional potential of deformable devices, driving demand for more sophisticated and user-centric flexible display technologies.","layman_explanation":"### What Problem Does This Solve?\nImagine you have a new, super-cool smartphone that can bend and fold. You might bend a corner to scroll through a long document or zoom into a picture. This physical interaction feels very natural. However, a common challenge arises: what happens if you then rotate your phone? The part you were just bending might now be in an awkward position, making it uncomfortable or difficult to continue that interaction. Existing flexible devices, while physically malleable, often don't dynamically adjust their interactive 'bendable' zones when the device's orientation changes. This creates a disconnect: a flexible device with a rigid interaction model. It limits the true potential for intuitive, ergonomic use and can lead to user frustration.\n\n### How Does It Work?\nThe **Screen Control Method and Electronic Device** patent offers a clever solution to this problem. Think of it like this: your device has a smart brain that's always paying attention to two things: where you're bending the screen, and how you're holding the device (its orientation in space). \n\nLet's say you bend the bottom-right corner of your flexible tablet to activate a function (this is your 'first region' of deformation). At that exact moment, the device notes its 'first attitude' – its orientation. Now, you rotate the tablet 90 degrees to view something differently. The device's brain instantly detects this change in 'attitude'. Instead of forcing you to awkwardly reach for the original bend spot (which is now on the side), the system intelligently identifies a 'second region' – perhaps the new bottom-right corner – that is more natural and comfortable for you to bend in this new orientation. It then shifts the control, making *that* new region the active bendable zone. It's like the device is constantly adjusting its 'sweet spot' for interaction to match how you're naturally holding it, making the experience feel seamless and effortless.\n\n### Why Does This Matter?\nThis innovation isn't just a technical trick; it has significant business implications. First, it dramatically enhances the **user experience (UX)**. Consumers using devices with this technology will find them far more intuitive and comfortable, leading to higher satisfaction and brand loyalty. Second, it offers a powerful **competitive advantage**. In a market increasingly saturated with flexible devices, those incorporating this intelligent, adaptive screen control will stand out as truly next-generation, differentiating them from competitors who offer only static flexibility. This differentiation can justify premium pricing and capture greater market share. Third, it unlocks **new application possibilities**. Imagine gaming where physical bends provide dynamic controls that adapt to your grip, or professional tools where the interface fluidly reconfigures itself for different work postures. Finally, it improves **accessibility**, allowing devices to adapt to a wider range of user needs and physical capabilities, expanding the total addressable market and demonstrating a commitment to inclusive design. The potential for a strong return on investment (ROI) is clear through increased sales, market leadership, and the creation of entirely new product categories.\n\n### What's Next?\nThis patent lays a foundational layer for the future of human-computer interaction with flexible displays. We can expect to see this technology integrated into upcoming generations of foldable smartphones, rollable tablets, and advanced wearables, making them truly smart and responsive to user context. Beyond consumer electronics, its principles could extend to flexible medical devices, automotive interfaces, and smart home controls, where dynamic, adaptive physical interaction is highly valuable. Market adoption will likely accelerate as manufacturers seek to deliver truly superior user experiences, moving flexible devices from a novelty to an indispensable and intuitive part of our digital lives.","technical_analysis":"The **Screen Control Method and Electronic Device** patent (US-9852713) presents a sophisticated solution for enhancing human-machine interaction (HMI) in deformable electronic devices. This innovation moves beyond merely having a flexible screen to enabling intelligent, context-aware control over specific deformable regions based on the device's spatial orientation, or 'attitude'. This detailed technical analysis will delve into the underlying architecture, algorithmic specifics, and implications for implementation.\n\n**Technical Architecture and Core Components:**\nAt a high level, the system described in this patent comprises several interconnected modules:\n1.  **Attitude Acquisition Module (AAM):** This module is responsible for continuously monitoring and acquiring the electronic device's real-time attitude information. This typically involves an Inertial Measurement Unit (IMU) integrating data from accelerometers, gyroscopes, and potentially magnetometers to provide precise 3D orientation data (e.g., quaternions, Euler angles, or rotation matrices). Sensor fusion algorithms (e.g., Kalman filters, complementary filters) would be employed to provide robust and drift-corrected attitude estimates.\n2.  **Deformation Sensing Module (DSM):** This module detects and quantifies physical deformations occurring on the flexible screen. This could involve an array of embedded strain gauges, piezoelectric sensors, optical sensors, or capacitive grids distributed across the screen's surface. When a 'first region' of the screen is deformed, the DSM records its precise location, the type of deformation (e.g., bend, twist, pressure), and its magnitude.\n3.  **Attitude Change Detection Module (ACDM):** This module continuously compares the current attitude from the AAM with a previously recorded 'first attitude' (often the attitude at the moment of initial deformation). It employs threshold-based detection or more advanced pattern recognition to identify a significant change in orientation, transitioning from a 'first attitude' to a 'second attitude'.\n4.  **Dynamic Region Selection Module (DRSM):** This is the computational core. Upon detection of an attitude change by the ACDM, this module takes the 'second attitude' as input. It then applies a set of predefined rules, a lookup table, or a machine learning model to determine an optimal 'second region' on the screen for deformation. The 'second region' is distinct from the 'first region' and is selected to be ergonomically appropriate for the new device orientation. For example, if a corner-bend gesture was initiated in landscape mode, and the device rotates to portrait, the DRSM might select the *new* bottom-right corner as the active deformation zone.\n5.  **Deformation Actuation Module (DAM):** This module controls the physical deformation of the selected 'second region'. This could involve micro-actuators embedded within the flexible display, such as shape-memory alloys (SMAs), electroactive polymers (EAPs), or micro-electromechanical systems (MEMS) capable of inducing localized bending or tactile feedback. The DAM would receive commands from the DRSM to activate, deactivate, or modulate deformation in the newly selected region.\n\n**Algorithm Specifics and Implementation Details:**\nThe DRSM's logic is critical. Simple implementations might use geometric transformations: given an initial deformation point and a rotation matrix representing the attitude change, calculate the new logical deformation point. More advanced implementations could leverage:\n*   **User Modeling:** Incorporating user hand models and ergonomic principles to predict the most comfortable interaction zones for various attitudes.\n*   **Machine Learning:** Training neural networks on datasets of user interactions with deformable devices across different orientations to learn optimal region mappings. This could allow for personalized adaptation.\n*   **Application Context:** The selection of the 'second region' could also be influenced by the active application, prioritizing UI elements relevant to the task at hand.\n\n**Integration Patterns:**\nIntegrating this system into existing electronic device architectures would require: \n*   **Low-Level Sensor APIs:** Robust and low-latency access to IMU and deformation sensor data. \n*   **Display Driver Integration:** The DAM would need to interface with display drivers to coordinate visual feedback with physical deformation, potentially through a dedicated hardware abstraction layer. \n*   **Operating System Hooks:** The DRSM would likely operate as a system service, providing APIs for applications to query or influence the dynamic deformation behavior. \n*   **Power Management:** Continuous sensor polling and actuator control demand careful power management strategies, potentially involving event-driven activation of modules.\n\n**Performance Characteristics:**\nLatency between attitude change, region selection, and new deformation actuation must be minimal (ideally < 50ms) to ensure a seamless and responsive user experience. This necessitates efficient sensor processing, optimized algorithms for region selection, and fast-response actuators. The computational load should be manageable for typical mobile processors, potentially offloaded to dedicated AI accelerators for ML-driven DRSM implementations.\n\n**Code-Level Implications:**\nCore algorithms for sensor fusion and region selection would likely be implemented in C/C++ for performance, running on an embedded real-time operating system (RTOS) or as a high-priority process within a mobile OS kernel. Higher-level logic for application integration could be exposed via Java/Kotlin (Android) or Swift/Objective-C (iOS) APIs. The interaction with flexible display hardware would require vendor-specific drivers.\n\nThis patent provides a robust technical framework for creating truly intelligent deformable electronic devices. By dynamically adapting the physical interaction points to the user's context, it significantly advances the state of the art in HMI, promising a future of more intuitive and ergonomic device interaction.","business_analysis":"The **Screen Control Method and Electronic Device** patent (US-9852713) represents a critical innovation poised to significantly impact the rapidly evolving market for flexible and deformable electronic devices. This technology addresses a fundamental usability gap, creating substantial business opportunities for manufacturers, software developers, and component suppliers.\n\n**Market Opportunity Size:**\nThe market for flexible display devices, including foldable smartphones, rollable televisions, and wearable tech, is projected to grow exponentially. While exact figures vary, estimates suggest a market size reaching tens of billions of dollars within the next five to seven years. This patent directly enhances the core value proposition of these devices by making them more intuitive and user-friendly, thereby accelerating market adoption and expanding the addressable market beyond early adopters to mainstream consumers who demand seamless experiences. The current pain point of awkward interaction with flexible screens is a barrier; this patent removes it.\n\n**Competitive Advantages:**\nCompanies that integrate the principles of this Screen Control Method and Electronic Device into their products will gain a significant competitive edge:\n1.  **Superior User Experience (UX):** Offering truly adaptive interfaces that respond intelligently to how a user holds or manipulates a device creates a fundamentally better UX, leading to higher customer satisfaction and brand loyalty.\n2.  **Product Differentiation:** In a crowded market, this patent provides a unique selling proposition. Devices with intelligent, attitude-aware screen deformation will stand out against those offering only static flexibility.\n3.  **Expanded Application Ecosystem:** Developers can create innovative applications that leverage dynamic physical interactions, opening up new revenue streams in gaming, productivity, and specialized professional tools.\n4.  **Enhanced Accessibility:** The ability to dynamically adapt interface elements based on orientation can significantly improve accessibility for users with diverse physical needs, broadening market reach and fulfilling social responsibility mandates.\n\n**Revenue Potential and Business Models:**\n*   **Hardware Licensing:** Companies holding this patent could license the technology to major electronics manufacturers (e.g., Samsung, LG, Huawei, Apple) for integration into their next-generation flexible devices, generating substantial royalties.\n*   **Component Sales:** Suppliers of specialized sensors (IMUs, strain gauges) and actuators (SMAs, EAPs) that facilitate this technology would see increased demand.\n*   **Software Solutions:** Development of SDKs and APIs built upon this patent could enable third-party developers to create adaptive UI frameworks, potentially through subscription models or one-time licensing fees.\n*   **Premium Product Tier:** Manufacturers could position devices featuring this advanced screen control as premium offerings, commanding higher price points due to their enhanced functionality and superior user experience.\n\n**Strategic Positioning:**\nThis patent allows companies to strategically position themselves as leaders in advanced HMI and flexible electronics. It moves them beyond simply manufacturing flexible hardware to innovating at the crucial intersection of hardware and intelligent software. This positions them to capture a larger share of the value chain in the flexible device ecosystem.\n\n**ROI Projections:**\nInvesting in research, development, and integration of this technology is likely to yield significant returns. Improved user satisfaction translates to higher sales volumes and reduced customer support costs. The ability to create novel, highly differentiated products can capture market share and premium pricing, driving robust revenue growth. Furthermore, a strong patent portfolio around such a foundational technology provides long-term strategic value and potential for cross-licensing deals.\n\nIn conclusion, the Screen Control Method and Electronic Device is not just a technical novelty; it is a strategic business enabler. It provides the means to unlock the full commercial potential of deformable electronics by making them truly intelligent and user-centric, promising substantial returns for early adopters and innovators.","faqs":[{"answer":"The **Screen Control Method and Electronic Device** (US-9852713) is a patent that describes an innovative method for controlling how flexible or deformable electronic device screens respond to physical manipulation. Essentially, it allows the device to intelligently adjust which part of its screen should be deformed or respond to deformation based on its current orientation or 'attitude' in space.\n\nThis means that if you bend a specific area of a flexible screen and then change how you're holding the device, the system will dynamically shift the active deformable region to a different, more ergonomically suitable location. It's designed to make interactions with flexible displays more intuitive, natural, and seamless, overcoming the limitations of static interaction zones on physically fluid hardware.\n\nThe invention aims to bridge the gap between the physical flexibility of modern displays and the need for an equally adaptive user interface, providing a more intelligent and responsive user experience for next-generation electronic devices.","question":"What is Screen Control Method and Electronic Device?"},{"answer":"The **Screen Control Method and Electronic Device** operates through a clever, multi-step process. First, when a user deforms a 'first region' of the screen, the device simultaneously acquires its current spatial orientation, known as its 'first attitude'. This is typically done using internal sensors like accelerometers and gyroscopes.\n\nNext, if the device's orientation changes from this 'first attitude' to a 'second attitude' (e.g., the user rotates the device), the system detects this shift. Based on this new 'second attitude', the patent describes a method to intelligently select a 'second region' of the screen. Crucially, this 'second region' is different from the initial 'first region' and is chosen because it is now the most ergonomically appropriate area for interaction in the device's new orientation.\n\nFinally, the system controls this newly selected 'second region' to be deformed. This ensures that the interactive 'bendable' or 'deformable' zone always aligns with how the user is holding or viewing the device, providing a fluid and adaptive user experience. The core principle is dynamic adaptation of the physical interface to the user's changing context.","question":"How does Screen Control Method and Electronic Device work?"},{"answer":"The **Screen Control Method and Electronic Device** patent primarily solves the critical problem of maintaining an intuitive and consistent user experience (UX) with deformable electronic devices. In current flexible devices, while the hardware itself can bend or fold, the user interface (UI) often remains static in its interactive zones. This means if a user bends a specific part of the screen to perform an action, and then reorients the device (e.g., rotates it from portrait to landscape), that original 'bendable' area might become awkwardly positioned or difficult to access.\n\nThis disconnect between the physical flexibility of the screen and the rigidity of its interaction model leads to user frustration, hinders ergonomic use, and limits the true potential of flexible devices. The invention addresses this by enabling the device to intelligently adapt its deformable regions based on its real-time orientation, ensuring that interactive areas are always optimally positioned for the user's current grip and viewing angle.\n\nIn essence, it transforms flexible devices from merely physically malleable to intelligently responsive, making them significantly more user-friendly and functional.","question":"What problem does Screen Control Method and Electronic Device solve?"},{"answer":"The inventors of the **Screen Control Method and Electronic Device** patent (US-9852713) are not listed in the provided patent data. Often, patent filings by large corporations (the assignee) do not always publicly list individual inventors in summary data, though they are always named on the full patent document.\n\nHowever, the concept itself typically originates from research and development teams within leading technology companies focused on human-computer interaction, advanced display technologies, and flexible electronics. These teams comprise engineers, material scientists, and UX designers working to push the boundaries of how we interact with future devices.\n\nThe assignee, if listed, would be the company or entity that owns the patent rights, indicating the corporate entity that invested in and commercialized this innovation. Without that information, the specific individuals remain unnamed in this context.","question":"Who invented Screen Control Method and Electronic Device?"},{"answer":"The **Screen Control Method and Electronic Device** offers several transformative benefits for both users and manufacturers of flexible electronic devices.\n\nFirstly, for users, it provides **enhanced usability and ergonomics**. Interactions become far more intuitive and comfortable, as the device dynamically adjusts its interactive 'bendable' zones to match the user's current grip and orientation. This eliminates awkward hand positions and reduces user fatigue during extended use. Secondly, it enables a **seamless user experience** across different device postures and modes, making transitions (e.g., from a folded phone to an unfolded tablet) feel natural and effortless.\n\nFor manufacturers, this patent offers a significant **competitive advantage** by allowing them to differentiate their products with truly intelligent and adaptive flexible displays. It opens doors for **new application possibilities** in areas like gaming, productivity, and accessibility, where dynamic physical interactions can create novel and powerful user experiences. Ultimately, the Screen Control Method and Electronic Device accelerates the mass-market adoption and functional potential of deformable electronics by making them genuinely user-centric.","question":"What are the key benefits of Screen Control Method and Electronic Device?"},{"answer":"The **Screen Control Method and Electronic Device** fundamentally differs from prior art by establishing a dynamic, intelligent link between a flexible device's physical orientation ('attitude') and the control of its deformable screen regions. Prior art solutions for flexible displays typically suffered from 'static flexibility,' meaning that while the screen could bend, the interactive zones for those bends were fixed to specific physical locations.\n\nIf a user bent a corner for a function and then changed the device's orientation, that interactive corner would remain in its original physical spot, often becoming inaccessible or ergonomically awkward. Prior art often relied on software-only UI adjustments or generic gesture recognition that lacked real-time contextual awareness of the device's physical state.\n\nIn contrast, this patent's innovation lies in its ability to: 1) acquire the device's attitude information; 2) detect changes in that attitude; and 3) *dynamically select and control a different, ergonomically optimized screen region* for deformation based on the new attitude. This intelligent adaptation ensures that the physical interface is always responsive to the user's current context, a capability largely absent in previous flexible display technologies, making the Screen Control Method and Electronic Device a significant leap forward in HMI.","question":"How is Screen Control Method and Electronic Device different from prior art?"},{"answer":"The **Screen Control Method and Electronic Device** patent is poised to significantly impact several key industries that rely on advanced display and human-computer interaction technologies.\n\nPrimarily, the **Consumer Electronics** industry, especially manufacturers of smartphones, tablets, and wearable devices, will see profound changes. This patent will enable a new generation of foldable phones and rollable tablets that offer truly intuitive and ergonomic user experiences, pushing beyond mere physical flexibility. The **Automotive** industry could also benefit, with flexible dashboards and infotainment systems that adapt interactive zones based on driver posture or vehicle dynamics. In the **Healthcare and Medical Devices** sector, flexible wearables and diagnostic tools could feature adaptive interfaces that conform and respond intelligently to different body parts or patient positions.\n\nFurthermore, the principles of this innovation extend to **Augmented Reality (AR) and Virtual Reality (VR)**, where adaptive physical inputs could enhance immersive experiences. Even **Smart Home** devices, incorporating flexible displays on walls or appliances, could leverage this technology for context-aware interaction. The Screen Control Method and Electronic Device is a foundational technology that will drive innovation across any sector utilizing flexible and interactive displays.","question":"What industries will Screen Control Method and Electronic Device impact?"},{"answer":"The **Screen Control Method and Electronic Device** patent (US-9852713) was filed on **September 9, 2015**. This is the date when the patent application was officially submitted to the patent office.\n\nThe patent was subsequently published, and typically granted, on **December 26, 2017**. The publication date marks when the patent document became publicly available, detailing the invention's claims and specifications. This timeline indicates a relatively swift process from filing to publication, underscoring the innovative and potentially impactful nature of the technology in the rapidly developing field of flexible electronics. These dates are crucial for understanding the intellectual property timeline and the state of prior art at the time of filing for the Screen Control Method and Electronic Device.","question":"When was Screen Control Method and Electronic Device filed/granted?"},{"answer":"The commercial applications of the **Screen Control Method and Electronic Device** are extensive and span across various product categories within the electronics market.\n\n**Foldable Smartphones and Tablets:** This is perhaps the most immediate application. The patent enables these devices to offer truly seamless transitions between folded and unfolded states, with interactive bends and twists adapting dynamically to the user's grip and viewing angle. This will significantly improve user satisfaction and drive adoption.\n\n**Wearable Devices:** Smartwatches, fitness trackers, and other body-worn devices with flexible displays can leverage this technology to provide intuitive physical controls that adapt to body movements and postures, enhancing comfort and functionality. **Automotive Infotainment Systems:** Flexible screens in cars could adapt interactive zones on the dashboard or console based on driver position, co-driver interaction, or even road conditions, improving safety and user experience. **Gaming and Immersive Experiences:** Dynamic physical controls could revolutionize gaming on flexible devices, offering more intuitive and immersive input methods that adapt to the game's context and the player's physical interaction. **Professional Productivity Tools:** Flexible laptops or specialized tablets could feature adaptive interfaces that reconfigure physical input zones for optimal workflow across different work environments or postures. The Screen Control Method and Electronic Device paves the way for premium products with superior HMI.","question":"What are the commercial applications of Screen Control Method and Electronic Device?"},{"answer":"The **Screen Control Method and Electronic Device** patent lays a robust foundation for numerous future developments in flexible electronics and human-computer interaction.\n\nOne key area is **proactive adaptation**. Future devices might not just react to attitude changes but could anticipate user intent based on gaze tracking, biometric data, or application context, proactively adjusting deformable regions before explicit physical input. Another development involves **multi-modal physical feedback**, where the dynamically shifting deformable regions are precisely synchronized with advanced haptic feedback (e.g., localized vibrations, texture changes) and even subtle physical shape changes (e.g., a part of the screen slightly raising or stiffening) to enhance the realism and intuitiveness of interaction.\n\nWe can also expect **personalized adaptation** through machine learning, where devices learn individual user habits and preferences over time, creating highly customized physical interaction maps. Integration with **augmented and virtual reality (AR/VR)** systems is also a strong future direction, allowing physical interfaces to seamlessly blend with and adapt to virtual content. As materials science advances, the actuators and sensors enabling the Screen Control Method and Electronic Device will become smaller, more power-efficient, and capable of more nuanced physical transformations, leading to truly 'liquid' and highly intelligent device interfaces.","question":"What are the future developments expected for Screen Control Method and Electronic Device?"}],"topics":["Screen Control Method and Electronic Device","flexible displays","deformable screens","adaptive UI","human-computer interaction","evolution","electronic","devices"],"tech_cluster":null},"seo":{"title":"Screen Control Method and Electronic Device - Patent US-9852713","description":"Discover the Screen Control Method and Electronic Device, a patent revolutionizing flexible screens with adaptive deformation based on device orientation. Enhanced UI/UX.","keywords":["Screen Control Method and Electronic Device","flexible displays","deformable screens","adaptive UI","human-computer interaction","patent US-9852713","electronic device control","attitude sensing","dynamic screen deformation","HMI innovation","G09G","G06F","H04M"]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-9852713","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-9852713","citation_suggestion":"Patentable. \"Screen control method and electronic device\" (US-9852713). https://patentable.app/patents/US-9852713","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-9852713","json":"https://patentable.app/api/llm-context/US-9852713","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-06-06T06:39:42.320Z"}