{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-9854019","patent":{"patent_number":"US-9854019","title":"Method and apparatus for modifying a stream of digital content","assignee":null,"inventors":[],"filing_date":"2014-05-27T00:00:00.000Z","publication_date":"2017-12-26T00:00:00.000Z","cpc_codes":["H04L","G06Q","H04N","H04N","H04N","H04N"],"num_claims":20,"abstract":"The invention relates to a method for modifying a stream of digital content received via a first data connection at a reproducing device, the stream of digital content being related to at least one time code. The method comprises the following steps when reproducing the stream of digital content: (a) receiving at least one cue point by the reproducing device via a second data connection; and (b) modifying the stream of digital content by the reproducing device when the at least one time code related to the stream of digital content matches the at least one cue point."},"analysis":{"summary":"The Method and Apparatus for Modifying a Stream of Digital Content patent describes a system for dynamically altering digital content streams in real-time. The core innovation lies in using cue points received via a separate data connection to trigger modifications to the content. This allows for personalized and interactive experiences that are not possible with traditional static content delivery methods. The problem being solved is the lack of flexibility and adaptability in existing content delivery systems. The key technical approach involves decoupling content and control, enabling real-time modifications based on external cues. This innovation has significant business value in various industries, including media, education, and advertising. It enables personalized news broadcasts, adaptive learning platforms, and targeted advertising campaigns. The market opportunity is vast, as consumers increasingly demand personalized and engaging digital experiences. This technology has the potential to revolutionize how we consume media, learn, and interact with brands. The adaptability of this system allows for integration with various data sources, creating opportunities for real-time analytics and feedback loops. This data-driven approach can lead to continuous improvement and optimization of content delivery strategies. The Method and Apparatus for Modifying a Stream of Digital Content represents a crucial step towards a more intelligent and responsive digital world.","layman_explanation":"The Method and Apparatus for Modifying a Stream of Digital Content patent addresses the problem of delivering static, unengaging content to viewers. Existing solutions often lack the ability to adapt to individual preferences or real-time events, resulting in a generic experience that fails to capture the viewer's attention.\n\nThis patent solves this problem by enabling real-time modification of content streams based on external cues. Imagine watching a news broadcast where the segments change based on your location or interests. Or consider an e-learning platform that adapts to your learning pace, providing customized support and guidance. This is the power of this innovation.\n\nThis technology works by decoupling content and control. The content is streamed separately from the cue points, which are received via a separate data connection. These cue points act as triggers, telling the system when and how to modify the content stream. This allows for dynamic adjustments based on various factors, such as user behavior, demographics, or real-time events.\n\nThis innovation matters because it opens up new possibilities for personalized and interactive experiences. It can lead to higher user engagement, increased satisfaction, and improved business outcomes. For example, in advertising, it can enable more targeted and effective campaigns. In education, it can facilitate adaptive learning platforms that cater to individual student needs.\n\nThe future applications of this technology are vast. As bandwidth increases and processing power becomes more affordable, we can expect to see even more sophisticated applications of this innovation. The market adoption timeline will depend on the development of robust infrastructure and the willingness of content providers to embrace this new approach. The investment implications are significant, as this technology has the potential to disrupt various industries and create new market opportunities.","technical_analysis":"The Method and Apparatus for Modifying a Stream of Digital Content patent outlines a system designed for the dynamic and real-time manipulation of digital content streams. This system's technical architecture is predicated on a modular design, separating content delivery from control signaling, which is a marked departure from conventional content delivery mechanisms. The core of the system comprises three principal components: a content server, a cue point server, and a reproducing device. The content server is responsible for streaming the digital content, which could be in various formats such as video, audio, or interactive media. The cue point server, operating independently, transmits cue points via a separate data connection. These cue points serve as triggers for modifications in the content stream.\n\nThe reproducing device, which could be a set-top box, a smart TV, or a mobile device, receives both the content stream and the cue points. It then uses the cue points to dynamically alter the content being displayed or played. The implementation details involve sophisticated algorithms for cue point processing, content synchronization, and seamless transition between different content segments. The system must ensure minimal latency and avoid disruptions in the user experience. Integration patterns include APIs for content providers to inject cue points and SDKs for device manufacturers to implement the reproducing device functionality. Performance characteristics are crucial, requiring high bandwidth and low latency to ensure a smooth and responsive experience. Code-level implications involve the use of multithreading and asynchronous programming to handle the simultaneous processing of content and cue points.","business_analysis":"The Method and Apparatus for Modifying a Stream of Digital Content patent presents a compelling business opportunity in the rapidly evolving digital media landscape. The market opportunity size is substantial, driven by the increasing demand for personalized and interactive content experiences. Consumers are no longer satisfied with generic, one-size-fits-all content; they expect content to be tailored to their individual interests and preferences. This innovation offers a competitive advantage by enabling real-time content modification, which can lead to higher user engagement and satisfaction. Revenue potential can be realized through various business models, including subscription services, targeted advertising, and premium content offerings. Strategic positioning involves partnering with content providers, device manufacturers, and advertising agencies to create a comprehensive ecosystem. ROI projections are promising, with the potential for significant revenue growth and market share gains. The key lies in effectively implementing this technology and leveraging its capabilities to deliver truly personalized and engaging content experiences. The adaptability of this system allows for integration with various data sources, creating opportunities for real-time analytics and feedback loops. This data-driven approach can lead to continuous improvement and optimization of content delivery strategies. The Method and Apparatus for Modifying a Stream of Digital Content represents a crucial step towards a more intelligent and responsive digital world.","faqs":null,"topics":["digital content modification","real-time personalization","interactive media","adaptive learning","targeted advertising","method","apparatus","modifying"],"tech_cluster":null},"seo":{"title":"Method and Apparatus for Modifying a Stream of Digital Content - US-9854019","description":"Discover the Method and Apparatus for Modifying a Stream of Digital Content patent, enabling real-time content modification. Explore technical details and business implications.","keywords":["digital content modification","real-time personalization","interactive media","adaptive learning","targeted advertising","content delivery","cue point processing","patent","US-9854019"]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-9854019","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-9854019","citation_suggestion":"Patentable. \"Method and apparatus for modifying a stream of digital content\" (US-9854019). https://patentable.app/patents/US-9854019","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-9854019","json":"https://patentable.app/api/llm-context/US-9854019","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-31T21:12:14.531Z"}