{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-9854302","patent":{"patent_number":"US-9854302","title":"Multimedia servers that broadcast a channel listing and packet-switched audio","assignee":null,"inventors":[],"filing_date":"2016-06-23T00:00:00.000Z","publication_date":"2017-12-26T00:00:00.000Z","cpc_codes":["H04N","H04N","H04N","H04N","H04N","H04N","H04W","H04W"],"num_claims":30,"abstract":"An apparatus, system, or method wirelessly sends an audio component of a multimedia channel to one or more wireless computing devices while a visual component of the multimedia channel is playing on a video monitor. The audio component may be packetized into data packets and broadcast via a network such that the data packets can be received and played by the wireless computing devices in synchronization with the visual component playing on the video monitor. A channel listing may inform the wireless computing devices what channels are available. A user of the wireless computing device may request that the visual component playing on a video monitor be set to a user-selected component."},"analysis":{"summary":"Multimedia Servers That Broadcast a Channel Listing and Packet-switched Audio is a patent that addresses the challenge of delivering synchronized audio and video across multiple devices. The core innovation lies in wirelessly transmitting the audio component of a multimedia channel to wireless computing devices while the visual component plays on a video monitor. This is achieved by packetizing the audio into data packets and broadcasting them via a network, allowing wireless devices to receive and play it in sync with the video. \n\nThe problem being solved is the lack of a seamless and personalized audio experience in various settings, such as sports bars, classrooms, and waiting rooms. Traditional solutions often suffer from latency issues, compatibility problems, and limited scalability. This technology offers a flexible and scalable solution that can be deployed in a variety of environments. \n\nThe key technical approach involves using packet-switched audio to ensure reliable and efficient delivery of the audio component. A channel listing informs users about available channels, and they can even request that the video monitor display a specific channel. This enhances user control and personalization. \n\nThe business value and applications of this technology are significant. It can enhance the user experience in various settings, increase customer satisfaction, and create new revenue opportunities. The market opportunity is large, as the demand for personalized and immersive entertainment experiences continues to grow. \n\nThe Multimedia Servers That Broadcast a Channel Listing and Packet-switched Audio patent represents a valuable asset for businesses and consumers alike. Its ability to seamlessly integrate audio and video across multiple devices and its versatility in various applications make it a promising technology for the future of multimedia consumption.","layman_explanation":"The Multimedia Servers That Broadcast a Channel Listing and Packet-switched Audio patent addresses the problem of delivering synchronized audio and video to multiple devices simultaneously. In many public settings, such as sports bars, airports, or classrooms, there's a need to allow individuals to listen to the audio of a particular program without disturbing others or being tethered to a specific location. Existing solutions often fall short due to limitations in audio distribution, synchronization issues, or lack of personalized control.\n\nThis invention works by wirelessly transmitting the audio component of a video feed to individual devices, such as smartphones or tablets, while the video continues to play on a central display. Think of it like a private radio station broadcasting the TV audio directly to your device. The audio is broken down into small packets, similar to how data is sent over the internet, and transmitted wirelessly. This allows for efficient and reliable delivery of the audio, even in crowded environments. Users can then select the channel they want to listen to, similar to tuning into a specific radio station.\n\nThis technology matters because it enhances the user experience in numerous settings. It allows for personalized audio experiences in public spaces, reduces noise pollution, and improves accessibility for individuals with hearing impairments. The market impact is significant, as it opens up new opportunities for businesses to offer customized entertainment and information services. For example, a sports bar could allow patrons to listen to the commentary of different games on their devices, while an airport could provide travelers with synchronized audio for news broadcasts.\n\nLooking ahead, this technology has the potential to be integrated into a wide range of devices and platforms. We can expect to see it adopted in entertainment venues, educational institutions, and public transportation systems. The investment implications are positive, as the demand for personalized and synchronized multimedia experiences continues to grow.","technical_analysis":"The Multimedia Servers That Broadcast a Channel Listing and Packet-switched Audio patent introduces a novel system architecture for delivering synchronized audio and video content to multiple devices. The system comprises a multimedia server, a network, and wireless computing devices. The multimedia server encodes and packetizes the audio and video content, while the network transmits the data packets to the wireless devices. The wireless devices receive and play the audio in sync with the video.\n\nThe implementation details involve using packet-switched audio to ensure reliable and efficient delivery of the audio component. The audio is broken into packets, and each packet is assigned a time stamp. The wireless devices use the time stamps to synchronize the audio with the video. The system also includes a channel listing feature that allows users to easily discover and select the content they want to listen to.\n\nThe algorithm specifics involve using a synchronization protocol to ensure that the audio and video are played in sync. The protocol takes into account the latency of the network and the processing delays of the wireless devices. The system also uses error correction techniques to ensure that the audio is delivered without distortion.\n\nThe integration patterns involve using standard network protocols, such as TCP/IP and UDP. The system can be integrated with existing multimedia streaming platforms, such as YouTube and Netflix. The performance characteristics of the system depend on the bandwidth of the network and the processing power of the wireless devices. In general, the system can support a large number of concurrent users without significant performance degradation.\n\nThe code-level implications involve using a programming language, such as C++ or Java, to implement the multimedia server and the wireless device software. The code must be optimized for performance and reliability. The system also requires a database to store the channel listing and user preferences. This technology enables personalized audio experiences in a variety of settings, from sports bars and waiting rooms to classrooms and homes.","business_analysis":"The Multimedia Servers That Broadcast a Channel Listing and Packet-switched Audio patent presents a significant market opportunity in the multimedia streaming industry. The technology addresses the growing demand for personalized and immersive entertainment experiences. The market opportunity size is estimated to be in the billions of dollars, as the number of connected devices and the consumption of multimedia content continue to grow.\n\nThe competitive advantages of this technology include improved synchronization, personalized audio experiences, and reduced latency. Traditional multimedia streaming methods often suffer from these issues, which can detract from the user experience. This technology offers a seamless and synchronized multimedia experience that can enhance customer satisfaction and loyalty.\n\nThe revenue potential of this technology is significant. It can be monetized through various business models, such as subscription fees, advertising revenue, and licensing agreements. The technology can also be used to create new products and services, such as personalized audio streaming platforms and interactive multimedia experiences.\n\nThe business models that can be used to monetize this technology include subscription-based services, advertising-supported platforms, and licensing agreements. Subscription-based services can offer premium features, such as ad-free streaming and personalized audio recommendations. Advertising-supported platforms can generate revenue through targeted advertising. Licensing agreements can allow other companies to integrate this technology into their products and services.\n\nThe strategic positioning of this technology involves targeting key markets, such as sports bars, classrooms, and waiting rooms. These markets have a high demand for personalized audio experiences. The technology can also be positioned as a solution for accessibility, allowing individuals with hearing impairments to benefit from multimedia content. The ROI projections for this technology are high, as it can generate significant revenue while reducing costs and improving customer satisfaction.","faqs":null,"topics":["multimedia streaming","packet-switched audio","wireless audio","audio synchronization","multimedia servers","multimedia","servers","broadcast"],"tech_cluster":null},"seo":{"title":"Multimedia Servers That Broadcast a Channel Listing and Packet-switched Audio - Patent US-9854302","description":"Discover how Multimedia Servers That Broadcast a Channel Listing and Packet-switched Audio delivers synced audio to wireless devices. Full patent analysis, claims, and tech details.","keywords":["multimedia streaming","packet-switched audio","wireless audio","audio synchronization","multimedia servers","personalized audio","patent","patent US-9854302"]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-9854302","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-9854302","citation_suggestion":"Patentable. \"Multimedia servers that broadcast a channel listing and packet-switched audio\" (US-9854302). https://patentable.app/patents/US-9854302","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-9854302","json":"https://patentable.app/api/llm-context/US-9854302","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-30T06:12:27.740Z"}