{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-9854315","patent":{"patent_number":"US-9854315","title":"Systems and methods for broadcast audience interaction and participation","assignee":null,"inventors":[],"filing_date":"2016-10-20T00:00:00.000Z","publication_date":"2017-12-26T00:00:00.000Z","cpc_codes":["H04N","G10L","G10L","H04N","H04N","H04N","H04N","H04N","H04N","H04N","H04N","H04N","H04N"],"num_claims":18,"abstract":"A broadcast audience interaction and feedback system may discover and activate a recording function of a portable device of a user to record audio and/or video of media content output by a media device in proximity to the user. The audio or video data may be used to identify the content by matching audio or video fingerprints or signatures of the data recorded by the portable device with separately generated signatures or fingerprints associated with the content. Additional entities may be automatically associated with the content via capturing of metadata or closed captioning data during the content, OCR of displayed text in the content, or detection of other such entities. In some implementations, the portable device may also capture feedback from the user, including cheering, applause, and laughter, as well as explicit questions or comments, voting choices, etc. The feedback may be identified, and queries generated or additional functions performed based on the identified feedback, the identified media content, and/or one or more entities associated with the identified media content."},"analysis":{"summary":"The Systems and Methods for Broadcast Audience Interaction and Participation patent introduces a novel approach to enhance audience engagement and personalization in broadcast media. The core innovation lies in leveraging portable devices to capture user feedback and identify media content in real-time.\n\nThe patent addresses the problem of limited interaction and personalization in traditional broadcast media. By activating the recording function of a user's portable device, the system captures audio and/or video of the media content being output by a nearby media device. This data is then used to identify the content by matching audio or video fingerprints with pre-generated signatures.\n\nThe key technical approach involves sophisticated signal processing techniques for accurate content identification and feedback analysis. The system also incorporates machine learning algorithms to improve the accuracy of content identification and feedback analysis over time. This allows for the automatic association of additional entities with the content through metadata capture, closed captioning data, OCR of displayed text, and other detection methods.\n\nThe business value of this technology lies in its ability to personalize the viewing experience, provide valuable insights into audience preferences, and create new revenue streams for broadcasters. Potential applications include interactive television, targeted advertising, and audience engagement tracking. The market opportunity is significant, as the broadcast industry is constantly seeking innovative ways to enhance audience engagement and personalize the viewing experience.\n\nThis technology has the potential to transform the broadcast industry by enabling real-time interaction and personalized content delivery. It opens up new avenues for broadcasters to connect with their audience and create more engaging and relevant viewing experiences.","layman_explanation":"The Systems and Methods for Broadcast Audience Interaction and Participation patent aims to solve the problem of limited engagement and personalization in traditional broadcast media. Existing solutions rely on broad demographic data and ratings to understand audience preferences, but these methods lack real-time, granular insights.\n\nThis technology works by using your smartphone or tablet to 'listen' to the TV or media device you're watching. It identifies the content you're viewing and captures your reactions, like laughter or applause. Think of it like Shazam, but for TV shows and your emotions. The system then uses this information to personalize your viewing experience.\n\nThis matters because it opens up new opportunities for broadcasters to deliver more relevant content and for advertisers to target their ads more effectively. Imagine a TV show that adapts to your preferences in real-time or ads that are tailored to your specific interests. This technology could revolutionize the way we consume media.\n\nIn the future, we can expect to see this technology integrated into smart TVs and other media devices. It could also be used to create more interactive and engaging experiences, such as live polls and quizzes. The market adoption timeline will depend on factors such as consumer privacy concerns and the willingness of broadcasters to invest in this technology. However, the potential ROI and business value are significant.","technical_analysis":"The Systems and Methods for Broadcast Audience Interaction and Participation patent details a system designed to enhance audience engagement through real-time content identification and user feedback capture. The system's architecture involves several key components that work in concert to achieve this functionality.\n\nAt the core of the system is a content identification module that utilizes audio and video fingerprinting techniques to identify the media content being output by a media device. This module analyzes the captured audio and video data from the user's portable device and compares it with pre-generated signatures or fingerprints associated with various media content. The fingerprinting algorithms must be robust to variations in audio and video quality, as well as background noise and other distortions.\n\nThe system also includes a feedback analysis module that processes the captured audio and video data to identify user reactions and feedback. This module utilizes machine learning algorithms to detect patterns and features in the audio and video data that are indicative of various types of feedback, such as cheering, applause, laughter, and explicit comments. The accuracy of the feedback analysis is crucial for providing meaningful insights into audience preferences and engagement.\n\nThe system also incorporates a metadata capture module that extracts additional information about the media content from various sources, such as closed captioning data, OCR of displayed text, and other detection methods. This metadata is used to enrich the content identification process and provide additional context for the user feedback.\n\nIntegration patterns for this system would likely involve APIs for connecting to various media devices and content providers. Performance characteristics would need to be optimized for real-time processing of audio and video data, as well as efficient storage and retrieval of fingerprints and metadata. Code-level implications would involve the implementation of efficient algorithms for content identification, feedback analysis, and metadata capture.","business_analysis":"The Systems and Methods for Broadcast Audience Interaction and Participation patent presents a significant business opportunity within the evolving media and entertainment landscape. Its core value proposition lies in enhancing audience engagement and enabling personalized content delivery, addressing critical needs for broadcasters and advertisers alike.\n\nThe market opportunity for this technology is substantial. The global broadcast industry is a multi-billion dollar market, with a growing emphasis on interactive and personalized experiences. As consumers increasingly demand more engaging and relevant content, the need for technologies like this is only set to increase. The competitive advantages offered by this patent include real-time audience feedback, automated content identification, and personalized content delivery, providing a distinct edge over traditional broadcasting methods.\n\nThe revenue potential for this technology is multifaceted. Broadcasters can leverage the system to increase viewership, improve audience satisfaction, and generate new revenue streams through interactive advertising and personalized content delivery. Advertisers can benefit from targeted advertising opportunities, enabling them to deliver more relevant ads to specific audience segments. Business models could include licensing the technology to broadcasters and advertisers, offering a subscription-based service for content identification and feedback analysis, or developing a proprietary platform for interactive media experiences.\n\nFrom a strategic positioning perspective, this technology positions broadcasters as innovators in the market, enabling them to differentiate themselves from competitors and attract new viewers. It also allows advertisers to deliver more effective and targeted campaigns, increasing their ROI and brand awareness. ROI projections suggest that broadcasters can achieve significant increases in viewership and revenue by implementing this technology, while advertisers can achieve higher click-through rates and conversion rates through targeted advertising.","faqs":null,"topics":["broadcast audience interaction","media content identification","user feedback","interactive television","targeted advertising","systems","methods","broadcast"],"tech_cluster":null},"seo":{"title":"Broadcast Audience Interaction System - Patent US-9854315","description":"Discover how this audience interaction system enhances broadcast TV with real-time feedback. Full patent analysis, claims, and prior art search.","keywords":["broadcast audience interaction","media content identification","user feedback","interactive television","targeted advertising","patent","patent US-9854315"]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-9854315","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-9854315","citation_suggestion":"Patentable. \"Systems and methods for broadcast audience interaction and participation\" (US-9854315). https://patentable.app/patents/US-9854315","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-9854315","json":"https://patentable.app/api/llm-context/US-9854315","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-31T13:14:01.479Z"}