{"schema_version":"1.0","canonical_url":"https://patentable.app/patents/US-9854377","patent":{"patent_number":"US-9854377","title":"Interpolation for decomposed representations of a sound field","assignee":null,"inventors":[],"filing_date":"2014-05-28T00:00:00.000Z","publication_date":"2017-12-26T00:00:00.000Z","cpc_codes":["H04S","G06F","G10L","G10L","G10L","G10L","G10L","G10L","G10L","G10L","H04S","H04S","H04S","G10L","G10L","H04R","H04S","H04S","H04S","H04S","H04S"],"num_claims":50,"abstract":"In general, techniques are described for performing an interpolation with respect to decomposed versions of a sound field. A device comprising one or more processors may be configured to perform the techniques. The processors may be configured to obtain decomposed interpolated spherical harmonic coefficients for a time segment by, at least in part, performing an interpolation with respect to a first decomposition of a first plurality of spherical harmonic coefficients and a second decomposition of a second plurality of spherical harmonic coefficients."},"analysis":{"summary":"The Interpolation for Decomposed Representations of a Sound Field patent describes a technology for performing interpolation with respect to decomposed versions of a sound field. The core innovation lies in obtaining decomposed interpolated spherical harmonic coefficients for a time segment by performing an interpolation with respect to a first decomposition of a first plurality of spherical harmonic coefficients and a second decomposition of a second plurality of spherical harmonic coefficients. This approach addresses the problem of accurately reproducing complex sound fields, which is crucial for creating immersive audio experiences in virtual reality, augmented reality, teleconferencing, and entertainment applications.\n\nThe key technical approach involves decomposing the sound field into spherical harmonic coefficients, which allows for a more compact and efficient representation. This representation is then used to interpolate and reconstruct the sound field, resulting in a more realistic and accurate audio experience. The system can handle complex sound fields more effectively than traditional methods, leading to significant improvements in audio quality and spatial accuracy.\n\nThe business value of this technology is substantial. It enables the creation of more immersive and engaging audio experiences, which can enhance user satisfaction and drive adoption in various markets. For example, in virtual reality, this technology can create more realistic environments, making the experience more compelling. In teleconferencing, it can improve the clarity and spatial accuracy of audio, making remote interactions feel more natural. The potential market opportunity is vast, spanning across multiple industries and applications.\n\nThis technology has the potential to revolutionize the way we experience sound, creating new possibilities for immersive entertainment, communication, and collaboration. The ability to accurately capture, represent, and reproduce complex sound fields will unlock new opportunities across a wide range of industries, from entertainment and communication to healthcare and education. The patent provides a solid foundation for future innovation in this exciting field. The focus on H04S and G10L CPC codes highlights its relevance to audio processing and speech analysis, suggesting potential applications in areas such as voice recognition and audio compression.","layman_explanation":"The Interpolation for Decomposed Representations of a Sound Field patent addresses the challenge of creating realistic and immersive audio experiences. Existing audio technologies often struggle to accurately reproduce the spatial characteristics of sound, resulting in a flat and less engaging experience. This is particularly noticeable in virtual reality (VR), augmented reality (AR), and teleconferencing, where the lack of realistic audio can detract from the overall experience.\n\nThis technology works by breaking down the sound into its fundamental components using a mathematical technique called spherical harmonic decomposition. Think of it like dissecting a beam of white light into its constituent colors using a prism. By analyzing the sound in this way, the system can capture its spatial characteristics more accurately. The system then uses this information to interpolate and reconstruct the sound field, creating a more realistic and immersive audio experience. This is done by performing an interpolation with respect to a first decomposition of a first plurality of spherical harmonic coefficients and a second decomposition of a second plurality of spherical harmonic coefficients.\n\nThis technology matters because it has the potential to transform the way we experience sound in a variety of applications. In VR and AR, it can create more realistic and immersive environments, making the experience more compelling. In teleconferencing, it can improve the clarity and spatial accuracy of audio, making remote interactions feel more natural. The commercial applications are wide-ranging and promise to revolutionize spatial audio experiences across various sectors. The ability to accurately capture, represent, and reproduce complex sound fields will unlock new opportunities across a wide range of industries, from entertainment and communication to healthcare and education.\n\nLooking ahead, this technology could be used to create even more realistic and immersive audio experiences. Future applications could include personalized audio experiences, where the sound field is tailored to the individual listener's preferences. The market adoption timeline will depend on the development of efficient and robust algorithms for sound field decomposition and interpolation. Investment implications are significant, as this technology has the potential to disrupt the spatial audio market and create new opportunities for innovation.","technical_analysis":"The Interpolation for Decomposed Representations of a Sound Field patent details a method for enhancing sound field reproduction through decomposed representations. The technology's core lies in its ability to perform interpolation on decomposed versions of a sound field. This is achieved by obtaining decomposed interpolated spherical harmonic coefficients for a specific time segment. The process involves interpolating between a first decomposition of a first set of spherical harmonic coefficients and a second decomposition of a second set of spherical harmonic coefficients. This approach contrasts with traditional methods that often struggle to accurately capture and reproduce the spatial nuances of complex sound fields.\n\nThe technical architecture of this system likely involves several key components. First, a sound field analysis module decomposes the incoming audio signal into spherical harmonic coefficients. This decomposition transforms the sound field into a set of mathematical representations that capture its spatial characteristics. Second, an interpolation module performs the interpolation between different sets of spherical harmonic coefficients. This module likely employs sophisticated algorithms to ensure smooth and accurate transitions between different time segments. Third, a sound field reconstruction module synthesizes the interpolated spherical harmonic coefficients back into an audible sound field.\n\nImplementation details likely involve the use of digital signal processing (DSP) techniques. The decomposition and reconstruction processes require efficient algorithms for computing spherical harmonic coefficients. The interpolation module may employ techniques such as linear interpolation, spline interpolation, or more advanced methods such as Kalman filtering to ensure smooth and accurate transitions. Performance characteristics will depend on the computational complexity of the algorithms used and the hardware resources available. The system's performance can be optimized by using efficient DSP libraries and hardware acceleration.\n\nThe integration of this technology into existing audio systems may involve the development of new audio codecs or extensions to existing codecs. The system could be implemented as a software plugin for audio editing and playback software or as a hardware component in audio processing devices. Code-level implications include the need for efficient and optimized code for computing spherical harmonic coefficients and performing interpolation. The system may also require careful management of memory resources to handle the large amounts of data involved in sound field processing.","business_analysis":"The Interpolation for Decomposed Representations of a Sound Field patent presents a significant market opportunity in the rapidly growing field of spatial audio. The increasing demand for immersive audio experiences in virtual reality (VR), augmented reality (AR), gaming, and teleconferencing is driving the need for more accurate and efficient sound field reproduction techniques. This technology offers a competitive advantage by providing a novel approach to sound field interpolation, potentially leading to more realistic and engaging audio experiences.\n\nThe market opportunity size for spatial audio is substantial. The VR/AR market is projected to grow rapidly in the coming years, driven by increasing adoption in gaming, entertainment, and enterprise applications. The gaming market is also a significant opportunity, as gamers increasingly demand more immersive and realistic audio experiences. The teleconferencing market is another area of potential growth, as businesses seek to improve the quality and effectiveness of remote communication.\n\nThis technology offers several competitive advantages over existing solutions. By decomposing the sound field into spherical harmonic coefficients, the system can represent the sound field in a more compact and efficient manner. This allows for more accurate interpolation and reconstruction, even in scenarios where the sound field is highly complex or dynamic. The business model for this technology could involve licensing the patent to audio equipment manufacturers, software developers, and content creators. Revenue potential could be significant, driven by royalties from the sale of products and services that incorporate this technology.\n\nFrom a strategic positioning perspective, this technology could be positioned as a premium audio solution for high-end VR/AR headsets, gaming consoles, and teleconferencing systems. The technology could also be positioned as a key enabler for new and innovative audio experiences. ROI projections will depend on the adoption rate of the technology and the licensing fees charged. However, given the substantial market opportunity and the competitive advantages of this technology, the potential for a high ROI is significant.","faqs":null,"topics":["spatial audio","spherical harmonic coefficients","sound field reproduction","audio technology","virtual reality"],"tech_cluster":null},"seo":{"title":"Interpolation for Decomposed Representations of a Sound Field - Patent US-9854377","description":"Explore the Interpolation for Decomposed Representations of a Sound Field patent: Revolutionizing spatial audio with decomposed spherical harmonic coefficients. Full analysis, claims, and applications.","keywords":["spatial audio","spherical harmonic coefficients","sound field reproduction","audio technology","virtual reality","augmented reality","teleconferencing","audio encoding","patent"]},"attribution":{"source":"Patentable","source_url":"https://patentable.app","canonical_url":"https://patentable.app/patents/US-9854377","license":"CC-BY-4.0-like","license_terms":"AI-generated analysis on this page (summary, layman_explanation, technical_analysis, business_analysis, faqs) may be reused with attribution and a visible link back to the canonical URL above. Patent abstracts, claims, and bibliographic data are USPTO public domain.","required_link":"https://patentable.app/patents/US-9854377","citation_suggestion":"Patentable. \"Interpolation for decomposed representations of a sound field\" (US-9854377). https://patentable.app/patents/US-9854377","copyright_holder":"Nomic Interactive Technology LLC"},"links":{"html":"https://patentable.app/patents/US-9854377","json":"https://patentable.app/api/llm-context/US-9854377","site":"https://patentable.app","llms_txt":"https://patentable.app/llms.txt"},"generated_at":"2026-05-30T10:18:42.817Z"}