10491946

Methods and Systems for Providing Multiple Video Content Streams

PublishedNovember 26, 2019
Assigneenot available in USPTO data we have
Technical Abstract

Patent Claims
20 claims

Legal claims defining the scope of protection. Each claim is shown in both the original legal language and a plain English translation.

Claim 1

Original Legal Text

1. A device, comprising: a processing system including a processor; and a memory that stores executable instructions that, when executed by the processing system, facilitate performance of operations, comprising: rendering a plurality of video content streams into a plurality of screen regions as part of a virtual reality environment for presentation of the plurality of video content streams in the virtual reality environment, wherein the plurality of screen regions include a primary screen region and a plurality of auxiliary screen regions, wherein the primary screen region presents a first video content stream of the plurality of video content streams, and wherein the plurality of auxiliary screen regions presents a subset of the plurality of video content streams; detecting an event in a second video content stream of the plurality of video content streams resulting in a detected event; providing an indication to the virtual reality environment responsive to the detecting of the event, wherein the indication instructs the virtual reality environment to present the second video content stream on the primary screen region in place of the first video content stream according to the detecting of the event; recording the first video content stream from a point of departure of the first video content stream resulting in a recorded first video content stream; selecting a plurality of images of the recorded first video content stream resulting in a plurality of selected images, wherein the plurality of selected images includes an image of an action portion; determining a first subset of the plurality of selected images having images of the action portion and a second subset of the plurality of selected images not having images of the action portion; and recording the first subset of the plurality of selected images resulting in a recorded first subset of the plurality of selected images, and wherein the recorded first video content stream is the recorded first subset of the plurality of selected images.

Plain English Translation

A device processes multiple video content streams in a virtual reality (VR) environment, displaying them across different screen regions. The primary screen region shows one main video stream, while auxiliary regions display additional streams. The device detects an event in one of the auxiliary streams, such as a significant action or change, and automatically switches that stream to the primary screen, replacing the original main stream. The original main stream is recorded from the point of the switch, and key frames are extracted, including those containing action portions. The device then separates these frames into two groups: one with action content and another without. Only the action-containing frames are retained, effectively creating a condensed version of the original stream focused on the action. This system enhances VR content management by dynamically prioritizing relevant streams and optimizing storage by filtering out non-action frames. The technology addresses the challenge of efficiently monitoring and interacting with multiple video feeds in immersive environments, ensuring users focus on the most relevant content while preserving important events.

Claim 2

Original Legal Text

2. The device of claim 1 , wherein the operations further comprise providing the recorded first video content stream to the virtual reality environment for presentation on the primary screen region from the point of departure responsive to obtaining a first user-generated input.

Plain English Translation

A device for managing video content in a virtual reality (VR) environment addresses the challenge of seamlessly integrating recorded video streams into immersive VR experiences. The device captures a first video content stream from a real-world environment and records it for later use. When a user provides a first input, the device presents this recorded stream in a primary screen region of the VR environment, starting from a predefined point of departure. This allows users to revisit or share recorded content within the VR space without disrupting the immersive experience. The device ensures smooth integration by synchronizing the recorded stream with the VR environment, enabling natural transitions between live and recorded content. This functionality enhances VR applications in fields like remote collaboration, training simulations, and interactive storytelling by providing dynamic, user-controlled access to recorded media. The system prioritizes real-time responsiveness and spatial coherence, ensuring the recorded content aligns with the VR environment's spatial and temporal context.

Claim 3

Original Legal Text

3. The device of claim 2 , wherein the first user-generated input initiates a switch from presenting the second video content stream on the primary screen region to presenting the recorded first video content stream on the primary screen region, and wherein the virtual reality environment is provided by a virtual reality display device.

Plain English Translation

This invention relates to a virtual reality (VR) system that allows users to switch between live and recorded video content streams within a VR environment. The system includes a VR display device that presents a primary screen region and a secondary screen region. The primary screen region initially displays a second video content stream, such as a live video feed. A first user-generated input triggers a transition from the second video content stream to a recorded first video content stream on the primary screen region. The secondary screen region may continue to display the second video content stream or other content. The VR environment is provided by a VR display device, such as a head-mounted display, ensuring an immersive experience. The system enables seamless switching between live and recorded content, enhancing user control and flexibility in VR applications. This technology is particularly useful in scenarios where users need to review recorded content while maintaining access to live streams, such as in training, entertainment, or surveillance applications. The invention improves user interaction by allowing dynamic content selection within a VR environment.

Claim 4

Original Legal Text

4. The device of claim 2 , wherein the detecting of the event further comprises: detecting a first event associated with a third video content stream and a second event associated with a fourth video content stream of the plurality of video content streams within a time period; receiving a second user-generated input pertaining to one of the third video content stream and the fourth video content stream; and identifying the second video content stream having the detected event as one of the third video content stream and the fourth video content stream according to the second user-generated input.

Plain English Translation

A system for analyzing and selecting video content streams detects events within multiple video streams and allows user interaction to refine the selection process. The system monitors a plurality of video content streams to identify events, such as specific actions, objects, or scenes, within the streams. When two or more events are detected in different video streams within a short time period, the system presents these streams to a user for further input. The user can then provide feedback, such as selecting one of the streams or confirming the relevance of the detected events. Based on this input, the system identifies the most relevant video stream containing the event of interest. This approach improves the accuracy of event detection by incorporating user feedback, ensuring that the selected video stream aligns with the user's preferences or requirements. The system is particularly useful in applications requiring real-time monitoring and analysis of multiple video feeds, such as surveillance, sports broadcasting, or automated content curation.

Claim 5

Original Legal Text

5. The device of claim 2 , wherein the first user-generated input is one of a voice command, head movement, gesture, text, and graphics, and wherein the primary screen region is a first size and the plurality of auxiliary screen regions are a second size, and wherein the recording of the first video content stream further comprises removing the second subset of the plurality of selected images.

Plain English Translation

This invention relates to a device for managing and displaying video content streams, particularly focusing on user interaction and screen region management. The device addresses the challenge of efficiently capturing and displaying video content while allowing users to interact with the system through various input methods. The device includes a display with a primary screen region and multiple auxiliary screen regions, where the primary region is larger than the auxiliary regions. Users can provide input through voice commands, head movements, gestures, text, or graphics to control the device. The system records a first video content stream, which involves selecting a subset of images from the stream and removing a second subset of those selected images to refine the recorded content. This selective recording process helps optimize storage and processing while maintaining relevant visual information. The auxiliary screen regions may display additional content or controls, enhancing the user experience by providing supplementary information or interaction options. The device's ability to process multiple input modalities ensures accessibility and flexibility for different user preferences and environments. The overall system improves video content management by dynamically adjusting displayed regions and selectively recording content based on user inputs.

Claim 6

Original Legal Text

6. The device of claim 5 , wherein presentation of a plurality of screens selectively changes the primary screen region to one of the plurality of auxiliary screen regions based upon the head movement.

Plain English Translation

A system for dynamically adjusting display regions in a head-mounted display (HMD) or augmented reality (AR) device based on user head movement. The device includes a primary screen region and multiple auxiliary screen regions, each displaying different content. The system tracks the user's head movement to determine gaze direction or focus area. When the user moves their head to look at a specific auxiliary screen region, the system automatically shifts the primary screen region to that auxiliary region, making it the dominant display area. This allows users to interact with multiple screens without manual input, improving usability in AR/VR environments where physical interaction may be limited. The system may also include eye-tracking or other sensors to enhance accuracy in determining the intended focus area. The dynamic adjustment ensures that the most relevant content is always prominently displayed, reducing cognitive load and improving user experience in applications such as gaming, productivity, or navigation. The invention addresses the challenge of managing multiple displays in immersive environments by automating screen prioritization based on natural head movements.

Claim 7

Original Legal Text

7. The device of claim 1 , wherein the plurality of images includes a plurality of objects resulting in a plurality of object images, and wherein the operations further comprise obtaining an object indication for each of the plurality of object images resulting in a plurality of object indications, and wherein a first object indication of the plurality of object indications comprises the event and the event is associated with a first object of the plurality of objects.

Plain English Translation

This invention relates to image processing systems that analyze multiple images to detect and classify objects within them. The problem addressed is the need to accurately identify and associate specific events with individual objects in a sequence of images, which is challenging due to variations in object appearance, occlusion, or movement. The system processes a set of images containing multiple objects, generating separate images for each detected object. For each object image, an indication is derived, which includes metadata or labels describing the object and any associated events. A key feature is that one of these indications specifically links an event to a particular object, enabling precise tracking and analysis of object-specific occurrences. This allows the system to distinguish between different objects and their respective events, improving accuracy in applications like surveillance, autonomous navigation, or object recognition. The system may also include preprocessing steps to enhance image quality, such as noise reduction or contrast adjustment, before object detection. The object detection itself can use techniques like machine learning models or feature matching to identify and segment objects. The event association step ensures that each detected event is correctly attributed to the correct object, even in complex scenes with multiple interacting objects. This capability is particularly useful in dynamic environments where objects frequently change position or state.

Claim 8

Original Legal Text

8. The device of claim 1 , wherein the operations further comprise receiving a third user-generated input, wherein the first video content stream is presented on the primary screen region with a first audio content, and wherein the second video content stream is presented on the primary screen region with the first audio content according to the third user-generated input.

Plain English Translation

This invention relates to a device for managing multiple video content streams on a display screen, particularly for enhancing user control over audio and video presentation. The problem addressed is the difficulty in seamlessly switching or combining multiple video streams while maintaining synchronized audio output, which is common in applications like video conferencing, media playback, or multi-window displays. The device includes a display screen divided into at least a primary screen region and a secondary screen region. The primary screen region is configured to present a first video content stream, while the secondary screen region presents a second video content stream. The device processes user-generated inputs to control the presentation of these streams. Specifically, it receives a first input to display the first video content stream in the primary screen region and a second input to display the second video content stream in the secondary screen region. Additionally, the device receives a third user-generated input to present either the first or the second video content stream in the primary screen region, both accompanied by the same first audio content. This ensures that regardless of which video stream is active in the primary region, the audio remains consistent, avoiding disruptions or mismatches. The invention improves user experience by providing flexible, synchronized audio-video control in multi-stream environments.

Claim 9

Original Legal Text

9. The device of claim 1 , wherein the operations further comprise providing textual content related to the plurality of video content streams, wherein the textual content is presented in the virtual reality environment with the first video content stream and the subset of the plurality of video content streams.

Plain English Translation

A virtual reality (VR) system provides immersive viewing experiences by displaying multiple video content streams simultaneously within a shared VR environment. The system addresses the challenge of enhancing user engagement by integrating textual content alongside the video streams. The textual content, which may include descriptions, captions, or metadata, is displayed in the VR environment in proximity to the primary video stream and a subset of additional video streams. This allows users to access relevant information without disrupting their immersive experience. The system dynamically adjusts the presentation of textual content based on user interactions, ensuring clarity and context. The solution improves information accessibility and user engagement in VR environments by combining visual and textual elements in a cohesive manner. The system is particularly useful for applications such as virtual conferences, educational content, or interactive media where supplementary information enhances the viewing experience. The integration of textual content with video streams in VR provides a more comprehensive and interactive way to consume multimedia content.

Claim 10

Original Legal Text

10. A non-transitory, machine-readable storage medium, comprising executable instructions that, when executed by a processing system including a processor, facilitate performance of operations, comprising: rendering a plurality of video content streams into a plurality of screen regions of a virtual reality display as part of a virtual reality environment for presentation of the plurality of video content streams in the virtual reality environment, wherein the plurality of screen regions include a primary screen region and a plurality of auxiliary screen regions, wherein the primary screen region presents a first video content stream of the plurality of video content streams, and wherein the plurality of auxiliary screen regions presents a subset of the plurality of video content streams; detecting an event in a second video content stream of the plurality of video content streams resulting in a detected event; providing an indication to the virtual reality display responsive to the detecting of the event, wherein the indication instructs the virtual reality display to present the second video content stream on the primary screen region in place of the first video content stream according to the detecting of the event; recording the first video content stream from a point of departure of the first video content stream resulting in a recorded first video content stream; selecting a plurality of images of the recorded first video content stream resulting in a plurality of selected images, wherein the plurality of selected images includes an image of an action portion; determining a first subset of the plurality of selected images having images of the action portion and a second subset of the plurality of selected images not having images of the action portion; and recording the first subset of the plurality of selected images resulting in a recorded first subset of the plurality of selected images, and wherein the recorded first video content stream is the recorded first subset of the plurality of selected images.

Plain English Translation

This invention relates to a virtual reality (VR) system for managing multiple video content streams in a VR environment. The system renders multiple video streams into distinct screen regions within a VR display, including a primary screen region and auxiliary screen regions. The primary screen displays a main video stream, while the auxiliary screens show additional streams. When an event is detected in one of the auxiliary streams, the system automatically switches that stream to the primary screen, replacing the current primary stream. The original primary stream is recorded from the point of departure, and key frames are selected to capture action portions. The system then filters the recorded stream to retain only the frames containing action, discarding non-action frames, resulting in a condensed version of the original stream. This approach allows users to monitor multiple video sources efficiently, prioritize content dynamically, and create summarized recordings of important events. The technology is useful for applications requiring real-time monitoring of multiple video feeds, such as security, surveillance, or multi-angle content viewing.

Claim 11

Original Legal Text

11. The non-transitory, machine-readable storage medium of claim 10 , wherein the recording of the first video content stream further comprises deleting advertising content from the recorded first video content stream.

Plain English Translation

This invention relates to video content processing, specifically to systems that record and manage video streams while removing unwanted elements. The problem addressed is the presence of advertising content in recorded video streams, which can be disruptive or irrelevant to viewers. The invention provides a method to automatically detect and delete advertising segments from recorded video streams, ensuring a cleaner viewing experience. The system involves recording a first video content stream from a source, such as a broadcast or online platform. During or after recording, the system analyzes the stream to identify advertising content. This may involve detecting transitions, black frames, or audio patterns typical of ads. Once identified, the advertising segments are removed, resulting in a modified video stream without ads. The system may also handle metadata or timestamps to ensure seamless playback after deletion. The invention may integrate with existing video recording or streaming devices, such as digital video recorders (DVRs) or media servers. It can be implemented in software or hardware, depending on the application. The goal is to provide users with ad-free recorded content while maintaining the integrity of the original programming. This approach improves user experience by eliminating interruptions and reducing storage requirements by removing unnecessary content.

Claim 12

Original Legal Text

12. The non-transitory, machine-readable storage medium of claim 10 , wherein the recording of the first video content stream further comprises detecting a first action start flag, a first action end flag, a second action start flag, and a second action end flag in the first video content stream.

Plain English Translation

This invention relates to video content processing, specifically detecting and recording action segments within a video stream. The technology addresses the challenge of automatically identifying and isolating specific actions or events in video content for analysis, editing, or indexing purposes. The system processes a first video content stream to detect and record action segments. It identifies a first action start flag and a first action end flag, which mark the beginning and end of a first action within the video. Similarly, it detects a second action start flag and a second action end flag, which mark the beginning and end of a second action. These flags enable precise segmentation of the video into distinct action-based segments. The recorded segments can then be used for further processing, such as editing, indexing, or machine learning applications. The detection of these flags may involve analyzing metadata, timestamps, or visual/audio cues within the video stream. The system ensures that each action is accurately isolated, allowing for efficient retrieval and manipulation of specific video segments. This approach is particularly useful in applications like sports analysis, surveillance, or automated video editing, where identifying and extracting specific actions is critical. The method improves upon traditional manual segmentation by automating the process, reducing errors, and increasing efficiency.

Claim 13

Original Legal Text

13. The non-transitory, machine-readable storage medium of claim 12 , wherein the recording of the first video content stream further comprises recording content between the first action start flag and the first action end flag and between the second action start flag and the second action end flag.

Plain English Translation

This invention relates to video recording systems that selectively capture and store video content based on detected actions. The problem addressed is the inefficient use of storage and processing resources when recording continuous video streams, particularly in applications like surveillance, sports, or user-generated content where only specific segments of interest are relevant. The invention improves upon prior systems by intelligently recording only portions of video that correspond to significant actions, reducing storage requirements and enabling more efficient analysis. The system records a first video content stream by identifying a first action start flag and a first action end flag, which define the boundaries of a first action segment. Similarly, a second action start flag and a second action end flag define a second action segment. The recording process captures and stores only the video content between these flag pairs, effectively skipping non-relevant segments. This selective recording is achieved through automated detection of actions or events within the video stream, which may be triggered by motion, object recognition, or other criteria. The stored segments can then be processed, analyzed, or reviewed without the need to handle full-length video files, improving efficiency in applications such as security monitoring, sports highlights, or automated content moderation. The invention ensures that only the most relevant portions of video are retained, optimizing storage and computational resources.

Claim 14

Original Legal Text

14. The non-transitory, machine-readable storage medium of claim 13 , wherein the recording of the first video content stream further comprises removing content between the first action end flag and the second action start flag.

Plain English Translation

This invention relates to video processing, specifically to a method for editing video content streams by identifying and removing unwanted segments. The system captures a first video content stream containing multiple actions, each marked by action start and end flags. These flags define the boundaries of relevant actions within the stream. The invention processes the video by detecting these flags and then removes the content between a first action end flag and a second action start flag, effectively trimming the video to retain only the desired segments. This approach ensures that only the relevant portions of the video are preserved, improving efficiency in video editing and reducing storage requirements. The method is implemented using a non-transitory, machine-readable storage medium, which stores instructions for executing the described operations. The system may also include additional features, such as capturing a second video content stream and synchronizing it with the first stream based on the detected flags, ensuring seamless integration of multiple video sources. The invention is particularly useful in applications requiring automated video editing, such as surveillance, sports analysis, or content creation, where precise segmentation of actions is critical. By automating the removal of irrelevant content, the system enhances workflow efficiency and reduces manual editing efforts.

Claim 15

Original Legal Text

15. The non-transitory, machine-readable storage medium of claim 10 , wherein the recording of the first video content stream further comprises removing the second subset of the plurality of selected images.

Plain English Translation

A system and method for processing video content streams involves capturing and recording video data while selectively removing specific image subsets to optimize storage or transmission efficiency. The invention addresses the challenge of managing large video datasets by dynamically filtering out unwanted or redundant image frames during the recording process. The system captures a video content stream containing multiple image frames, identifies and selects a subset of these frames for removal based on predefined criteria such as redundancy, quality, or relevance. The remaining frames are then recorded or transmitted, resulting in a more efficient video stream. The removal process ensures that the essential visual information is preserved while reducing data size. This approach is particularly useful in applications where bandwidth or storage constraints are critical, such as live streaming, surveillance, or remote monitoring systems. The invention may also include additional processing steps, such as compression or encoding, to further enhance efficiency. By intelligently filtering out unnecessary image data during recording, the system improves performance without compromising the integrity of the captured video content.

Claim 16

Original Legal Text

16. The non-transitory, machine-readable storage medium of claim 10 , wherein the operations further comprise providing the recorded first video content stream to the virtual reality display for presentation on the primary screen region from the point of departure responsive to obtaining a first user-generated input.

Plain English Translation

This invention relates to virtual reality (VR) systems and addresses the challenge of seamlessly transitioning between different video content streams in a VR environment. The system records a first video content stream from a primary screen region of a VR display while a user navigates to a secondary screen region. When the user generates an input to return to the primary screen, the system provides the recorded first video content stream from the point where the user departed, ensuring continuity in the viewing experience. The system also records a second video content stream from the secondary screen region, allowing the user to switch between streams without missing content. The recorded streams are synchronized with user navigation, enabling smooth transitions between different viewing perspectives. This approach enhances immersion by maintaining context and reducing disruptions during VR content consumption. The invention is particularly useful in applications where users need to switch between multiple video sources, such as in VR training, entertainment, or collaborative environments.

Claim 17

Original Legal Text

17. The non-transitory, machine-readable storage medium of claim 16 , wherein the first user-generated input initiates a switch from presenting the second video content stream on the primary screen region to presenting the recorded first video content stream on the primary screen region.

Plain English Translation

This invention relates to video content streaming systems, specifically methods for managing multiple video content streams on a display with primary and secondary screen regions. The problem addressed is the need for efficient switching between video streams in a multi-stream display environment, particularly when a user wants to prioritize a recorded stream over a live or ongoing stream. The system involves a display divided into at least two regions: a primary screen region and a secondary screen region. The primary region initially presents a second video content stream, such as a live broadcast or ongoing video, while the secondary region presents a recorded first video content stream. A user-generated input, such as a command or selection, triggers a switch where the recorded first video content stream replaces the second stream in the primary region. The secondary region may then display the second stream or another content. The system ensures seamless transitions between streams without interrupting playback, allowing users to prioritize recorded content while maintaining access to other streams. This is useful in applications like multi-camera surveillance, live event monitoring, or video editing, where users need to quickly switch between different video sources.

Claim 18

Original Legal Text

18. A method, comprising: rendering, by a processing system comprising a processor, a primary screen region of a plurality of screen regions of a virtual reality environment to present a first video content stream of a plurality of video content streams and a plurality of auxiliary screen regions in the virtual reality environment to respectively present a subset of the plurality of video content streams; providing, by the processing system, an indication to a virtual reality display responsive to an occurrence of an event in a second video content stream of the plurality of video content streams, wherein the indication instructs the virtual reality display to present the second video content stream on the primary screen region in place of the first video content stream based on the occurrence; recording, by the processing system, the first video content stream from a point of departure of the first video content stream resulting in a recorded first video content stream; selecting, by the processing system, a plurality of images of the recorded first video content stream resulting in a plurality of selected images, wherein the plurality of selected images includes an image of an action portion; determining, by the processing system, a first subset of the plurality of selected images having images of the action portion and a second subset of the plurality of selected images not having images of the action portion; and recording, by the processing system, the first subset of the plurality of selected images resulting in a recorded first subset of the plurality of selected images, and wherein the recorded first video content stream is the recorded first subset of the plurality of selected images.

Plain English Translation

This invention relates to virtual reality (VR) systems for managing and presenting multiple video content streams. The technology addresses the challenge of efficiently switching between primary and auxiliary video streams in a VR environment while preserving important content from the original stream. The method involves rendering a primary screen region displaying a first video stream and auxiliary screen regions showing other video streams. When an event occurs in a second video stream, the system automatically switches the primary screen to display the second stream instead of the first. The first video stream is recorded from the point of departure, and key images are selected, including those containing action portions. The system then separates these images into subsets—one containing action portions and another without. Only the subset with action portions is retained, effectively creating a condensed version of the original stream. This approach ensures that critical content is preserved while allowing seamless transitions between video streams in a VR environment. The method enhances user experience by dynamically prioritizing relevant content based on real-time events.

Claim 19

Original Legal Text

19. The method of claim 18 , further comprising: providing an avatar associated with a social connection to be presented on the virtual reality display with the plurality of video content streams; receiving a message for the social connection; and providing the message for the social connection to a communication device associated with the social connection, wherein the message is related to the plurality of video content streams.

Plain English Translation

This invention relates to virtual reality (VR) systems that integrate social interactions with shared video content. The problem addressed is the lack of seamless communication and social presence in VR environments where users view multiple video streams simultaneously. The solution involves a method for enhancing VR experiences by incorporating social connections and real-time messaging. The method includes displaying a plurality of video content streams in a virtual reality environment. An avatar representing a social connection is presented alongside the video streams, enabling visual representation of the connection within the VR space. The system receives messages intended for the social connection and forwards them to a communication device associated with that connection. These messages are contextually related to the video content being viewed, facilitating shared discussions or interactions about the content in real time. The invention ensures that social interactions remain integrated with the VR experience, allowing users to communicate about the content they are viewing without leaving the immersive environment. This approach enhances engagement and collaboration among users in shared VR spaces.

Claim 20

Original Legal Text

20. The method of claim 19 , wherein the virtual reality display renders the avatar as part of the virtual reality environment, and further comprising enabling presentation of the plurality of screen regions based upon a movement of a virtual reality headset that presents the virtual reality environment, wherein the presentation of the plurality of screen selectively changes the primary screen region to one of the plurality of auxiliary screen regions based upon the movement of the virtual reality headset, and wherein the recording of the first video content stream further comprises removing the second subset of the plurality of selected images.

Plain English Translation

This invention relates to virtual reality (VR) systems that enhance user interaction by dynamically adjusting displayed content based on headset movement. The technology addresses the challenge of efficiently managing multiple screen regions in a VR environment to optimize user experience and data processing. The system includes a VR headset that renders an avatar within a virtual reality environment. The display presents multiple screen regions, including a primary screen region and auxiliary screen regions. As the user moves the VR headset, the system dynamically adjusts the presentation of these screen regions. Specifically, the primary screen region can be selectively replaced by one of the auxiliary screen regions based on the direction or extent of head movement, ensuring the most relevant content remains visible. Additionally, the system records a first video content stream from the VR environment. During recording, a second subset of selected images is removed from the stream, likely to exclude unnecessary or redundant visual data, improving storage efficiency and processing performance. This selective recording ensures that only the most relevant visual information is captured, reducing computational overhead while maintaining an immersive experience. The invention improves VR usability by adapting content presentation to user movements and optimizing data handling.

Patent Metadata

Filing Date

Unknown

Publication Date

November 26, 2019

Inventors

Thomas M. Tillman
Cheng-Chih Steve Lin
Javier Lemus

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