Legal claims defining the scope of protection. Each claim is shown in both the original legal language and a plain English translation.
1. A portable electronic device, comprising: a touchscreen display including a display area, and at least one processor configured to: display, on the touchscreen display, a first execution screen of a first application wherein the first execution screen substantially occupies an entirety of the display area, and wherein the first execution screen includes a plurality of objects, identify, on the touchscreen display, a first touch input with respect to a first object among the plurality of objects, in response to the first touch input, display, on the touchscreen display, an image corresponding to the first object on the first execution screen, wherein the image is displayed at a position on the first execution screen corresponding to a position of the first touch input while the first touch input is maintained on the touchscreen display, while the first touch input is maintained on the touchscreen display, identify a second touch input on the touchscreen display, based on a movement of the second touch input, display a part of the first execution screen and a part of the second execution screen, wherein the part of the first execution screen and the part of the second execution screen substantially occupy the entirety of the display area, after displaying the part of the first execution screen and the part of the second execution screen in the display area, display the second execution screen on the touchscreen display, wherein the second execution screen substantially occupies the entirety of the display area, and wherein the image is displayed at a position on the second execution screen corresponding to the position of the first touch input while the first touch input is maintained on the touchscreen display, and when the first touch input is released while the second execution screen is displayed on the touchscreen display, input a second object corresponding to the first object to the second execution screen.
A portable electronic device includes a touchscreen display and at least one processor. The processor displays a first application's execution screen, which fully occupies the display area and contains multiple objects. When a user touches a first object, an image corresponding to that object appears at the touch position while the touch is maintained. While the first touch is still active, a second touch input is detected. As the second touch moves, the display splits to show parts of both the first and a second application's execution screens, fully occupying the display area. After the split view, the second execution screen fully occupies the display. The image from the first object remains at the touch position on the second screen. When the first touch is released, the second application receives an object corresponding to the first object, effectively transferring data or functionality between applications through touch gestures. This system enables seamless interaction and data transfer between applications using multi-touch gestures on a portable device.
2. The portable electronic device of claim 1 , wherein the first touch input includes at least one of a drag gesture or a touch gesture.
A portable electronic device includes a touch-sensitive display and a processor configured to detect touch inputs on the display. The device processes these inputs to perform specific functions, such as navigating a user interface or executing commands. The touch inputs include at least one of a drag gesture, where a user moves a finger across the display, or a touch gesture, where a user taps or holds a finger on the display. The device interprets these gestures to trigger corresponding actions, such as scrolling, selecting, or activating features. The touch-sensitive display may also include additional sensors to enhance gesture detection, such as pressure or proximity sensors. The processor analyzes the touch data to distinguish between different gestures and execute the appropriate response. This system improves user interaction by providing intuitive and responsive touch-based controls, addressing the need for efficient input methods on portable devices with limited physical buttons. The device may further include haptic feedback to confirm gesture recognition, enhancing the user experience. The touch-sensitive display may also support multi-touch inputs, allowing simultaneous detection of multiple touch points for advanced interactions. The processor may apply machine learning algorithms to adapt gesture recognition based on user behavior, improving accuracy over time. This technology is particularly useful in smartphones, tablets, and wearable devices where touch interfaces are primary input methods.
3. The portable electronic device of claim 1 , wherein the second touch input includes an edge flick gesture.
A portable electronic device includes a touch-sensitive display and a processor configured to detect touch inputs on the display. The device distinguishes between a first touch input, which triggers a first function, and a second touch input, which triggers a second function. The second touch input includes an edge flick gesture, where a user swipes from an edge of the display toward the center. This gesture is used to activate a specific function, such as opening a notification panel, launching an application, or navigating between screens. The device may also include additional sensors, such as accelerometers or gyroscopes, to enhance gesture detection accuracy. The touch-sensitive display may support multi-touch inputs, allowing simultaneous detection of multiple touch points. The processor processes the touch data to determine the type of gesture and executes the corresponding function. The device may further include haptic feedback to confirm gesture recognition. The edge flick gesture provides a quick and intuitive way to access frequently used functions without navigating through multiple menus, improving user efficiency and reducing the need for physical buttons.
4. The portable electronic device of claim 1 , wherein the image includes a thumbnail image corresponding to the first object.
A portable electronic device includes a display and a processor configured to process an image captured by a camera. The device identifies a first object in the image and generates a thumbnail image corresponding to the first object. The thumbnail image is displayed on the display, allowing a user to interact with or select the first object. The device may also extract metadata associated with the first object, such as its position, size, or other attributes, and store this information for further processing or user interaction. The thumbnail image may be overlaid on the original image or displayed separately, providing a visual representation of the detected object. This feature enhances user experience by simplifying object selection and interaction within captured images. The device may further support additional functionalities, such as object tracking, augmented reality overlays, or image editing based on the identified objects. The system ensures efficient object recognition and display, improving usability in applications like photography, augmented reality, or object-based image processing.
5. The portable electronic device of claim 1 , wherein the second object is displayed at a position on the second execution screen corresponding to a position at which the first touch input is released.
A portable electronic device includes a touch-sensitive display and a processor configured to execute applications. The device displays a first execution screen of a first application and detects a first touch input on the first execution screen. In response, the device displays a second execution screen of a second application while maintaining the first execution screen in a background state. The second execution screen includes a second object, such as an icon or widget, which is displayed at a position corresponding to where the first touch input was released. The second object may represent a function, application, or data element relevant to the second application. The device allows interaction with the second execution screen while the first execution screen remains accessible, enabling seamless multitasking. The second object's position is dynamically determined based on the release point of the touch input, ensuring intuitive and context-aware placement. This improves user experience by reducing navigation steps and providing quick access to relevant functions or data in the second application. The system may also support additional touch inputs to further manipulate the second object or switch between applications.
6. The portable electronic device of claim 1 , wherein the second application is an application executed prior to the first application.
A portable electronic device includes a display, a processor, and memory storing a first application and a second application. The device is configured to display a first user interface associated with the first application and a second user interface associated with the second application. The second application is executed prior to the first application, meaning it was launched or opened before the first application. The device may also include a sensor, such as a camera or microphone, and may be configured to capture data using the sensor while the first application is active. The second application may be a background application that continues running while the first application is in the foreground. The device may also include a communication interface for transmitting data between the first and second applications. The invention addresses the need for efficient multitasking on portable devices, allowing multiple applications to operate simultaneously while managing system resources. The second application's prior execution ensures it is available for data sharing or background processing without requiring a separate launch. This improves performance and user experience by reducing delays and optimizing resource allocation.
7. The portable electronic device of claim 1 , wherein a direction of the second touch input is a right direction, and wherein displaying the part of the first execution screen and the part of the second execution screen includes displaying a left part of the first execution screen and right part of the second execution screen together.
The invention relates to portable electronic devices with touch-sensitive displays and methods for managing multiple application screens. The problem addressed is the inefficient use of display space when switching between applications, particularly on smaller screens where only one application is visible at a time. The solution involves a split-screen view triggered by a directional touch input, allowing simultaneous display of two application screens. The device includes a touch-sensitive display and a processor configured to execute applications. When a first application is running, a first execution screen is displayed. A second touch input, such as a swipe gesture, is detected on the touch-sensitive display. If the swipe is in a right direction, the device displays a left part of the first execution screen and a right part of a second execution screen (from a second application) together in a split view. This enables users to view and interact with both applications simultaneously without fully exiting one to access the other, improving multitasking efficiency. The split view can be adjusted or exited based on further touch inputs. The invention enhances usability by optimizing screen real estate and reducing the need for repetitive navigation between applications.
8. The portable electronic device of claim 1 , wherein the first execution screen and the second execution screen are displayed not to overlap each other.
This invention relates to portable electronic devices with multiple execution screens that do not overlap. The technology addresses the problem of screen clutter and usability issues when multiple applications or functions are displayed simultaneously on a limited display area. The device includes a display configured to show at least a first execution screen and a second execution screen, where these screens are arranged to avoid overlapping. This ensures that both screens remain fully visible and accessible without obstruction. The non-overlapping arrangement improves user interaction by preventing visual interference and maintaining clarity. The device may also include a processor and memory to manage the display of these screens, ensuring smooth operation and efficient use of the display space. The invention is particularly useful in scenarios where multitasking is required, such as when using productivity or communication applications, where maintaining visibility of multiple screens is critical. The non-overlapping design enhances usability by reducing the need for manual adjustments to view content, thereby improving efficiency and user experience.
9. A portable electronic device, comprising: a touchscreen display including a display area, and at least one processor configured to: display, on the touchscreen display, a second execution screen of a second application, wherein the second execution screen substantially occupies an entirety of the display area, display, on the touchscreen display, a first execution screen of a first application in place of the second execution screen, wherein the first execution screen includes a plurality of objects, and wherein the first execution screen substantially occupies the entirety of the display area, identify, on the touchscreen display, a first touch input with respect to a first object among the plurality of objects while the first execution screen substantially occupies the entirety of the display area, in response to the first touch input, display, on the touchscreen display, an image corresponding to the first object at a position on the first execution screen corresponding to a position of the first touch input while the first touch input is maintained on the touchscreen display, while the first touch input is maintained on the touchscreen display, identify a second touch input received on the first execution screen, in response to the second touch input, display the second execution screen on the touchscreen display, wherein, while the second execution screen substantially occupies the entirety of the display area, the image is displayed at a position on the second execution screen corresponding to the position of the first touch input while the first touch input is maintained on the touchscreen display, and when the first touch input is released while the image is displayed on the second execution screen, display a second object corresponding to the first object on the second execution screen.
A portable electronic device with a touchscreen display and at least one processor is designed to enhance user interaction between applications. The device displays a second application's execution screen, which fully occupies the display area. When transitioning to a first application's execution screen, the display shows multiple objects, also occupying the full display area. The processor detects a first touch input on a first object while the first application's screen is active. In response, an image corresponding to the first object appears at the touch position while the touch is maintained. If a second touch input is detected while the first touch is still held, the device switches back to the second application's screen, maintaining the image at the same relative position. Upon releasing the first touch, a second object linked to the first object is displayed on the second application's screen. This allows seamless transfer of data or functionality between applications through touch-based interactions, improving multitasking efficiency. The system ensures continuity of user actions across application transitions, reducing interruptions and enhancing workflow.
10. The portable electronic device of claim 9 , wherein the first touch input includes at least one of a drag gesture or a touch gesture.
A portable electronic device includes a display screen and a touch-sensitive surface, such as a touchscreen or a separate touchpad, configured to detect touch inputs. The device is designed to address the challenge of efficiently navigating and interacting with content on small-screen devices, where traditional input methods like physical buttons or single-touch gestures may be limiting. The device processes touch inputs to perform specific functions, such as selecting, scrolling, or adjusting settings. In one implementation, the device detects a first touch input, which may include a drag gesture (a continuous movement of a finger or stylus across the touch-sensitive surface) or a touch gesture (a tap, swipe, or multi-touch action). The device then executes a corresponding action based on the detected input, such as navigating through a user interface, adjusting a parameter, or triggering a predefined function. The system may also incorporate additional touch inputs or gestures to enhance functionality, such as distinguishing between different types of drag or touch gestures to perform distinct operations. This approach improves user interaction by providing intuitive and flexible input methods tailored to the device's compact form factor.
11. The portable electronic device of claim 9 , wherein the second touch input includes an edge flick gesture.
A portable electronic device includes a touch-sensitive display and a processor configured to detect touch inputs on the display. The device is designed to distinguish between different types of touch inputs, such as taps, swipes, and gestures, to perform specific functions. The device includes a first touch input that triggers a primary function, such as opening an application or navigating a user interface. A second touch input, distinct from the first, is used to modify or enhance the primary function. Specifically, the second touch input includes an edge flick gesture, where a user swipes from the edge of the display toward the center or in a specific direction. This gesture can be used to quickly access secondary functions, such as switching between applications, adjusting settings, or triggering context-sensitive actions. The device may also include additional sensors, such as accelerometers or gyroscopes, to enhance gesture detection accuracy. The touch-sensitive display may be configured to differentiate between single-finger and multi-finger gestures, allowing for more complex interactions. The processor analyzes the touch inputs in real-time to determine the intended action and executes the corresponding function. This system improves user interaction by providing intuitive and efficient control over the device's functions.
12. The portable electronic device of claim 9 , wherein the image includes a thumbnail image corresponding to the first object.
A portable electronic device includes a display and a processor configured to detect a first object in an image captured by a camera. The device generates a thumbnail image corresponding to the first object and displays the thumbnail image on the display. The thumbnail image may be used to represent the first object in a user interface, allowing users to quickly identify and interact with the object. The device may also detect additional objects in the image and generate corresponding thumbnail images for those objects. The processor may further analyze the image to determine the position, size, or other characteristics of the detected objects to accurately generate the thumbnail images. The thumbnail images may be displayed in a grid, list, or other arrangement, and users may select a thumbnail to perform actions such as cropping, editing, or sharing the image. This technology is useful for applications like photo organization, augmented reality, and object recognition, where quickly identifying and interacting with objects in an image is important. The device may also include additional features, such as object tracking or real-time thumbnail generation, to enhance user experience.
13. The portable electronic device of claim 9 , wherein the second object is displayed at a position corresponding to a position on the second execution screen at which the first touch input is released.
A portable electronic device includes a display and a processor configured to execute applications and display execution screens. The device detects a first touch input on a first execution screen of a first application, where the touch input is a continuous gesture. The processor determines a second application based on the first touch input and switches to a second execution screen of the second application. The device then displays a second object at a position on the second execution screen that corresponds to where the first touch input was released. The second object may be a user interface element, such as a cursor, icon, or interactive widget, that facilitates interaction with the second application. The device may also detect a second touch input on the second execution screen and perform an operation based on the second touch input and the position of the second object. This allows seamless navigation and interaction between applications, improving user experience by maintaining context and reducing the need for repeated input. The invention addresses the problem of inefficient multitasking on portable devices by enabling intuitive transitions between applications while preserving the user's workflow.
14. The portable electronic device of claim 9 , wherein the second application is an application executed prior to the first application.
A portable electronic device includes a display, a processor, and a memory storing a first application and a second application. The device is configured to display a first user interface associated with the first application and a second user interface associated with the second application. The second application is executed prior to the first application, and the second user interface is displayed in a first region of the display while the first user interface is displayed in a second region of the display. The device further includes a sensor to detect a user input, and the processor is configured to execute instructions to adjust the first user interface based on the user input. The adjustment may include resizing, repositioning, or modifying the first user interface while maintaining the second user interface in the first region. The device may also include a communication interface for transmitting data between the first and second applications. The first and second applications may be executed simultaneously, allowing the user to interact with both interfaces concurrently. This configuration enables multitasking by displaying multiple applications in distinct regions of the display, improving productivity and user experience.
15. A portable electronic device, comprising: a touchscreen display including a display area, and at least one processor configured to: display, on the touchscreen display, a first execution screen of a first application and a third execution screen of a third application side by side, wherein the first execution screen includes a plurality of objects, and wherein the first execution screen and the third execution screen substantially occupy an entirety of the display area, identify, on the touchscreen display, a first touch input with respect to a first object among the plurality of objects while the first execution screen and the third execution screen substantially occupy the entirety of the display area, in response to the first touch input, display, on the touchscreen display, an image corresponding to the first object on the first execution screen, wherein the image is displayed at a position on the first execution screen corresponding to a position of the first touch input while the first touch input is maintained on the touchscreen display, while the first touch input is maintained on the touchscreen display, identify a second touch input on the touchscreen display, in response to the second touch input, display, on the touchscreen display, a second execution screen of a second application, wherein the image is displayed at a position on the second execution screen corresponding to the position of the first touch input, and wherein the second execution screen substantially occupies the entirety of the display area, and when the first touch input is released while the second execution screen substantially occupies the entirety of the display area, input a second object corresponding to the first object to the second execution screen.
A portable electronic device with a touchscreen display and at least one processor is designed to enhance multitasking and object transfer between applications. The device displays two application screens side by side, fully occupying the display area, with one screen containing multiple selectable objects. When a user touches an object in the first application, an image representing that object appears at the touch position. While maintaining the touch, a second touch input triggers the display of a second application screen, replacing the side-by-side view. The object's image remains visible at the original touch position on the new screen. Upon releasing the touch, the object is transferred to the second application. This system allows seamless object transfer between applications without interrupting workflow, improving efficiency in multitasking environments. The processor handles touch input detection, screen transitions, and object placement, ensuring smooth interaction between applications. The invention addresses the need for intuitive, gesture-based object transfer in portable devices with limited screen space.
16. The portable electronic device of claim 15 , wherein the first touch input includes at least one of a drag gesture or a touch gesture.
A portable electronic device includes a display screen and a processor configured to detect touch inputs on the screen. The device is designed to address the challenge of efficiently navigating and interacting with content on small touchscreens, where traditional input methods may be cumbersome or imprecise. The processor processes touch inputs to perform specific functions, such as selecting, moving, or manipulating on-screen elements. The device further includes a first touch input mechanism that allows users to interact with the screen using either a drag gesture or a touch gesture. A drag gesture involves moving a finger or stylus across the screen to perform actions like scrolling or resizing, while a touch gesture involves tapping or holding a finger on a specific area to trigger commands. The processor distinguishes between these gestures to execute the appropriate function. The device may also include additional touch inputs, such as a second touch input that activates a different set of functions, ensuring versatile and intuitive user interaction. The system enhances usability by providing multiple input methods tailored to different tasks, improving efficiency and reducing user frustration on small touchscreen devices.
17. The portable electronic device of claim 15 , wherein the second touch input includes an edge flick gesture.
A portable electronic device includes a touch-sensitive display and a processor configured to detect touch inputs on the display. The device distinguishes between a first touch input, which activates a primary function, and a second touch input, which triggers a secondary function. The second touch input includes an edge flick gesture, where a user swipes from the edge of the display toward the center. This gesture is used to quickly access a secondary function without navigating through menus, improving efficiency. The device may also include additional sensors, such as accelerometers or gyroscopes, to enhance gesture detection. The touch-sensitive display may be a capacitive or resistive touchscreen, and the processor executes software to interpret the gestures and execute corresponding actions. The edge flick gesture is particularly useful for one-handed operation, allowing users to perform tasks like opening a notification panel or switching applications with minimal effort. The device may further include haptic feedback to confirm gesture recognition. This design addresses the need for intuitive, efficient input methods on portable devices with limited screen space.
18. The portable electronic device of claim 15 , wherein the image includes a thumbnail image corresponding to the first object.
A portable electronic device is designed to enhance user interaction with digital content by displaying a thumbnail image corresponding to a first object. The device includes a display screen for presenting visual content and a processor configured to process image data. The processor identifies a first object within the image data and generates a thumbnail image representing the first object. This thumbnail is displayed on the screen, allowing users to quickly recognize and interact with the object. The device may also include a camera for capturing the image data or a communication interface for receiving it from an external source. The thumbnail generation process involves analyzing the image data to detect the first object, which may be a physical item, a digital asset, or a specific region of interest. The thumbnail is then rendered in a compact format to conserve display space while maintaining visual clarity. This feature is particularly useful in applications such as augmented reality, object recognition, or content management, where quick identification of objects is essential. The device may further include input mechanisms for user interaction with the thumbnail, enabling actions like selection, manipulation, or retrieval of additional information related to the object. The overall system improves efficiency by reducing the need for manual searching or zooming, streamlining the user experience.
19. The portable electronic device of claim 15 , wherein the second object is displayed at a position on the second execution screen corresponding to a position at which the first touch input is released.
A portable electronic device includes a touch-sensitive display and a processor configured to execute applications. The device displays a first execution screen of a first application and a second execution screen of a second application. The processor detects a first touch input on the first execution screen, where the touch input is a continuous gesture that starts at a first position on the first execution screen and ends at a second position. The processor then displays a second object on the second execution screen at a position corresponding to the release point of the first touch input. The second object may represent a function, data, or interaction between the first and second applications. The device may also detect a second touch input on the second execution screen, where the second touch input is a continuous gesture that starts at a position on the second execution screen and ends at a third position. The processor then displays a third object on the first execution screen at a position corresponding to the release point of the second touch input. This allows users to transfer or link data, functions, or interactions between applications using touch gestures, improving workflow efficiency and reducing the need for manual navigation. The system may also include additional features such as haptic feedback or visual indicators to confirm the gesture-based interactions.
20. The portable electronic device of claim 15 , wherein the second application is an application executed prior to the first application.
The invention relates to portable electronic devices with improved application management. The problem addressed is the inefficient handling of multiple applications, particularly when switching between them, which can lead to delays, resource conflicts, or poor user experience. The device includes a processor, a memory, and a display. The processor is configured to execute a first application and a second application. The second application is executed prior to the first application and is stored in the memory. The device also includes a user interface that allows a user to interact with the applications. The processor manages the execution of these applications, ensuring smooth transitions and efficient resource allocation. The device may further include a sensor, such as a touchscreen or motion sensor, to detect user input. The processor uses this input to determine when to switch between applications or adjust their execution states. The memory stores data related to both applications, including their execution states, to facilitate quick transitions. The invention improves application management by prioritizing the execution of the second application, which was launched earlier, over the first application. This ensures that the second application remains responsive while the first application is being executed, enhancing overall performance and user experience. The device may also include additional features, such as background processing or multitasking capabilities, to further optimize application handling.
Unknown
January 5, 2021
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