11017744

Challenge Game System

PublishedMay 25, 2021
Assigneenot available in USPTO data we have
Technical Abstract

Patent Claims
20 claims

Legal claims defining the scope of protection, as filed with the USPTO.

1

1. A method, comprising: receiving a request to assemble a challenge game between a first player and a second player for a game; executing the challenge game for a segment of the game in a spectator interface, the executing the challenge game includes: collecting first telemetry data associated with gameplay of the segment of the game by the first player and second telemetry data associated with gameplay of the segment by the second player, processing the first telemetry data and the second telemetry data for generating modified game play metrics, replacing game states that were produced when the segment of the game was played with the modified game play, wherein the modified game play metrics are used to identify progress for the challenge game; and rendering, based on the modified game play metrics, a graphical element for displaying said progress for the challenge game in spectator interface.

2

2. The method of claim 1 , wherein the challenge game is defined by one or more restrictions and the processing the first telemetry data and the second telemetry data for generating modified game play metrics is based in part on the one or more restrictions.

3

3. The method of claim 1 , wherein the challenge game is defined by an objective and the processing the first telemetry data and the second telemetry data for generating modified game play metrics is based in part on how close the first player and the second player are to achieving the objective.

4

4. The method of claim 1 , wherein the challenge game further defines one or more penalties and wherein the processing the first telemetry data and the second telemetry data further includes: filtering the first telemetry data and the second telemetry data for detecting that the first player or the second player has performed a game action associated with the one or more penalties; and applying the one or more penalties to the first player or the second player during said executing the challenge game, the applying the one or more penalties is indicated on the graphical element for the challenge game.

5

5. The method of claim 4 , wherein the applying the one or more penalties is operable to scale an ability of the first or second player to perform one or more game actions.

6

6. The method of claim 4 , wherein the applying the one or more penalties is operable to scale a susceptibility of the first player or the second player to receive damage.

7

7. The method of claim 1 , wherein the game is a single-player game and the segment of the game is part of the single-player game.

8

8. The method of claim 1 , wherein the segment defines an initialization state and a completion state, the initialization state defines a starting point within the game at which the segment begins and the completion state is associated with objectives for the challenge game that defines a set of game states that conclude the segment of the game.

9

9. The method of claim 1 , wherein the first player and the second player play the segment synchronously with respect to one another.

10

10. The method of claim 1 , wherein the spectator interface provides side-by-side video showing the gameplay of the first player and the second player.

11

11. The method of claim 10 , wherein the graphical element in the spectator interface is individual progress bars, wherein each of the individual progress bars is provided in relation each of the first and second players.

12

12. The method of claim 10 , wherein the graphical element in the spectator interface graphically illustrate the modified game play metrics for each of the first and second players so that a spectator viewing via the spectator interface can view relative progress in the challenge between the first and second players.

13

13. The method of claim 12 , wherein the spectator is provided with access to vote regarding predictions of who between the first and second players will win the challenge game, and said vote and other votes are updated and displayed in the spectator interface based on received votes.

14

14. The method of claim 1 , wherein the request to assemble the challenge game is processed to enable matching of players available for the challenge game, and said request includes generating invites to players to participate in the challenge game.

15

15. The method of claim 1 , further comprising, saving a result of the challenge game; and enabling replay of the challenge game by one or more other spectators.

16

16. A computer readable medium, being non-transitory, having computer readable code that is executable by a processor for processing a challenge game, the computer readable code, comprising: program instructions for receiving a request to assemble a challenge game between a first player and a second player for a game; program instructions for executing the challenge game for a segment of the game in a spectator interface, the executing the challenge game includes: program instructions for collecting first telemetry data associated with gameplay of the segment of the game by the first player and second telemetry data associated with gameplay of the segment by the second player, program instructions for processing the first telemetry data and the second telemetry data for generating modified game play metrics, and program instructions for replacing game states that were produced when the segment of the game was played with the modified game play, wherein the modified game play metrics are used to identify progress for the challenge game; and program instructions for rendering, based on the modified game play metrics, a graphical element for displaying said progress for the challenge game in spectator interface.

17

17. The computer readable medium of claim 16 , wherein the challenge game is defined by one or more restrictions and the processing the first telemetry data and the second telemetry data for generating modified game play metrics is based in part on the one or more restrictions.

18

18. The computer readable medium of claim 16 , wherein the challenge game further defines one or more penalties and wherein the processing the first telemetry data and the second telemetry data further includes: program instructions for filtering the first telemetry data and the second telemetry data for detecting that the first player or the second player has performed a game action associated with the one or more penalties; and program instructions for applying the one or more penalties to the first player or the second player during said executing the challenge game, the applying the one or more penalties is indicated on the graphical element for the challenge game.

19

19. The computer readable medium of claim 16 , wherein the segment defines an initialization state and a completion state, the initialization state defines a starting point within the game at which the segment begins and the completion state is associated with objectives for the challenge game that defines a set of game states that conclude the segment of the game, and wherein the game is a single-player game and the segment of the game is part of the single-player game.

20

20. The computer readable medium of claim 16 , wherein the spectator interface provides side-by-side video showing the gameplay of the first player and the second player, and the graphical element in the spectator interface is individual progress bars, wherein each of the individual progress bars is provided in relation each of the first and second players; wherein the spectator is provided with access to vote regarding predictions of who between the first and second players will win the challenge game, and said vote and other votes are updated and displayed in the spectator interface based on received votes.

Patent Metadata

Filing Date

Unknown

Publication Date

May 25, 2021

Inventors

Warren Benedetto
Landon Noss
Andrew Herman

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