Legal claims defining the scope of protection, as filed with the USPTO.
3. The method of claim 2, wherein a tile-processing direction of the third batch of primitives is opposite to a tile-processing direction of the first batch of primitives.
4. The method of claim 1, wherein a tile-processing direction of the first batch of primitives is opposite to a tile-processing direction of the second batch of primitives.
5. The method of claim 1, wherein updating the tile-processing order as tiles of the first batch of primitives are processed comprises updating the tile-processing order as tile of the first batch of primitives are pushed to a backend processing portion of a graphics processing unit.
6. The method of claim 1, wherein determining the tile-processing order for the tiles of the first batch of primitives comprises arranging the tiles of the first batch of primitives that have a same screen-space as tiles of the second batch of primitives based on a most-recently-processed-tile-to-a-least-recently-processed tile order of the second batch of primitives.
8. The method of claim 7, wherein a tile-processing direction of the first batch of primitives is opposite to a tile-processing direction of the second batch of primitives.
10. The method of claim 9, further comprising updating the observed tile-processing order as tiles of the first batch of primitives are processed.
11. The method of claim 10, wherein determining the tile-processing order for tiles of the first batch of primitives comprises ordering m tiles of the first batch of primitives that have a same screen-space as m tiles of the second batch of primitives to correspond the tile-processing order for the m tiles of the second batch of primitives in which m is less than or equal to n.
13. The method of claim 12, wherein a tile-processing direction of the third batch of primitives is opposite to a tile-processing direction of the first batch of primitives.
14. The method of claim 10, wherein updating the tile-processing order as tiles of the first batch of primitives are processed comprises updating the tile-processing order as tile of the first batch of primitives are pushed to a backend processing portion of a graphics processing unit.
15. The method of claim 9, wherein a tile-processing direction of the first batch of primitives is opposite to a tile-processing direction of the second batch of primitives.
18. The method of claim 17, wherein a tile-processing direction of the third batch of primitives is opposite to a tile-processing direction of the first batch of primitives.
20. The method of claim 19, wherein a tile-processing direction of the first batch of primitives is opposite to a tile-processing direction of the second batch of primitives.
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December 27, 2022
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