11640713

Computing System and a Computer-Implemented Method for Sensing Gameplay Events and Augmentation of Video Feed with Overlay

PublishedMay 2, 2023
Assigneenot available in USPTO data we have
Technical Abstract

Patent Claims
7 claims

Legal claims defining the scope of protection, as filed with the USPTO.

2

2. The computing system of claim 1, further comprising an overlay module configured to augment the original video using the positions of the player in each role of the event record, looking up the glyph associated with each role, applying to each glyph the reverse of the homography transformation estimated by the data acquisition module, and drawing all the glyphs of the event record over the relevant frames of the original video, relevant frames being from the start to the end timestep of each event record.

5

5. The computing system of claim 4, wherein the video footage is a first video footage, and wherein the instructions further cause the computing system to at least perform: digitally process the first video footage such that the digital processing outputs second video footage comprising the first video footage with glyphs digitally added thereto, wherein the glyphs are at least added in the video footage according to one or more pattern definitions that are fulfilled, the glyphs being added between respective start and end frames of the pattern definition that is fulfilled and on the player or players in the player role assignment or assignments indicated on the event record, wherein the glyphs are determined by the mapping of player roles to glyph specifications, and wherein the digital processing adds the glyphs in the video footage by applying a reverse of the homography mapping.

6

6. The computing system of claim 3, further comprising at least one of: a video camera configured to capture the video footage, and a communications module configured to receive the video footage from a computing device or a video camera.

8

8. The computing system of claim 7, further comprising at least one of: a plurality of video cameras adapted to capture the two or more video footages, and the one or more positions measuring sensors.

9

9. The computing system of claim 3, wherein the models of the collection are linked by input-output dependency relationships, with at least one model of the collection taking as input positional data of players of the sporting event.

10

10. The computing system of claim 9, wherein the collection of models is represented as a directed acyclic graph, with both each model being a node in the graph and each edge in the graph representing a dependency relationship pointing from one model to another model whose output is required as an input to the first model.

18

18. The computer-implemented method of claim 17, further comprising as an initial step of video capture of the sporting event with one or more cameras, together capturing a subset or the entirety of the area of play.

Patent Metadata

Filing Date

Unknown

Publication Date

May 2, 2023

Inventors

Maurici A. LÓPEZ FELIP
Henry S. HARRISON

Want to explore more patents?

Browse 5M+ US patents with plain-English claim translations and AI-generated analysis.

Citation & reuse

Analysis on this page is generated by Patentable — an AI-powered patent intelligence platform. AI-generated summaries, explanations, and analysis may be reused with attribution and a visible link back to the canonical URL below. Patent abstracts and claims are USPTO public domain.

Cite as: Patentable. “COMPUTING SYSTEM AND A COMPUTER-IMPLEMENTED METHOD FOR SENSING GAMEPLAY EVENTS AND AUGMENTATION OF VIDEO FEED WITH OVERLAY” (11640713). https://patentable.app/patents/11640713

© 2026 Patentable. All rights reserved.

Patentable is a research and drafting-assistant tool, not a law firm, and does not provide legal advice. Documents we generate are drafts for review by a licensed patent attorney.