Legal claims defining the scope of protection, as filed with the USPTO.
2. The computer-implemented method of claim 1, wherein the request is received via an application programming interface call.
3. The computer-implemented method of claim 2, wherein the application programming interface call is received from a API on a user device, the API being invoked by a software application also installed on the device, wherein upon receipt of the data associated with the one or more of the plurality of candidate location points, the API functions to provide the data to the software application for use in the software application.
4. The computer-implemented method of claim 1, wherein the candidate location dataset is generated based at least in part on a score associated with suitability for use in generating in-game objects for a location-based game for each of the plurality of the candidate location points.
5. The computer-implemented method of claim 4, wherein the score is based on a number of visits to the location point.
6. The computer-implemented method of claim 4, wherein the score is based at least in part on a number of user generated photos captured of the location point.
7. The computer-implemented method of claim 4, wherein the score is based on a signal used to prioritize the location point for display in a geographic information system.
8. The computer-implemented method of claim 1, wherein the plurality of location points are filtered based at least in part on a blacklist.
9. The computer-implemented method of claim 1, wherein the candidate location dataset comprises, for each location point, geographic position data, a location identifier, and a score associated with suitability of the location point for use in generating in-game objects for a location-based game.
10. The computer-implemented method of claim 1, wherein the plurality of candidate location points are determined for providing in response to the request based at least in part on player location.
11. The computer-implemented method of claim 1, wherein the candidate locations are determined based at least in part on developer feedback.
12. The computer-implemented method of claim 11, wherein the developer feedback is indicative of application type.
13. The computer-implemented method of claim 1, wherein the candidate locations are playable locations determined based on a player's position.
15. The one or more non-transitory computer-readable media of claim 14, wherein the candidate location dataset is generated based at least in part on a score associated with suitability for use in generating in-game objects for a location-based game for each of the plurality of the candidate location points.
18. The computer-implemented method of claim 17 wherein the candidate location dataset is generated based at least in part on a score associated with suitability for use in generating in-game objects for a location-based game for each of the plurality of the candidate location points.
19. The computer-implemented method of claim 17, wherein the candidate location dataset comprises, for each location point, geographic position data, a location identifier, and a score associated with suitability of the location point for use in generating in-game objects for a location-based game.
Unknown
October 29, 2024
Browse 5M+ US patents with plain-English claim translations and AI-generated analysis.