Legal claims defining the scope of protection, as filed with the USPTO.
1. A method comprising: providing for operation of a collaboration application on a first device and a second device, wherein the collaboration application comprises at least one of a computationally intensive application configured to distribute computational requirements among collaborating devices, or a game wherein each collaborating device corresponds to a player in the game; receiving at the first device a signal from a sensor, wherein the sensor comprises a sensor to detect movement of the first device; establishing a reference time in response to receiving the signal from the sensor, wherein the signal is indicative of a movement of the first device; and synchronizing the collaboration application between the first device and the second device using the reference time, wherein synchronizing the collaboration application between the first device and the second device comprises synchronizing a clock within the first device and the second device.
2. The method of claim 1 , wherein the sensor is an accelerometer.
3. The method of claim 1 , wherein the signal comprises a sampling of information from the sensor.
4. The method of claim 3 , wherein the sampling is conducted during a time interval.
5. The method of claim 1 , wherein establishing the reference time comprises establishing the reference time at a maximum detected value of the signal.
6. The method of claim 1 , wherein establishing the reference time comprises detecting the signal exceeding a pre-defined threshold.
7. The method of claim 1 , wherein establishing the reference time does not require wireless communication.
8. An apparatus comprising at least one processor and at least one memory including computer program code, the at least one memory and the computer program code configured to, with the processor, cause the apparatus to at least: provide for operation of a collaboration application on a first device, wherein the collaboration application is operating on a second device, wherein the collaboration application comprises at least one of a computationally intensive application configured to distribute computational requirements among collaborating devices, or a game wherein each collaborating device corresponds to a player in the game; receive a signal from a sensor, wherein the sensor comprises a sensor to detect movement of the first device; establish a reference time in response to receiving the signal from the sensor, wherein the signal is indicative of a movement of the first device; and synchronize the collaboration application between the first device and the second device using the reference time, wherein synchronizing the collaboration application between the first device and the second device comprises synchronizing a clock within the first device and the second device.
9. The apparatus of claim 8 , wherein the sensor is an accelerometer.
10. The apparatus of claim 8 , wherein the signal comprises a sampling of information from the sensor.
11. The apparatus of claim 10 , wherein the sampling is conducted during a time interval.
12. The apparatus of claim 8 , wherein establishing the reference time comprises establishing the reference time at a maximum detected value of the signal.
13. The apparatus of claim 8 , wherein establishing the reference time comprises detecting the signal exceeding a pre-defined threshold.
14. The apparatus of claim 8 , wherein establishing the reference time does not require wireless communication.
15. A computer program product comprising at least one non-transitory computer-readable storage medium having computer-executable program code instructions stored therein, the computer-executable program code instructions comprising: program code instructions to provide for operation of a collaboration application on a first device and a second device, wherein the collaboration application comprises at least one of a computationally intensive application configured to distribute computational requirements among collaborating devices, or a game wherein each collaborating device corresponds to a player in the game; program code instructions to receive at the first device a signal from a sensor, wherein the sensor comprises a sensor to detect movement of the first device; program code instructions to establish a reference time in response to receiving the signal from the sensor, wherein the signal is indicative of a movement of the first device; and program code instructions to synchronize the collaboration application between the first device and the second device using the reference time, wherein synchronizing the collaboration application between the first device and the second device comprises synchronizing a clock within the first device and the second device.
16. The computer program product of claim 15 , wherein the sensor is an accelerometer.
17. The computer program product of claim 15 , wherein the signal comprises a sampling of information from the sensor.
18. The computer program product of claim 17 , wherein the sampling is conducted during a time interval.
19. The computer program product of claim 15 , wherein the program code instructions for establishing the reference time comprises program code instructions for establishing the reference time at a maximum detected value of the signal.
20. The computer program product of claim 15 , wherein the program code instructions for establishing the reference time comprises program code instructions for detecting the signal exceeding a pre-defined threshold.
Unknown
July 5, 2016
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