Legal claims defining the scope of protection, as filed with the USPTO.
1. A head-mounted display device comprising: a visible-light camera configured to collect a visible-light image of a physical space; a surface sensor configured to measure one or more surface parameters of the physical space; a see-through display configured to visually present an augmentation image while light from the physical space passes through the see-through display to a user eye; and an augmented-reality engine configured to: identify a surface of the physical space from the one or more measured surface parameters, determine an angle of the identified surface relative to a perspective of the see-through display; compose a mixed-reality image that includes the augmentation image overlaid on the visible-light image, and visually present, via the see-through display, the mixed-reality image in alignment with the identified surface at a non-parallel angle relative to the identified surface if the angle is less than a threshold angle.
2. The head-mounted display device of claim 1 , further comprising: a gaze sensor configured to measure one or more gaze parameters; and wherein the augmented-reality engine is configured to recognize a gaze vector from the one or more gaze parameters, and wherein the identified surface is a surface nearest the gaze vector.
3. The head-mounted display device of claim 1 , wherein the surface sensor is a depth camera, and wherein the one or more surface parameters include a relative surface depth measured by the depth camera.
4. The head-mounted display device of claim 1 , wherein the mixed-reality image is aligned at an angle that is parallel with the identified surface.
5. The head-mounted display device of claim 1 , wherein the mixed-reality image is automatically visually presented via the see-through display responsive to a user request during use of the head-mounted display device.
6. The head-mounted display device of claim 1 , wherein the mixed-reality image is automatically visually presented via the see-through display responsive to the visible-light camera collecting the visible light image.
7. The head-mounted display device of claim 1 , wherein the see-through display is configured to visually present an animation in which the mixed-reality image appears to move away from the user eye into alignment with the identified surface of the physical space.
8. The head-mounted display device of claim 1 , wherein the augmented-reality engine is configured to visually present, via the see-through display, a virtual adjustment control for adjusting a size or position of the mixed-reality image in the physical space.
9. A method for controlling an augmented-reality device, comprising: collecting, with a visible-light camera of the augmented-reality device, a visible-light image of a physical space; measuring, with a surface sensor of the augmented-reality device, one or more surface parameters of the physical space; identifying a surface of the physical space from the one or more measured surface parameters; determining an angle of the identified surface relative to a perspective of a user of the augmented-reality device; and visually presenting, via a display of the augmented-reality device, the visible-light image in alignment with the identified surface at a non-parallel angle relative to the identified surface if the angle is less than a threshold angle from a perspective of a user of the augmented-reality device.
10. The method of claim 9 , further comprising visually presenting, via the display of the augmented-reality device, one or more virtual objects overlaid on the physical space; composing a mixed-reality image that includes the one or more virtual objects overlaid on the visible-light image of the physical space; and visually presenting, via the display of the augmented-reality device, the mixed-reality image in alignment with the identified surface from the perspective of the user of the augmented-reality device.
11. The method of claim 9 , further comprising: measuring, with a gaze sensor of the augmented-reality device, one or more gaze parameters of a user eye; and recognizing a gaze vector of the user eye from the one or more gaze parameters, and wherein the identified surface is a surface nearest the gaze vector.
12. The method of claim 9 , wherein the visible-light image is aligned at an angle that is parallel with the identified surface.
13. The method of claim 9 , wherein the visible-light image is automatically visually presented via the display responsive to the visible-light camera collecting the visible light image.
14. The method of claim 9 , further comprising: visually presenting, via the display of the augmented-reality device, an animation in which the visible-light image appears to move away from a perspective of the user of the augmented-reality device into alignment with the identified surface of the physical space.
15. A method for controlling an augmented-reality device, comprising: measuring, with a surface sensor of the augmented-reality device, one or more surface parameters of a physical space; identifying one or more surfaces of the physical space from the one or more measured surface parameters; visually presenting, via a see-through display of the augmented-reality device, an augmentation image while light from the physical space passes through the see-through display to a user eye; collecting, with a visible-light camera of the augmented-reality device, a visible-light image of the physical space; composing a mixed-reality image that includes the augmentation image overlaid on the visible-light image; measuring, with a gaze sensor of the augmented-reality device, one or more gaze parameters of a user eye; recognizing a gaze vector from the one or more gaze parameters; determining an angle of the identified surface relative to a perspective of the user eye; and automatically visually presenting, via the see-through display of the augmented-reality device, the mixed-reality image in alignment with an identified surface nearest the gaze vector at a non-parallel angle relative to the identified surface if the angle is less than a threshold angle.
16. The method of claim 15 , wherein the mixed-reality image is automatically visually presented via the see-through display responsive to the visible-light camera collecting the visible light image.
17. The method of claim 15 , further comprising: visually presenting, via the see-through display of the augmented-reality device, an animation in which the mixed-reality image appears to move away from a perspective of the user of the augmented-reality device into alignment with the identified surface of the physical space.
Unknown
November 21, 2017
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