An automated video role-play teaching system and process. In some embodiments, the system and process provides a software interface for teachers or others to establish situation scenarios for students, students to review the scenarios locally and locally record their role-play responses, which one or more teachers or others can then review in order to provide feedback to the students through the system. The interface can provide leaderboard ranking of students or role-play videos, selectable role-play scenarios established by a teacher or another, an automated calendar of role-play system related dates, such as due dates for example, and hot-seat role-play limiting the number of times a student can record the student's role-play into the system.
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1. A video role-play teaching computing machine comprising in combination: A. a computing system including: (i) at least one processor, at least one computer memory, and at least one automated display and (ii) local or remotely accessible digital video storage; and B. a role-playing-and-management interface displayable on the automated display and providing user-selectable, automated display of: (i) a plurality of student-recorded role-play videos; (ii) one or more automated feedback facilities for the user to input user feedback to a plurality of role-playing students relating to one or more student-recorded role-play videos,; wherein the plurality of student recorded role-play videos are prioritized in an interactive leaderboard; and (iii) a hot seat facility for the user comprising a pre-determined maximum number of times a scenario video associated with the student role-play can be viewed uninterrupted before a response video is recorded, and wherein said response video comprises a single student recorded role-play, the recording of the single student recorded roleplay being automatically initiated following playback of the maximum number of views of the video.
2. The video role-play teaching computing machine of claim 1 wherein, the prioritization of the student recorded role-play videos is based on at least one ranking of user-selectable metrics.
3. The video role-play teaching computing machine of claim 2 wherein the role-playing-and-management interface further provides a user-selectable automated display of the interactive leaderboard, wherein the user-selectable metrics include at least one from the group consisting of: a student selected favorite; number of total votes from users; and selection by an evaluator.
4. The video role-play teaching computing machine of claim 1 wherein the role-playing-and-management interface further provides user-selectable, automated display of an automated role-play scenario input facility for the user to input role-play scenarios.
5. The video role-play teaching computing machine of claim 4 wherein the role-playing-and-management interface further provides user-selectable, automated display of an automated role-play scenario input facility for the user to input role-play scenarios.
6. The video role-play teaching computing machine of claim 1 wherein the role-playing-and-management interface further provides a user-selectable, automated display of an automated calendar for the user to input role-play related dates.
7. The video role-play teaching computing machine of claim 3 wherein the role-playing-and-management interface further provides a user-selectable, automated display of an automated calendar for the user to input role-play related dates.
8. The video role-play teaching computing machine of claim 5 wherein the role-playing-and-management interface further provides a user-selectable, automated display of an automated calendar for the user to input role-play related dates.
9. A video role-play teaching computing machine comprising in combination: A a computing system including: (i) at least one processor, at least one computer memory, and at least one automated display and (ii) local or remotely accessible digital video storage; and B. a role-playing-and-management interface displayable on the automated display and providing user-selectable, automated display of: (i) a plurality of student-recorded role-play videos; (ii) one or more automated feedback facilities for the user to input user feedback to a plurality of role-playing students relating to one or more student-recorded role-play videos; and (iii) a hot seat facility comprising a maxiumum pre-determined number of times a scenario video associated with the student role-play can be viewed uninterrupted before a response video is recorded, and wherein said response video comprises a single student recorded role-play, the recording of the single student recorded roleplay being automatically initiated following playback of the maximum number of views of the scenario video.
10. The video role-play teaching computing machine of claim 9 wherein the pre-determined number of times the video can be viewed is one.
11. The video role-play teaching computing machine of claim 1 wherein the role-playing-and-management interface further provides user-selectable, automated display of an automated role-play scenario input facility for the user to input role-play scenarios.
12. The video role-play teaching computing machine of claim 1 wherein the role-playing-and-management interface further provides a user-selectable, automated display of an automated calendar for the user to input role-play related dates.
13. An automated role-play teaching process run on a computing machine having, (i) at least one processor, at least one computer memory, and at least one automated display, and (ii) local or remotely accessible digital video storage, comprising: A. providing a display of a role-playing-and-management interface on the automated display; B. in the role-playing-and-management interface on the automated display, providing user-selectable, automated display of (i) a plurality of student-recorded role-play videos and (ii) one or more automated user-to-student feedback facilities; wherein the user can view a student role-play video and provide feedback to the student through the role-playing-and-management interface on the automated display; C. providing user-selectable automated display of a role-playing leaderboard ranking role- playing students or student-recorded role-play video; and D. providing a hotseat facility for the user comprising a maximum pre-determined number of times a scenario video associated with the student role-play can be viewed uninterrupted before a response video is recorded, and wherein said response video comprises a single student recorded role-play, the recording of the single student recorded roleplay being automatically initiated following playback of the maximum number of views of the scenario video.
14. The automated role-play teaching process of claim 13 further comprising: E. in the role-playing-and-management interface on the automated display, providing user-selectable, automated display of an automated user role-play scenario input facility.
15. The automated role-play teaching process of claim 13 further comprising: E. in the role-playing-and-management interface on the automated display, providing a user-controllable, automated display of an automated role-play data calendar.
16. A video role-play teaching computing machine comprising in combination: A. a computing system including: (i) at least one processor, at least one computer memory, and at least one automated display and (ii) local or remotely accessible digital video storage; and B. a role-playing-and-management interface displayable on the automated display and providing: (i) student-selectable, automated display of a student role-play video recording and uploading facility; (ii) student-selectable, automated display of one or more automated feedback facilities for the student to review teacher feedback relating to one or more student-recorded role-play videos; wherein the plurality of student recorded role- play videos are prioritized in an interactive leaderboard, the prioritization of the student recorded role-play videos based on at least one ranking of user-selectable metrics; and (iii) a hotseat facility comprising a maximum pre-determined number of times a scenario video associated with the student role-play can be viewed uninterrupted before a response video is recorded, and wherein said response video comprises a single student recorded role-play, the recording of the single student recorded roleplay being automatically initiated following playback of the maximum number of views of the scenario video.
17. The video role-play teaching computing machine of claim 16 wherein the role-playing- and-management interface further provides student-selectable, automated display of one or more role-play scenarios.
18. The video role-play teaching computing machine of claim 16 wherein the role-playing- and-management interface further provides a student-selectable, automated display of an automated calendar of role-play related dates.
19. The video role-play teaching computing machine of claim 16 wherein the role-playing- and-management interface further provides: (i) student-selectable automated display of a role-playing leaderboard ranking role-playing students or student-recorded role-play videos; (ii) a student-selectable, automated display of one or more role-play scenarios; and (iii) a student-selectable, automated display of an automated calendar of role-play related dates.
20. The video role-play teaching computing machine of claim 16 wherein the role-playing- and-management interface further provides: (i) student-selectable automated display of a role-playing leaderboard ranking role-playing students or student-recorded role-play videos; (ii) a student-selectable, automated display of one or more role-play scenarios; and (iii) a student-selectable, automated display of an automated calendar of role-play related dates.
21. A video role-play teaching server system comprising in combination: A a computing server system including: (i) at least one processor, (ii) at least one computer memory, and (iii) local or remotely accessible digital video storage; and B. an application for transmitting a role-playing-and-management interface displayable on a remote automated display and providing (i) user-selectable, automated display of a plurality of student-recorded role-play videos; (ii) user-selectable, automated display of one or more automated user feedback facilities for the user to input user feedback to a plurality of role-playing students relating to one or more student-recorded role-play videos; wherein the plurality of student recorded role-play videos are prioritized in an interactive leaderboard, the prioritization of the student recorded role-play videos based on at least one ranking of user-selectable metrics; and (iii) a hotseat facility for the user comprising a masimum pre-determined number of times a scenario video associated with the student role-play can be viewed uninterrupted before a response video is recorded, and wherein said response video comprises a single student recorded role-play, the recording of the single student recorded roleplay being automatically initiated following playback of the maximum number of views of the scenario video.
22. An automated role-play teaching application server process comprising with a computing server system having (i) at least one processor, (ii) at least one computer memory, and (iii) digital video storage, automatically serving toward each among a plurality of remote automated displays an automated role-playing-and-management interface providing (i) user-selectable, automated display of a plurality of student-recorded role-play videos (ii) user-selectable, automated display of one or more automated user-to-student feedback facilities; whereby the user can view a student role-play video and provide feedback to the student through the role-playing-and-management interface on the automated display; and (iii) a hotseat facility comprising a maximum pre-determined number of times a scenario video associated with the student role-play can be viewed uninterrupted before a response video is recorded, and wherein said response video comprises a single student recorded role-play, the recording of the single student recorded roleplay being automatically initiated following playback of the maximum number of views of the scenario video.
23. The automated role-play teaching application server process of claim 22 wherein the role playing-and-management interface further provides user-selectable automated display of a role-playing leaderboard ranking role-playing students or student-recorded role-play videos.
24. The automated role-play teaching application server process of claim 22 wherein the role-playing-and-management interface further provides user-selectable, automated display of an automated user role-play scenario input facility.
25. The automated role-play teaching application server process of claim 22 wherein the role-playing-and-management interface further provides a user-controllable, automated display of an automated role-play data calendar.
26. A video role-play application server process comprising: with a computing system including: (i) at least one processor, (ii) at least one computer memory, and (iii) digital video storage, serving toward each among a plurality of remote automated displays a role-playing-and-management interface providing (i) a student-selectable, automated display of a student role-play video recording and uploading facility; (ii) a student-selectable, automated display of one or more automated feedback facilities for a student to review teacher feedback relating to one or more student-recorded role-play videos; wherein the plurality of student recorded role-play videos are prioritized in an interactive leaderboard, the prioritization of the student recorded role-play videos based on at least one ranking of user-selectable metrics; and (iii) a hotseat facility comprising a pre-determined maximum number of times a scenario video associated with the student role-play can be viewed continuously before a response video is recorded, and wherein said response video comprises a single student recorded role-play, the recording of the single student recorded roleplay being automatically initiated following playback of the maximum number of views of scenario video.
27. The video role-play teaching application server process of claim 26 wherein the role-playing-and-management interface further provides student-selectable automated display of a role-playing leaderboard ranking role-playing students or student-recorded role-play videos.
28. The video role-play teaching application server process of claim 26 wherein the role-playing-and-management interface further provides student-selectable, automated display of one or more role-play scenarios.
29. The video role-play teaching application server process of claim 26 wherein the role-playing-and-management interface further provides a student-selectable, automated display of an automated calendar of role-play related dates.
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April 29, 2016
February 4, 2020
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