Patentable/Patents/US-11004299
US-11004299

System and method for augmenting content

PublishedMay 11, 2021
Assigneenot available in USPTO data we have
Inventorsnot available in USPTO data we have
Technical Abstract

Disclosed is a method and system involving augmenting content. The system augments content for an active event subject to a focus of a user, in an environment including a presentation of two or more active events. The system includes: a user focus determination unit including a camera that captures video data associated with the focus of the user; a memory and a buffer that store digital fingerprints from the events; an active content determination component that compares one or more digital fingerprints from an active event with the captured video for determination of the event being focused on by the user; and a display that displays content and augments the determined active event being focused upon by the user that was identified by the active content determination component.

Patent Claims
20 claims

Legal claims defining the scope of protection, as filed with the USPTO.

1

1. A mobile apparatus for displaying augmented wagering content, the mobile apparatus comprising: a camera configured to capture video data in an environment including a presentation of a plurality of active events on one or more event displays; and a display configured to display content to a user of the mobile apparatus, wherein the mobile apparatus is configured to: determine a focused-on active event, from the plurality of active events, within the captured video data; generate a plurality of wagering options associated with the focused-on active event; display, via the display, at least a portion of the focused-on active event and the plurality of wagering options concurrently; and receive user input selecting a wagering option of the plurality of wagering options to place a wager associated with the focused-on active event.

2

2. The mobile apparatus of claim 1 further comprising at least one sensor configured to collect sensor data, the at least one sensor comprising the camera, wherein the mobile apparatus is configured to compute a digital fingerprint of the focused-on active event using the collected sensor data.

3

3. The mobile apparatus of claim 2 , wherein the mobile apparatus is configured to determine the focused-on active event based at least partially on the digital fingerprint by comparing the digital fingerprint to a plurality of known digital fingerprints stored in a memory device.

4

4. The mobile apparatus of claim 2 , wherein the mobile apparatus is configured to determine the focused-on active event by aggregating and analyzing at least one of the captured video data, location data generated based on the collected sensor data, or an audio sample collected by a microphone of the mobile apparatus.

5

5. The mobile apparatus of claim 2 , wherein the focused-on active event is determined based on at least one or more of location data captured by the at least one sensor, an audio sample of the digital fingerprint, or video data of the digital fingerprint.

6

6. The mobile apparatus of claim 1 , wherein the mobile apparatus is a smartphone or a tablet.

7

7. The mobile apparatus of claim 1 , wherein the focused-on active event is a sporting event.

8

8. A method for displaying augmented wagering content, the method comprising: capturing, via a camera of a mobile apparatus, video data in an environment including a presentation of a plurality of active events on one or more event displays; displaying, on a display of the mobile apparatus, content to a user of the mobile apparatus; determining a focused-on active event, from the plurality of active events, within the captured video data; generating a plurality of wagering options associated with the focused-on active event; displaying, via the display, at least a portion of the focused-on active event and the plurality of wagering options concurrently; and receiving, at the mobile apparatus, user input selecting a wagering option of the plurality of wagering options to place a wager associated with the focused-on active event.

9

9. The method of claim 8 , wherein determining the focused-on active event comprises: collecting, via at least one sensor comprising the camera, sensor data; and computing a digital fingerprint of the focused-on active event using the collected sensor data.

10

10. The method of claim 9 , wherein the focused-on active event is determined based at least partially on the digital fingerprint by comparing the digital fingerprint to a plurality of known digital fingerprints stored in a memory device.

11

11. The method of claim 9 , wherein the focused-on active event is determined by aggregating and analyzing, by at least one of the mobile apparatus and a server, at least one of the captured video data, location data generated based on the collected sensor data, or an audio sample collected by a microphone of the mobile apparatus.

12

12. The method of claim 9 , wherein the focused-on active event is determined based on at least one or more of location data captured by the at least one sensor, an audio sample of the digital fingerprint, or video data of the digital fingerprint.

13

13. The method of claim 8 further comprising identifying the one or more event displays and the plurality of active events by analyzing the captured video data.

14

14. The method of claim 8 , wherein the mobile apparatus is a smartphone or a tablet.

15

15. A system for displaying augmented wagering content, the system configured to: capture, via a camera of a mobile apparatus, video data in an environment including a presentation of a plurality of active events on one or more event displays; display, on a display of the mobile apparatus, content to a user of the mobile apparatus; determine a focused-on active event, from the plurality of active events, within the captured video data; generate a plurality of wagering options associated with the focused-on active event; display, via the display, at least a portion of the focused-on active event and the plurality of wagering options concurrently; and receive, at the mobile apparatus, user input selecting a wagering option of the plurality of wagering options to place a wager associated with the focused-on active event.

16

16. The system of claim 15 , wherein the mobile apparatus includes at least one sensor configured to collect sensor data, the at least one sensor comprising the camera, wherein the system is configured to compute a digital fingerprint of the focused-on active event using the collected sensor data.

17

17. The system of claim 16 , wherein the system is configured to determine the focused-on active event based at least partially on the digital fingerprint by comparing the digital fingerprint to a plurality of known digital fingerprints stored in a memory device.

18

18. The system of claim 16 , wherein the system is configured to determine the focused-on active event by aggregating and analyzing at least one of the captured video data, location data generated based on the collected sensor data, or an audio sample collected by a microphone of the mobile apparatus.

19

19. The system of claim 16 , wherein the focused-on active event is determined based on at least one or more of location data captured by the at least one sensor, an audio sample of the digital fingerprint, or video data of the digital fingerprint.

20

20. The system of claim 15 further comprising a server configured to determine the focused-on active event and notify the mobile apparatus of the determination.

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Patent Metadata

Filing Date

December 19, 2018

Publication Date

May 11, 2021

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Cite as: Patentable. “System and method for augmenting content” (US-11004299). https://patentable.app/patents/US-11004299

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