Patentable/Patents/US-11471772
US-11471772

System and method for deploying virtual replicas of real-world elements into a persistent virtual world system

PublishedOctober 18, 2022
Assigneenot available in USPTO data we have
Inventorsnot available in USPTO data we have
Technical Abstract

A system for developing and deploying virtual replicas of real-world elements into a persistent virtual world system. The development of the virtual replicas is performed in a virtual environment that enables development and configuration of the virtual replicas that mirror the behavior and appearance of the corresponding real elements. The virtual replicas are enriched through data captured by sensing mechanisms that synchronize in real-time the virtual replicas with the real-world elements. The virtual replicas are shared in a virtual world-based quality assurance system where they can be either approved or rejected for subsequent adjustments, when necessary. After approval and deployment, the replicas are shared in a deployed persistent virtual world system that is viewable to end users for management and interaction of the virtual replicas. Methods thereof are also disclosed.

Patent Claims
16 claims

Legal claims defining the scope of protection, as filed with the USPTO.

2

2. The system of claim 1, wherein the devices connected to the server system include user devices configured to access the persistent virtual world system, replica editor, and virtual world-based quality assurance system, or other devices configured in a plurality of areas of the real world to update the persistent virtual world system via the multi-source data, or a combination thereof.

3

3. The system of claim 1, wherein the replica editor comprises modeling tools, location and space settings, physics settings, operation settings, artificial intelligence module, data synchronization module, or a replica testing module, or combinations thereof.

4

4. The system of claim 3, wherein the modeling tools comprise 3D game engine software development kits.

5

5. The system of claim 3, wherein the modeling tools enable generating virtual replicas with explicit data and instructions based on CAD and CAE models of the real-world elements.

6

6. The system of claim 3, wherein the modeling tools enable a car or drone-based image-scanning pipeline to be input through photo, video, depth measurements, simultaneous location and mapping (SLAM) scanning, or radar-imaging techniques, or combinations thereof in order to model the virtual replicas.

7

7. The system of claim 3, wherein the data synchronization module enables processing and incorporation of multi-source data into the virtual replicas enabling a one-way or two-way synchronization of virtual replicas with the corresponding real-world elements.

8

8. The system of claim 1, wherein the explicit data and instructions input through the replica editor describe a shape, location, position and orientation, physical properties, or expected functioning and impact of the real-world elements, or a combination thereof.

9

9. The system of claim 1, wherein the multi-source data further comprises contextual data, the contextual data comprising micro-context immediately affecting a real-world element, and macro-context derived from a plurality of micro-contexts.

10

10. The system of claim 1, wherein the virtual replicas are based on simulated data of unconnected real-world elements.

13

13. The method of claim 12, wherein developing the at least one virtual replica further comprises employing modeling tools, location and space settings, physics settings, operation settings, an artificial intelligence module, a data synchronization module, or a replica testing module, or combinations thereof.

14

14. The method of claim 13, wherein the modeling tools comprise 3D game engine software development kits.

15

15. The method of claim 13 wherein the modeling tools enable generating virtual replicas with explicit data and instructions based on CAD and CAE models of the real-world elements.

16

16. The method of claim 13, wherein modeling tools enable a car or drone-based image-scanning pipeline to be input through photo, video, depth measurements, simultaneous location and mapping (SLAM) scanning, or radar-imaging techniques, or combinations thereof in order to model the virtual replicas.

17

17. The method of claim 13, wherein the data synchronization module enables processing and incorporation of multi-source data into the virtual replicas enabling a one-way or two-way synchronization of virtual replicas with the corresponding real-world elements.

18

18. The method of claim 11, wherein the multi-source data comprises contextual data, the contextual data comprising micro-context immediately affecting a real-world element, and macro-context derived from a plurality of micro-contexts.

19

19. The method of claim 11, wherein the virtual replicas are based on simulated data of unconnected real-world elements.

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Patent Metadata

Filing Date

June 15, 2020

Publication Date

October 18, 2022

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