A system that incorporates teachings of the present disclosure may include, for example, an accessory having a plurality of tactile-sensitive buttons, a plurality of light sources, wherein each light source emits a controllable spectrum of light through a corresponding one of the plurality of tactile-sensitive buttons, and a controller coupled to the plurality of tactile-sensitive buttons, and the plurality of light sources. The controller can be operable to detect tactile contact of each of the plurality of tactile-sensitive buttons, receive status information associated with a video game, and adjust the spectrum of light emitted by at least a portion of the plurality of light sources according to the status information to indicate one or more aspects of the video game. Additional embodiments are disclosed.
Legal claims defining the scope of protection, as filed with the USPTO.
3. The device of claim 1, wherein the suggestion comprises a recommendation that a chosen color scale be moved from a first location of an accessory to a second location of the accessory.
5. The device of claim 4, wherein the generating the color map further comprises displaying a list of selectable actions in a graphical user interface.
8. The device of claim 1, wherein a first controllable spectrum of light emitted by each of a first grouping of a plurality of light sources of the light emitting game controller represents a first state of a first variable tactical condition of a video game.
9. The device of claim 8, wherein a second controllable spectrum of light emitted by each of a second grouping of the plurality of light sources is adjusted to indicate a second state of a second variable tactical condition, and wherein the first variable tactical condition and the second variable tactical condition comprises a level of ammunition for each weapon of a plurality of weapons, an avatar health, a proximity of an enemy, a game damage, or any combination thereof.
10. The device of claim 8, wherein a portion of the first controllable spectrum of light emitted by each of the first grouping of the plurality of light sources are pulsated based on status information and a color map to indicate a second state of the first variable tactical condition.
11. The device of claim 8, wherein a brightness level of a portion of the first controllable spectrum of light emitted by each of the first grouping of the plurality of light sources is adjusted based on status information and a color map to indicate a second state of the first variable tactical condition.
13. The method of claim 12, wherein the light emitting game controller includes a plurality of light sources, and wherein a controllable spectrum of light emitted by each of a first grouping of the plurality of light sources is adjustable.
15. The method of claim 12, wherein the light emitting game controller includes a plurality of light sources, and wherein a controllable spectrum of light emitted by each of a first grouping of the plurality of light sources represents a first state of a first variable tactical condition of the video game.
19. The non-transitory machine-readable storage medium of claim 18, wherein the first light emitting controller includes a plurality of light sources, and wherein the first information is associated with a plurality of actions performed within a video game.
Cooperative Patent Classification codes for this invention. Click any code to explore related patents in that topic.
April 21, 2023
July 16, 2024
Browse 5M+ US patents with plain-English claim translations and AI-generated analysis.