Patentable/Patents/US-20250299226-A1
US-20250299226-A1

System and Method to Help Enable Creation Of, Distribution Of, And/Or Access to Content

PublishedSeptember 25, 2025
Assigneenot available in USPTO data we have
Inventorsnot available in USPTO data we have
Technical Abstract

Particular embodiments described herein provide for a system to help enable the creation of, distribution of, and/or access to content. The system can save created content on an electronic device, create a content identifier associated with the content, write the content identifier to a content distribution card, and send the content and content identifier associated with the content to a network element. When the content distribution card is brought near a content consumer's user's device, the content consumer's user device can read the content identifier from the content distribution card, communicate the content identifier to the network element, and receive the content associated with the content identifier. In some examples, the content distribution card is a promotional card for a musician and the content is a sample of the musician's work

Patent Claims

Legal claims defining the scope of protection, as filed with the USPTO.

1

. A network content creation and distribution system comprising at least one machine readable medium including one or more instructions that, when executed by at least one processor, causes the at least one processor to:

2

. The network content creation and distribution system of, wherein the content distribution card is a promotional card for a musician and the content is a sample of work by the musician.

3

. The network content creation and distribution system of, wherein one of the one or more rules is to download the content to the consumer user device if a content consumer application is installed on the content consumer user device and to stream the content to the content consumer user device if the content consumer application is not installed on the content consumer user device.

4

. The network content creation and distribution system of, wherein the content consumer user device is a smartphone.

5

. The network content creation and distribution system of, further comprising one or more instructions that, when executed by the at least one processor, causes the at least one processor to:

6

. The network content creation and distribution system of, further comprising one or more instructions that, when executed by the at least one processor, causes the at least one processor to:

7

. A method, comprising:

8

. The method of, wherein the content creator user device created the content identifier for the content.

9

. The method of, further comprising:

10

. The method of, wherein the content is musical content.

11

. The method of, wherein the content distribution card is a promotional card for a musician and the content is a sample of work by the musician.

12

. The method of, wherein one of the one or more rules is to download the content to the consumer user device if a content consumer application is installed on the content consumer user device and to stream the content to the content consumer user device if the content consumer application is not installed on the content consumer user device.

13

. The method of, wherein the content is streamed to the content consumer user device and opened in browser the content consumer user device.

14

. The method of, wherein the content is opened in a content consumer application installed on the content consumer user device and stored in memory of the content consumer user device.

15

. The method of, wherein the received content is a free sample of the content and rules associated with the free sample of the content limit a number of times the content can be accessed.

16

. A system to help enable creation of, distribution of, and/or access to content, the system comprising:

17

. The system of, wherein at least one of the one or more rules is a limited number of times the content can be accessed or a limited amount of time the content can be accessed.

18

. The system of, wherein the content is musical content.

19

. The system of, wherein the content distribution card is a promotional card for a musician and the content is a sample of work by the musician.

20

. The system of, wherein the network content creation and distribution system to creates the content identifier and sends the content identifier to the content creator user device.

Detailed Description

Complete technical specification and implementation details from the patent document.

This disclosure is a Continuation (CON) of Utility patent application Ser. No. 18/140,076, entitled “SYSTEM AND METHOD TO HELP ENABLE CREATION OF, DISTRIBUTED OF, AND/OR ACCESS TO CONTENT” filed in the United States Patent Office on Apr. 27, 2023, and thereby claims all benefits and priority to which it is entitled including any and all provisions of the CFR, including at least 37 CFR 1.53. The aforementioned application (Utility patent application Ser. No. 18/140,076) is hereby incorporated by reference in its entirety.

This disclosure relates in general to the field of computing, and more particularly, to a content creator system to help enable the creation of, distribution of, and/or access to content.

The creation of, distribution of, and/or access to content can be difficult to manage, especially for local artists and in particular for local musical artists. Singers, musicians and songwriters can spend weeks producing a single song and they should receive a fair amount of compensation for their hard work and the value they add to society. However, most musical artists are getting underpaid due to a variety of reasons. Some of the reasons include copyright infringement, streaming services, labels taking advantage of their work, and the inability to reach potential fans or customers who may purchase their music.

The FIGURES of the drawings are not necessarily drawn to scale, as their dimensions can be varied considerably without departing from the scope of the present disclosure.

The following detailed description sets forth examples of apparatuses, methods, and systems relating to enabling a content creator system to help enable the creation of, distribution of, and/or access to content, in accordance with an embodiment of the present disclosure. The term “content” includes a digital representation of music, art, sounds, videos, writings, tickets, or other substantive information or creative material that can be perceived. Note that all the content references herein are intended as examples only and other pieces or types of content may be used. Also, where applicable, the content referenced herein is intended to represent an authorized licensed copy of the content (note that content that is in the public domain does not require a copyright license). The application is not intended to support unlicensed use of content, unauthorized use of content, or illegal user activity related to the content.

In an example, a system to help enable the creation of, distribution of, and/or access to content can include a content distribution card. The content distribution card can include a content identifier. The content identifier can be used to access content associated with the content distribution card. An electronic device can include a reader that reads the content identifier on the content distribution card. After the electronic device has obtained the content identifier from the content distribution card, the content identifier is sent to a network content creation and distribution system located in cloud services, a server, or one or more network elements. Note that the term “network element” includes cloud services and/or one or more servers. The network content creation and distribution system uses the content identifier to search a network content database and determine the location of the content associated with the content identifier. The cloud services, the server, or the one or more network elements that received the content identifier from the electronic device then sends the content associated with the content identifier to the electronic device where the content is presented to the content consumer user. For example, if the content is music, the music can be played through speakers on the electronic device.

The system can also include a content creator application to allow a user to view content they have created, view any events they have scheduled, enter a marketplace where the user can trade, buy, or sell goods and services, and where the user can manage content distribution cards. For example, if the user is a musician, the content creator home page interface can allow the content creator user to view songs and albums they have created, view any concerts or events they have scheduled, enter a marketplace where the user can trade, buy, or sell goods and services, and where the user can manage content distribution cards (e.g., the content distribution card) that include their music.

In the following description, various aspects of the illustrative implementations will be described using terms commonly employed by those skilled in the art to convey the substance of their work to others skilled in the art. However, it will be apparent to those skilled in the art that the embodiments disclosed herein may be practiced with only some of the described aspects. For purposes of explanation, specific numbers, materials, and configurations are set forth in order to provide a thorough understanding of the illustrative implementations. However, it will be apparent to one skilled in the art that the embodiments disclosed herein may be practiced without the specific details. In other instances, well-known features are omitted or simplified in order not to obscure the illustrative implementations.

In the following detailed description, reference is made to the accompanying drawings that form a part hereof wherein like numerals designate like parts throughout, and in which is shown, by way of illustration, embodiments that may be practiced. It is to be understood that other embodiments may be utilized and structural or logical changes may be made without departing from the scope of the present disclosure. Therefore, the following detailed description is not to be taken in a limiting sense. For the purposes of the present disclosure, the phrase “A and/or B” means (A), (B), or (A and B). For the purposes of the present disclosure, the phrase “A, B, and/or C” means (A), (B), (C), (A and B), (A and C), (B and C), or (A, B, and C). Reference to “one embodiment” or “an embodiment” in the present disclosure means that a particular feature, structure, or characteristic described in connection with the embodiment is included in at least one embodiment. The appearances of the phrase “in one embodiment” or “in an embodiment” are not necessarily all referring to the same embodiment. The appearances of the phrase “for example,” “in an example,” or “in some examples” are not necessarily all referring to the same example. The term “about” includes a plus or minus twenty percent (±20%) variation.

As used herein, the term “when” may be used to indicate the temporal nature of an event. For example, the phrase “event ‘A’ occurs when event ‘B’ occurs” is to be interpreted to mean that event A may occur before, during, or after the occurrence of event B, but is nonetheless associated with the occurrence of event B. For example, event A occurs when event B occurs if event A occurs in response to the occurrence of event B or in response to a signal indicating that event B has occurred, is occurring, or will occur. Reference to “one example” or “an example” in the present disclosure means that a particular feature, structure, or characteristic described in connection with the embodiment is included in at least one example or embodiment. The appearances of the phrase “in one example” or “in an example” are not necessarily all referring to the same examples or embodiments.

is a simplified block diagram of a systemconfigured to help enable the creation of, distribution of, and/or access to content, in accordance with an embodiment of the present disclosure. In an illustrative example, the systemcan include an electronic deviceand a network content creation and distribution system. In some examples, the systemcan also include a content distribution card. The network content creation and distribution systemcan be located in cloud services, a server, and/or one or more network elements. The electronic devicecan be in communication with the cloud services, the server, and/or the one or more network elementsusing a network. Note that the one or more network elementcan include cloud services and/or one or more servers.

The electronic devicecan include a display, memory, one or more processors, speakers, a communication engine, a display engine, a content database, a content distribution card initialization engine, and a content distribution card reader engine. One or more of the cloud services, the server, and/or the one or more network elementscan include the network content creation and distribution system. The network content creation and distribution systemcan include a network user database, network content database, and a network marketplace engine. In some examples, one or more of the cloud services, the server, and/or the network elementcan include a blockchain engine.

The content distribution cardcan include a short-ranged communication module. In some examples, the short-ranged communication modulecan include a content identifier. The short-ranged communication modulecan be a near field communication (NFC) module, a radio frequency identification (RFID) module, or some other type of short ranged communication module that can be blank or without the content identifierand then used to store the content identifier(e.g., the content distribution card initialization enginecan write the content identifierto the content distribution cardas described below). In some examples, the short-ranged communication modulemay be a quick response code (QR code), a bar code, or some other type of symbol, letters, numbers, etc. imprinted onto the content distribution card. The content distribution carddoes not include a power source (e.g., a battery) and can be plastic, pressed paper, or some other rigid or semi-rigid material. In some examples, the dimensions of the content distribution cardcan be similar to a gift card or a credit card. For example, the content distribution cardcan have a width of about 3.37 inches and height of about 2.125 inches. In some examples, the content distribution cardcan have a width between about two (2) inches and about ten (10) inches and ranges therein (e.g., between about 3.5 inches and about five (5) inches or between about five (5) inches and about 7.25 inches), depending on design choice and design constraints. In addition, the content distribution cardcan have a length between about two (2) inches and about ten (10) inches and ranges therein (e.g., between about 5.75 inches and about eight (8) inches or between about four (4) inches and about 5.5 inches), depending on design choice and design constraints.

The displaycan display an image, an animation, a video, or any other visual content to a user and may be any of a variety of types of display devices, including without limitation, a touchscreen display, an LCD display, a plasma display, an LED display, an OLED display, a projector, etc. The display enginecan be located on a system on chip (SoC) and be configured to help display an image, an animation, a video, or any other visual content on the display.

The speakerscan produce audio output that can be heard by a listener. More specifically, the speakerscan be transducers that convert electromagnetic waves into sound waves. The speakersreceive audio input in either an analog or a digital form. Analog speakers simply amplify the analog electromagnetic waves into sound waves. Since sound waves are produced in analog form, digital speakers must first convert the digital input to an analog signal, then generate the sound waves. The communication enginecan help facilitate communications, wired or wireless, between the electronic deviceand the content distribution cardand between the electronic deviceand the network. For example, the communication enginecan help facilitate writing the content identifierto the content distribution cardand can read the content identifierfrom the content distribution card.

The content databasecan store content on the electronic device. The content distribution card initialization enginecan be used to help determine what content will be accessed by a content consumer user of the content distribution card, create the content identifier, and use the communication engineto write the content identifierto the content distribution card. In some examples, the content distribution card initialization enginedoes not generate the content identifier. Instead, the content distribution card initialization enginecommunicates (using the communication engine) with the network content creation and distribution systemand requests the content identifierfrom the network content creation and distribution system.

The content distribution card reader enginecan read, request, or otherwise determine the content identifierfrom the content distribution card. In some examples, the content distribution card reader engineis an NFC or RFID reader. In other examples, the content distribution card reader engineis a scanner that scans or reads the QR code, bar code, or some other type of symbol, letters, numbers, etc. imprinted onto the content distribution cardand determines the content identifier.

The network content creation and distribution systemlocated in one or more of the cloud services, the server, and/or the one or more network elementscan include the network user database, the network content database, the network marketplace engine, and in some examples, the blockchain engine. The network user databasecan include data related to a user of the systemincluding identity, credentials, personal settings, and profile information, as well as information about a user's electronic device (e.g., the electronic device). The network content databasecan include specific data related to a unique content identifier (e.g., the location of the content associated with the unique content ID, an owner of content associated with the unique content ID, one or more rules related to access of the content associated with the unique content ID, etc.). In some examples, the network content databaseincludes the content that has been uploaded by users of the system. In other examples, the content is stored in memory of the cloud services, the server, and/or the one or more network elementsor some other location. The network marketplace enginecan help facilitate the buying and selling of goods and services. In some examples, the content and user data are stored in a blockchain. The blockchain enginecan help manage the blockchain including adding new blocks to the blockchain, validating the blocks in the blockchain, and controlling access to the content and user data stored in a blockchain. In some examples, at least a portion of the functionality of the electronic deviceas related to the creation of, distribution of, and/or access to content (e.g., content distribution card initialization engine) can be performed by the network content creation and distribution system(e.g., as a web-based type application).

In an illustrated example of a content creator user using the system, the content creator user logs onto the system (e.g., the system) using an electronic device (e.g., the electronic device) and accesses a content creator home page interface (e.g., the content creator interface pageillustrated in). The content creator home page interface can allow the content creator user to view content they have created, view any events they have scheduled, enter a marketplace where the content creator user can trade, buy, or sell goods and services, and where the content creator user can manage content distribution cards (e.g., the content distribution card). For example, if the content creator user is a musician, the content creator home page interface can allow the content creator user to view songs and albums they have created, view any concerts or events they have scheduled, enter a marketplace where the content creator user can trade, buy, or sell goods and services, and where the content creator user can manage content distribution cards (e.g., the content distribution card) that include their music.

It is to be understood that other embodiments may be utilized and structural changes may be made without departing from the scope of the present disclosure. Substantial flexibility is provided by an electronic device in that any suitable arrangements and configuration may be provided without departing from the teachings of the present disclosure.

For purposes of illustrating certain example techniques of the system, the following foundational information may be viewed as a basis from which the present disclosure may be properly explained.

Beginning in 1903, phonograph records (that is an analog sound storage medium in the form of a flat disc with an inscribed, modulated spiral groove) were available for purchase by the general public as a medium through which to own the recording of a musical content and artwork. Much like lithograph or a printed book, the artist was compensated based on the number of physical copies sold. Contracts for musical artists today still specify by law the “mechanical royalties” they should receive based on physical copies of their work produced and sold. In 1965, 8-track tapes were introduced by the Ford Motor Company™ into three models of vehicles as way to play music in vehicles. This gave the public a method of owning music that could be play in their vehicle in addition to a record, which was confined to home use. In the early 1970's, compact cassette tapes (also called music cassettes or cassette tapes) of recorded music began replacing 8-track tapes in vehicles. Beginning in 1982, compact discs (CDs) began to replace both records and cassette tapes as the primary sound storage medium through which the general public could possess the recording of a musical artwork. Compact discs had the advantage of much greater durability and fidelity than either records or cassettes with an expected 30-year-plus lifespan. For more than 100 years, the general public has been able to possess a musical artwork and replay it at their convenience. For popular music, a consumer's purchase and ownership most often included song lyrics or other supporting printed artwork that was an important part of the product and the consumer's possession of it.

The advance of technologies like the smartphone have decimated the market for records, cassettes, and compact discs. Most new vehicles sold today do not even have an option for a cassette or compact disc player. The dominant market force is “streaming services.” Currently, the dominant players in this market in the U.S. are SPOTIFY™, AMAZON MUSIC™, APPLE MUSIC™, PANDORA™, GOOGLEPLAY™, and YOUTUBE MUSIC™. Streaming accounts for more than 90% of the total digital music for recorded music. None of these market participants offer a reasonable ability for the general public to possess the artwork with the same reliability or convenience that was standard in the 100 years before they dominated the music market.

An important part of possession of content is the ability to show others ownership of the content. Pride of ownership or possession is fundamental to the owner's concept of his or her own identity. Prior to the advent of streaming, music artwork collectors would routinely display their collections in their homes. Part of the experience of owning or possessing these artworks was that ability to display and easily play records for friends, acquaintances, and guests in their homes. Owners of music could even lend or gift said musical artworks on request. Streaming services provide great convenience to their subscribers, but have none of the attributes of possession or ownership.

In addition, streaming services of today trade convenience for true control of the music content. With a record, cassette, or CD, the owner could pick up the item they owned and play it on any third-party device. Streaming services typically charge a monthly subscription, allowing the listener to play the music content at the convenience of the service. However, the listener has no ownership rights to the music. To find the music content a listener wants to play, the listener has to execute a search on the services platform. Musical artists can only make their musical content available on the service if the musical artist themselves pay a fee for placement to the service. The service pays little or nothing to the musical artist. The musical artist has no ability to engage in a commercial transaction directly with the general public to sell control of the music or music artwork to a music listener or an end user. What is needed is a system, method, apparatus, etc. to help enable the creation of, distribution of, and/or access to content.

A system and method to help enable the creation of, distribution of, and/or access to content can resolve these issues (and others). In an example, the system includes a content distribution card, an electronic device, and a network content creation and distribution system. The electronic device can include a content database, a content distribution card initialization engine, and a content distribution card reader engine. The content database can store content on the electronic device. The content distribution card initialization engine can be used to help determine what content will be accessed by content consumer user or an end user of a content distribution card, create a content identifier, and write the content identifier to the content distribution card. In some examples, the content distribution card initialization engine does not generate the content identifier. Instead, the content distribution card initialization engine communicates with a network content creation and distribution system (e.g., the network content creation and distribution system) and requests the content identifier from the network content creation and distribution system. The network content creation and distribution system can be located in one or more of cloud services, a server, and/or one or more network elements. The network content creation and distribution system can include a network user database, network content database, and a network marketplace engine, and in some examples, the blockchain engine. The network user database can include data related to a user of the system including identity, credentials, personal settings, and profile information, as well as information about a user's electronic device. In some examples, the network content database includes the content that has been uploaded by users of the system. In other examples, the content is stored in memory of the cloud services, the server, and/or the one or more network elements or some other location. The network marketplace engine can help facilitate the buying and selling of goods and services. In some examples, the content and user data are stored in a blockchain. The blockchain engine can help manage the blockchain including adding new blocks to the blockchain, validating the blocks in the blockchain, and/or controlling access to the content and user data stored in a blockchain

After the content distribution card has been initialized, the content distribution card includes a content identifier. The content identifier can be used to access content associated with the content distribution card. A content consumer's electronic device can include a reader that reads the content identifier on the content distribution card. After the content consumer's electronic device has obtained the content identifier from the content distribution card, the content identifier is sent to the network content creation and distribution system located in cloud services, the server, or one or more network elements. The network content creation and distribution system uses the content identifier to search a network content database and determine the location of the content associated with the content identifier. The cloud services, the server, or the one or more network elements that received the content identifier from the electronic device then sends the content associated with the content identifier to the content consumer's electronic device where the content is presented to the content consumer user. For example, if the content is music, the music can be played through speakers on the electronic device.

In a specific example, the content distribution card can include a short-ranged communication module. In some examples, the short-ranged communication module can include a content identifier. The short-ranged communication module can be a near field communication (NFC) module, a radio frequency identification (RFID) module, or some other type of short ranged communication module that can be blank or without the content identifier and then used to store the content identifier. In some examples, the short-ranged communication module may be a quick response code (QR code), a bar code, or some other type of symbol, letters, numbers, etc. imprinted onto the content distribution card. Content creators can use the content distribution card to help them engage in a commercial transaction directly with the content consumer to sell the content to the content consumer to help enable the creation of, distribution of, and/or access to content. For example, local musicians and artists, can use the content distribution card to help them engage in a commercial transaction directly with the content consumer to sell their music or music artwork.

In an example implementation, the electronic deviceis meant to encompass an electronic device that includes a display, especially a smart phone, wearable, hand held device, computer, laptop, electronic notebook, network elements that have a display, or any other device, component, element, or object that has a display and can be used to store content and write the content identifier to a content distribution card and/or can be used to present content to a content consumer or allow a content consumer access to the content (e.g., a ticket booth or entry gate). The electronic devicemay include any suitable hardware, software, components, modules, or objects that facilitate the operations thereof, as well as suitable interfaces for receiving, transmitting, and/or otherwise communicating data or information in a network environment. This may be inclusive of appropriate algorithms and communication protocols that allow for the effective exchange of data or information. The electronic devicemay include virtual elements.

In regards to the internal structure associated with the electronic device, the electronic devicecan include memory elements (e.g., memory) for storing information to be used in the operations outlined herein. The electronic devicemay keep information in any suitable memory element (e.g., hard disk, hard drive, volatile memory, non-volatile memory, random access memory (RAM), read-only memory (ROM), erasable programmable ROM (EPROM), electrically erasable programmable ROM (EEPROM), application specific integrated circuit (ASIC), etc.), software, hardware, firmware, or in any other suitable component, device, element, or object where appropriate and based on particular needs. Any of the memory items discussed herein should be construed as being encompassed within the broad term ‘memory element.’ Moreover, the information being used, tracked, sent, or received in the electronic devicecould be provided in any database, register, queue, table, cache, control list, or other storage structure, all of which can be referenced at any suitable timeframe. Any such storage options may also be included within the broad term ‘memory element’ as used herein.

In certain example implementations, the functions outlined herein may be implemented by logic encoded in one or more tangible media (e.g., embedded logic provided in an ASIC, digital signal processor (DSP) instructions, software (potentially inclusive of object code and source code) to be executed by a processor, or other similar machine, etc.), which may be inclusive of non-transitory computer-readable media. In some of these instances, memory elements can store data used for the operations described herein. This includes the memory elements being able to store software, logic, code, or processor instructions that are executed to carry out the activities described herein.

In an example implementation, elements of the electronic devicemay include software modules (e.g., the communication engine, the display engine, the content distribution card initialization engine, the content distribution card reader engine, etc.) to achieve, or to foster, operations as outlined herein. These modules may be suitably combined in any appropriate manner, which may be based on particular configuration and/or provisioning needs. In example embodiments, such operations may be carried out by hardware, implemented externally to these elements, or included in some other network device to achieve the intended functionality the network content (e.g., the creation and distribution systemand the network marketplace engine, etc.). Furthermore, the modules can be implemented as software, hardware, firmware, or any suitable combination thereof. These elements may also include software (or reciprocating software) that can coordinate with other network elements in order to achieve the operations, as outlined herein.

Additionally, the electronic devicemay include one or more processors that can execute software, logic, or an algorithm to perform activities as discussed herein. A processor can execute any type of instructions associated with the data to achieve the operations detailed herein. In one example, the processors could transform an element or an article (e.g., data) from one state or thing to another state or thing. In another example, the activities outlined herein may be implemented with fixed logic or programmable logic (e.g., software/computer instructions executed by a processor) and the elements identified herein could be some type of a programmable processor, programmable digital logic (e.g., a field programmable gate array (FPGA), an erasable programmable read-only memory (EPROM), an electrically erasable programmable read-only memory (EEPROM)) or an ASIC that includes digital logic, software, code, electronic instructions, or any suitable combination thereof. Any of the potential processing elements, modules, and machines described herein should be construed as being encompassed within the broad term ‘processor.’

Implementations of the embodiments disclosed herein may be formed or carried out on a substrate, such as a non-semiconductor substrate or a semiconductor substrate. In one implementation, the non-semiconductor substrate may be silicon dioxide, an inter-layer dielectric composed of silicon dioxide, silicon nitride, titanium oxide and other transition metal oxides. Although a few examples of materials from which the non-semiconducting substrate may be formed are described here, any material that may serve as a foundation upon which a non-semiconductor device may be built falls within the spirit and scope of the embodiments disclosed herein.

In another implementation, the semiconductor substrate may be a crystalline substrate formed using a bulk silicon or a silicon-on-insulator substructure. In other implementations, the semiconductor substrate may be formed using alternate materials, which may or may not be combined with silicon, that include but are not limited to germanium, indium antimonide, lead telluride, indium arsenide, indium phosphide, gallium arsenide, indium gallium arsenide, gallium antimonide, or other combinations of group III-V or group IV materials. In other examples, the substrate may be a flexible substrate including 2D materials such as graphene and molybdenum disulphide, organic materials such as pentacene, transparent oxides such as indium gallium zinc oxide poly/amorphous (low temperature of dep) III-V semiconductors and germanium/silicon, and other non-silicon flexible substrates. Although a few examples of materials from which the substrate may be formed are described here, any material that may serve as a foundation upon which a semiconductor device may be built falls within the spirit and scope of the embodiments disclosed herein.

The electronic devicemay be a standalone device or in communication with the cloud services, the serverand/or the one or more network elementsusing the network. The networkrepresents a series of points or nodes of interconnected communication paths for receiving and transmitting packets of information. The networkoffers a communicative interface between nodes, and may be configured as any local area network (LAN), virtual local area network (VLAN), wide area network (WAN), wireless local area network (WLAN), metropolitan area network (MAN), Intranet, Extranet, virtual private network (VPN), and any other appropriate architecture or system that facilitates communications in a network environment, or any suitable combination thereof, including wired and/or wireless communication.

In the network, network traffic, which is inclusive of packets, frames, signals, data, etc., can be sent and received according to any suitable communication messaging protocols. Suitable communication messaging protocols can include a multi-layered scheme such as Open Systems Interconnection (OSI) model, or any derivations or variants thereof (e.g., Transmission Control Protocol/Internet Protocol (TCP/IP), user datagram protocol/IP (UDP/IP)). Messages through the network could be made in accordance with various network protocols, (e.g., Ethernet, Infiniband, OmniPath, etc.). Additionally, radio signal communications over a cellular network may also be provided. Suitable interfaces and infrastructure may be provided to enable communication with the cellular network.

The term “packet” as used herein, refers to a unit of data that can be routed between a source node and a destination node on a packet switched network. A packet includes a source network address and a destination network address. These network addresses can be Internet Protocol (IP) addresses in a TCP/IP messaging protocol. The term “data” as used herein, refers to any type of binary, numeric, voice, video, textual, or script data, or any type of source or object code, or any other suitable information in any appropriate format that may be communicated from one point to another in electronic devices and/or networks.

Turning to,is a simplified block diagram of a portion of the systemconfigured to enable the creation of, distribution of, and/or access to content, in accordance with an embodiment of the present disclosure. As illustrated in, a content creator interface pagecan be displayed on the display. In some examples, the content creator interface pagecan be considered a home page of a content creator applicationfor a content creator user. The content creator interface pagecan include icons or links to specific pages or sections of the content creator application. The content creator interface pagecan also include other page links such as a setting page link, a logout page link, other auxiliary page links, etc. The content creator applicationcan be a part of a content creator/consumer application (e.g., the content creator/consumer applicationillustrated in). In some examples, the content creator applicationis a web-based application accessed using the network.

It should be noted that the system may include a login page (not shown) to verify the content creator user and allow the content creator user to access the content creator interface page. For example, the login page can be configured to authenticate the content creator user and allow the content creator user to access the content creator interface page. The login process can use biometric authentication, alphanumeric authentication, and/or some other type of authentication that can be used to verify the identity of the content creator user. Once the identity of the content creator user is verified, the content creator user can be allowed to access the content creator interface page. In some examples, the system does not include a login page. For example, the system may not require a login or the system may use the electronic device's user authentication system. More specifically, if the content creator user is using the electronic device, the system can determine that the content creator user has already been authenticated by the content creator user device.

The content creator interface pagecan include a content page link, an events page link, a marketplace page link, a card manager page link, and a marketing page link. The content page linkcan be selected by the content creator user to open a content page (e.g., as illustrated in) where the content creator user can view content associated with the content creator user. The events page linkcan be selected by the content creator user to open an events page (e.g., as illustrated in) where the content creator user can view events associated with the content creator user. The marketplace page linkcan be selected by the content creator user to open a marketplace page (e.g., as illustrated in) where the content creator user can view a market place for goods and services and well as manage leases and subleases for studio space and/or rehearsal space. The card manager page linkcan be selected by the content creator user to open a card manager page (e.g., as illustrated in) where the content creator user can order and manage content distribution cards. The marketing page linkcan be selected by the content creator user to open a marketing page (e.g., as illustrated in) where the content creator user can manage various marketing strategies and merchandise (e.g., request money, manage patronage, crowd funding, monthly subscriptions, sponsorships, VIP memberships, etc.).

Turning to,is a simplified block diagram of a content pageconfigured to help enable the creation of, distribution of, and/or access to content, in accordance with an embodiment of the present disclosure. The content pagecan be accessed by the content creator user using the content page linkin the content creator interface page(illustrated in). The content pageis a part of the content creator applicationillustrated in.

As illustrated in, the content pagecan be displayed on the displayof the electronic device. The content pagecan include a list of the content that is associated with the content creator user. For example, if the content creator user is a musician, the content pagecan include a song or track section, an album section, a video section, and a non-fungible token (NFT)section. The information, data, etc., or at least a portion of the information, data, etc., on the content pagecan be stored, created, and/or accessed from the cloud services(not shown), the server(not shown), and/or one or more network elements(not shown) using the network.

The track sectioncan include one or more songs or music (e.g., a baseline, instrument solo, vocal recordings, etc.) that have been recorded by the content creator user. If the content creator user does not have any songs or music that have been recorded by the content creator user, then the track sectionmay be blank. The album sectioncan include one or more albums that have been created by or for the content creator user. For example, an album may include songs or music that have been recorded by the content creator user. If the content creator user does not have any albums that have been created by or for the content creator user, then the album sectionmay be blank. The video sectioncan include one or more videos that have been created by or for the content creator user. For example, a music video based on one of the songs or music recorded by the content creator user. If the content creator user does not have any videos that have been created by or for the content creator user, then the video sectionmay be blank. The NFT sectioncan include artwork, performances, pictures, video recordings, voice recordings, and other NFTs associated with the content creator user. If the content creator user does not have any NFTs associated with the content creator user, then the NFT sectionmay be blank.

Turning to,is a simplified block diagram of an event pageconfigured to help enable the creation of, distribution of, and/or access to content, in accordance with an embodiment of the present disclosure. The event pagecan be accessed by the content creator user using the event page linkin the content creator interface page(illustrated in). The event pageis a part of the content creator applicationillustrated in.

As illustrated in, the event pagecan be displayed on the displayof the electronic device. The event pagecan include a booked events section, a pending events section, and a wish list section. The information, data, etc., or at least a portion of the information, data, etc., on the event pagecan be stored, created, and/or accessed from the cloud services(not shown), the server(not shown), and/or one or more network elements(not shown) using the network.

The booked events sectioncan include a listing of booked events. More specifically, the booked events sectioncan include a name of an event venue and the date of the event. The pending events sectioncan include a listing of pending events that may or may not become booked events. More specifically, the pending events sectioncan include a name of an event venue and the possible dates of the pending event. The wish list sectioncan include a listing of events that the content creator user may want to book.

Turning to,is a simplified block diagram of a marketplace pageconfigured to help enable the creation of, distribution of, and/or access to content, in accordance with an embodiment of the present disclosure. The marketplace pagecan be accessed by the content creator user using the marketplace page linkin the content creator interface page(illustrated in). The marketplace pagecan include a producer/rehearsal space page link, a buy/sell page link, and a services page link. The marketplace pageis a part of the content creator applicationillustrated in.

As illustrated in, the marketplace pagecan be displayed on the displayof the electronic device. The producer/rehearsal space page linkcan allow the content creator user to access a page and select a producer from a list of producers, communicate with a producer, or engage in other activities associated with a producer. The producer/rehearsal space page linkcan also allow the content creator user to access a page and manage one or more studio spaces and/or rehearsal spaces. For example, the content creator user can lease or sublease a studio space or rehearsal space and manage reserved studio spaces or rehearsal spaces. The buy/sell page linkcan allow the content creator user to access a page where the content creator user can buy and sell goods. The services page linkcan allow the content creator user to access a page where the content creator user can buy and sell services.

Turning to,is a simplified block diagram of a producer/rehearsal space pageconfigured to help enable the creation of, distribution of, and/or access to content, in accordance with an embodiment of the present disclosure. The producer/rehearsal space pagecan be accessed by the content creator user using the producer/rehearsal space page linkin the marketplace page(illustrated in). The producer/rehearsal space pageis a part of the content creator applicationillustrated in.

Patent Metadata

Filing Date

Unknown

Publication Date

September 25, 2025

Inventors

Unknown

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Cite as: Patentable. “SYSTEM AND METHOD TO HELP ENABLE CREATION OF, DISTRIBUTION OF, AND/OR ACCESS TO CONTENT” (US-20250299226-A1). https://patentable.app/patents/US-20250299226-A1

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