A wireless virtual reality headset device is disclosed that provides users with a device designed to enhance at-home workouts by providing immersive environments and facilitating community connections. The device allows for real-time connections among remote users for joint exercises in both real and virtual locations using online map data. The device also incorporates health metrics displays and motivational features like virtual companions and awards. The device has wireless Wi-Fi and Bluetooth connectivity, high-definition graphics, integrated communication tools, and user comfort and safety features, including durable materials and a removable light shield for clear peripheral vision.
Legal claims defining the scope of protection, as filed with the USPTO.
. A wireless virtual reality headset device that provides a user with a virtual reality device for enhancing at-home workouts, the wireless virtual reality headset device comprising:
. The wireless virtual reality headset device of, wherein the headset component includes a processing unit which includes computing power used to operate the wireless virtual reality headset device.
. The wireless virtual reality headset device of, wherein functionality of the processing unit may be integrated in software and hardware components of the wireless virtual reality headset device.
. The wireless virtual reality headset device of, wherein the headset component comprises a front facing side, a rear facing side, opposing side ends, and opposing top and bottom sides.
. The wireless virtual reality headset device of, wherein the rear facing side is configured to curve around a user's eyes and block peripheral vision, providing an immersive experience by blocking user's view of world outside of the wireless virtual reality headset device.
. The wireless virtual reality headset device of, wherein the front facing side comprises a virtual reality display.
. The wireless virtual reality headset device of, wherein the front facing side comprises pancake lenses.
. The wireless virtual reality headset device offurther comprising a plurality of indicia.
. The wireless virtual reality headset device of, wherein the processing unit includes a wireless communication component which can include a Wi-Fi enabled communication device, Bluetooth communication device, infrared communication device, cellular, 3G, 4G communication devices, wireless USB (WUSB) communication device, or RFID communication device.
. The wireless virtual reality headset device of, wherein the headset component comprises and displays health metrics, such as heart rate, blood pressure, speed, calories burned, or distance traveled.
. The wireless virtual reality headset device of, wherein the wireless virtual reality headset device comprises motivational features, such as working out alongside virtual companions and earning awards for completing workouts at preset points.
. The wireless virtual reality headset device of, wherein the headset component comprises adjustable straps secured to the cushioning component and an adjustment knob for securing the wireless virtual reality headset device to a user's head.
. The wireless virtual reality headset device of, wherein the headset component comprises a removable light shield component which provides for clear peripheral vision for safety while exercising with the wireless virtual reality headset device.
. A wireless virtual reality headset device that provides a user with a virtual reality device for enhancing at-home workouts, the wireless virtual reality headset device comprising:
. The wireless virtual reality headset device offurther comprising a camera.
. The wireless virtual reality headset device offurther comprising a microphone for speaking with each other while exercising together.
. The wireless virtual reality headset device offurther comprising at least one headphone jack for wireless headphones or earpieces.
. The wireless virtual reality headset device offurther comprising built-in speakers on each side of the headset component.
. The wireless virtual reality headset device offurther comprising a USBC charging port for charging the wireless virtual reality headset device, as needed.
. A method of enhancing at-home workouts by providing immersive environments and facilitating community connections, the method comprising the following steps:
Complete technical specification and implementation details from the patent document.
The present application claims priority to, and the benefit of, U.S. Provisional Application No. 63/572,574, which was filed on Apr. 1, 2024, and is incorporated herein by reference in its entirety.
The present invention relates generally to the field of wireless virtual reality headset devices. More specifically, the present invention relates to a virtual reality headset device that provides new social functionalities and health metrics. Accordingly, this disclosure makes specific reference thereto the present invention. Nonetheless, it is to be appreciated that aspects of the present invention are also equally applicable to other like applications, devices and methods of manufacture.
By way of background, this invention relates to improvements in wireless virtual reality headset devices. Generally, people desire virtual reality devices with increased social functionalities and health metrics. Furthermore, working out at home can get boring and lonely, however connecting to online content can be distracting and interfere with proper form. Thus, a user desires a way to make exercise fun, putting users into immersive virtual reality workouts, making it possible to travel anywhere while safely using treadmills, exercise bikes, rowers, and more.
A virtual reality headset provides an immersive experience to a user viewing images on a display while wearing the headset. A virtual reality headset may block the view of the outside or real world from the user in order to immerse the user in the images presented by the headset. By blocking the view of the outside world, the user's senses are focused on the images, thereby engaging the user in the experience. This can help to make the experience more realistic.
Accordingly, there is a demand for an improved wireless virtual reality headset device that makes exercise fun, putting users into immersive virtual reality worlds, making it possible to travel anywhere while safely using treadmills, exercise bikes, rowers, and more. More particularly, there is a demand for a wireless virtual reality headset device that connects remote users in real time so they can exercise together wherever they choose, including real locations using online map data.
Furthermore, there is a long felt need in the art for a wireless virtual reality headset device that provides users with a wireless virtual reality headset designed for immersive workouts. There is also a long felt need in the art for a wireless virtual reality headset device that makes it possible to travel anywhere while safely using treadmills, exercise bikes, rowers, etc. Further, there is a long felt need in the art for a wireless virtual reality headset device that allows users to exercise together in real time. Moreover, there is a long felt need in the art for a device that allows users to exercise wherever they choose, including real locations using online map data. Further, there is a long felt need in the art for a wireless virtual reality headset device that makes workouts more entertaining. Finally, there is a long felt need in the art for a wireless virtual reality headset device that displays personal health metrics.
The subject matter disclosed and claimed herein, in one embodiment thereof, comprises a wireless virtual reality headset device that provides users with a device designed to enhance at-home workouts by providing immersive environments and facilitating community connections. The device allows for real-time connections among remote users for joint exercises in both real and virtual locations using online map data. The device also incorporates health metrics displays (i.e., heart rate, speed, calories burned, distance, etc.) and motivational features like virtual companions and awards. The device has wireless Wi-Fi and Bluetooth connectivity, high-definition graphics, integrated communication tools (i.e., microphone, wireless earpiece, etc.), and user comfort and safety features, including durable materials and a removable light shield for clear peripheral vision.
In this manner, the wireless virtual reality headset device of the present invention accomplishes all of the forgoing objectives and provides users with a device that provides new social functionalities and health metrics. The device is a virtual reality headset which provides immersive environments while exercising.
The following presents a simplified summary in order to provide a basic understanding of some aspects of the disclosed innovation. This summary is not an extensive overview, and it is not intended to identify key/critical elements or to delineate the scope thereof. Its sole purpose is to present some general concepts in a simplified form as a prelude to the more detailed description that is presented later.
The subject matter disclosed and claimed herein, in one embodiment thereof, comprises a wireless virtual reality headset device that provides users with a device designed to enhance at-home workouts by providing immersive environments and facilitating community connections. The device allows for real-time connections among remote users for joint exercises. The device also incorporates health metrics displays and motivational features like virtual companions and awards. The device has wireless Wi-Fi and Bluetooth connectivity, high-definition graphics, integrated communication tools, and user comfort and safety features, including durable materials and a removable light shield for clear peripheral vision.
In one embodiment, the wireless virtual reality headset device of the present technology is configured to provide an immersive experience, but to also allow a user to enhance at-home workouts. Virtual reality headsets have a wide range of applications including, but not limited to, gaming, workplace, education, and training simulations. Virtual reality makes exercise fun, putting users into immersive virtual reality worlds, making it possible to travel anywhere while safely using treadmills, exercise bikes, rowers, etc.
In one embodiment, the wireless virtual reality headset device comprises a headset component with a processing unit. The processing unit is typically contained within the headset component and includes much of the computing power used to operate the wireless virtual reality headset device. In other embodiments, the processing unit may take various embodiments. In yet other embodiments, the processing unit is a separate unit which may be worn on the user's body, i.e., the wrist or in a pocket. The processing unit may communicate wirelessly (i.e., WiFi, Bluetooth, infrared, RFID transmission, wireless Universal Serial Bus (WUSB), cellular, 3G, 4G or other wireless communication means) over a communication network to one or more hub computing systems whether located nearby or at a remote location. In other embodiments, the functionality of the processing unit may be integrated in the software and hardware components of the wireless virtual reality headset device.
In one embodiment, the headset component is worn on the head of a user so that the user can see the display while blocking out the real world. The adjustable straps allow the headset component to fit securely to the user's head. In one embodiment, the adjustable straps are secured to a cushioning component, which secures to the back of a user's head. The cushioning component helps to secure the headset component to a user's head and provides a more comfortable fit for the device. In one embodiment, the cushioning component comprises an adjustment knob for securing the device to a user's head. Generally, the adjustable straps, the cushioning component and the headset component comprise silicone cushions for comfort and fit.
In one embodiment, the headset component comprises a front facing side, a rear facing side, opposing side ends, and opposing top and bottom sides. In some embodiments, the headset component is made of plastic, or at least primarily of plastic. The opposing side ends and opposing top and bottom ends, each of which adjoin the front facing and rear facing sides. The front facing side faces the direction in which the user naturally looks when wearing the wireless virtual reality headset device.
In one embodiment, the headset component aids in providing an immersive experience by blocking the user's view of the world outside of the wireless virtual reality headset device, at least most of the time. Specifically, the rear facing side is configured to curve around the user's eyes and block peripheral vision. Typically, the rear facing side curves inward or is concave to a user's face. Edges of the rear facing side may be placed against the user's face, such that the user's view of the world outside of the wireless virtual reality headset device may be blocked. Thus, the headset component is configured to provide a shield between the outer edges of the display and the user's face to block the world outside of the wireless virtual reality headset device.
In one embodiment, the device comprises a removable light shield component which provides for clear peripheral vision for safety while exercising with the device. The removable light shield component removably secures to the bottom of the headset component during use and can be removed, as needed.
In one embodiment, the front facing side comprises a virtual reality display. Thus, the front facing side serves as a base into which the display is mounted. The display can be formed from one single physical display screen or two separate screens. A variety of technologies may be used to implement the display. In one embodiment, the display is an LCD screen (or two LCD screens for stereoscopic vision) and high-definition graphics. In another embodiment, the front facing side comprises pancake lenses or any other suitable lenses, such as Fresnel lenses, etc., as is known in the art.
In one embodiment, the headset component comprises a camera. The camera could be an RGB camera, IR camera, etc. In one embodiment, the headset component comprises an audio microphone. Thus, the wireless virtual reality headset device can be controlled in response to the user's voice. Further, the microphone allows users to chat with each other while exercising together. The microphone is typically located on the front facing side but can be positioned in any suitable place on the headset component. In one embodiment, the headset component comprises at least one headphone jack for wireless headphones/earpiece. In one embodiment, the headset component comprises built-in speakers on each side. Accordingly, the device comprises multiple integrated communication tools for controlling the device during use and enhancing the workouts and exercise experience.
In one embodiment, the processing unit comprises software and hardware components which receive data from the wireless virtual reality headset device and may also receive sensory information from a computing system over a network. Based on that information, the processing unit will determine where and when to provide a virtual image to the user and send instructions accordingly to the control circuitry of the wireless virtual reality headset device.
In one embodiment, the headset component comprises health metrics and tracking and is used to track and display one or more health metrics of the user while using the device, such as heart rate, blood pressure, speed, calories burned, distance traveled, etc.
In one embodiment, the device comprises motivational features, such as working out alongside virtual companions/characters and earning awards for completing workouts at preset points. Further, the device allows for real-time connections among remote users for joint exercises in both real and virtual locations using online map data. Thus, the device makes workouts feel more entertaining, letting users row, bike, and run in exciting environments, such as virtual whitewater rapids, mountain bike trails, urban running paths, etc.
In one embodiment, the processing unit includes a wireless communication component which can include a Wi-Fi enabled communication device, Bluetooth communication device, infrared communication device, cellular, 3G, 4G communication devices, wireless USB (WUSB) communication device, RFID communication device etc. The wireless communication component thus allows peer-to-peer data transfers with for example, another system, as well as connection to a larger network via a wireless router or cell tower.
In yet another embodiment, the wireless virtual reality headset device comprises a plurality of indicia.
In yet another embodiment, a method of enhancing at-home workouts by providing immersive environments and facilitating community connections is disclosed. The method includes the steps of providing a wireless virtual reality headset device comprising a headset component and attached cushioning component. The method also comprises positioning the headset component and cushioning component over a user's head. Further, the method comprises performing workouts with remote users in both real and virtual locations. Finally, the method comprises displaying health metrics and motivational features.
Numerous benefits and advantages of this invention will become apparent to those skilled in the art to which it pertains, upon reading and understanding the following detailed specification.
To the accomplishment of the foregoing and related ends, certain illustrative aspects of the disclosed innovation are described herein in connection with the following description and the annexed drawings. These aspects are indicative, however, of but a few of the various ways in which the principles disclosed herein can be employed and are intended to include all such aspects and their equivalents. Other advantages and novel features will become apparent from the following detailed description when considered in conjunction with the drawings.
The innovation is now described with reference to the drawings, wherein like reference numerals are used to refer to like elements throughout. In the following description, for purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding thereof. It may be evident, however, that the innovation can be practiced without these specific details. In other instances, well-known structures and devices are shown in block diagram form in order to facilitate a description thereof. Various embodiments are discussed hereinafter. It should be noted that the figures are described only to facilitate the description of the embodiments. They are not intended as an exhaustive description of the invention and do not limit the scope of the invention. Additionally, an illustrated embodiment need not have all the aspects or advantages shown. Thus, in other embodiments, any of the features described herein from different embodiments may be combined.
As noted above, there is a long felt need in the art for a wireless virtual reality headset device that provides users with a wireless virtual reality headset designed for immersive workouts. There is also a long felt need in the art for a wireless virtual reality headset device that makes it possible to travel anywhere while safely using treadmills, exercise bikes, rowers, etc. Further, there is a long felt need in the art for a wireless virtual reality headset device that allows users to exercise together in real time. Moreover, there is a long felt need in the art for a device that allows users to exercise wherever they choose, including real locations using online map data. Further, there is a long felt need in the art for a wireless virtual reality headset device that makes workouts more entertaining. Finally, there is a long felt need in the art for a wireless virtual reality headset device that displays personal health metrics.
The present invention, in one exemplary embodiment, is a novel wireless virtual reality headset device that provides users with a device designed to enhance at-home workouts by providing immersive environments and facilitating community connections. The device allows for real-time connections among remote users for joint exercises in both real and virtual locations using online map data. The device also incorporates health metrics displays (i.e., heart rate, speed, calories burned, distance, etc.) and motivational features like virtual companions and awards. The device has wireless Wi-Fi and Bluetooth connectivity, high-definition graphics, integrated communication tools (i.e., microphone, wireless earpiece, etc.), and user comfort and safety features, including durable materials and a removable light shield for clear peripheral vision. The present invention also includes a novel method of enhancing at-home workouts by providing immersive environments and facilitating community connections. The method includes the steps of providing a wireless virtual reality headset device comprising a headset component and attached cushioning component. The method also comprises positioning the headset component and cushioning component over a user's head. Further, the method comprises performing workouts with remote users in both real and virtual locations. Finally, the method comprises displaying health metrics and motivational features.
Referring initially to the drawings,illustrates a perspective view of one embodiment of the wireless virtual reality headset deviceof the present invention. In the present embodiment, the wireless virtual reality headset deviceis an improved wireless virtual reality headset devicethat provides a user with a virtual reality device that enhances at-home workouts. Specifically, the wireless virtual reality headset devicecomprises a headset componentand attached cushioning component. The deviceallows for real-time connections among remote users for joint exercises. The devicealso incorporates health metrics displays and motivational features like virtual companions and awards. The devicehas wireless Wi-Fi and Bluetooth connectivity, high-definition graphics, integrated communication tools, and user comfort and safety features.
Generally, the wireless virtual reality headset deviceof the present technology is configured to provide an immersive experience, but to also allow a user to enhance at-home workouts. Virtual reality headsets have a wide range of applications including, but not limited to, gaming, workplace, education, and training simulations. Virtual reality makes exercise fun, putting users into immersive virtual reality worlds, making it possible to travel anywhere while safely using treadmills, exercise bikes, rowers, etc.
As shown in, the wireless virtual reality headset devicecomprises a headset componentwith a processing unit. The processing unitis typically contained within the headset componentand includes much of the computing power used to operate the wireless virtual reality headset device. In other embodiments, the processing unitmay take various embodiments. In yet other embodiments, the processing unitis a separate unit which may be worn on the user's body, i.e., the wrist or in a pocket. The processing unitmay communicate wirelessly (i.e., WiFi, Bluetooth, infrared, RFID transmission, wireless Universal Serial Bus (WUSB), cellular, 3G, 4G or other wireless communication means) over a communication network to one or more hub computing systems whether located nearby or at a remote location. In other embodiments, the functionality of the processing unitmay be integrated in the software and hardware components of the wireless virtual reality headset device.
Furthermore, the headset componentcomprises a front facing side, a rear facing side, opposing side ends, and opposing top and bottom sides. In some embodiments, the headset componentis made of plastic, or at least primarily of plastic. The opposing side endsand opposing top and bottom ends, each of which adjoin the front facingand rear facingsides. The front facing sidefaces the direction in which the user naturally looks when wearing the wireless virtual reality headset device.
Additionally, the headset componentaids in providing an immersive experience by blocking the user's view of the world outside of the wireless virtual reality headset device, at least most of the time. Specifically, the rear facing sideis configured to curve around the user's eyes and block peripheral vision. Typically, the rear facing sidecurves inward or is concave to a user's face. Edgesof the rear facing sidemay be placed against the user's face, such that the user's view of the world outside of the wireless virtual reality headset devicemay be blocked. Thus, the headset componentis configured to provide a shield between the outer edgesof the displayand the user's face to block the world outside of the wireless virtual reality headset device.
Further, the front facing sidecomprises a virtual reality display. Thus, the front facing sideserves as a base into which the displayis mounted. The displaycan be formed from one single physical display screen or two separate screens. A variety of technologies may be used to implement the display. In one embodiment, the displayis an LCD screen (or two LCD screens for stereoscopic vision) and high-definition graphics. In another embodiment, the front facing sidecomprises pancake lensesor any other suitable lenses, such as Fresnel lenses, etc., as is known in the art.
In yet another embodiment, the wireless virtual reality headset devicecomprises a plurality of indicia. The headset componentof the devicemay include advertising, a trademark, or other letters, designs, or characters, printed, painted, stamped, or integrated into the headset component, or any other indiciaas is known in the art. Specifically, any suitable indiciaas is known in the art can be included, such as but not limited to, patterns, logos, emblems, images, symbols, designs, letters, words, characters, animals, advertisements, brands, etc., that may or may not be virtual reality, workout, or brand related.
As shown in, the processing unitcomprises software and hardware components which receive data from the wireless virtual reality headset deviceand may also receive sensory information from a computing system over a network. Based on that information, the processing unitwill determine where and when to provide a virtual image to the user and send instructions accordingly to the control circuitry of the wireless virtual reality headset device.
Further, the processing unitincludes a wireless communication componentwhich can include a Wi-Fi enabled communication device, Bluetooth communication device, infrared communication device, cellular, 3G, 4G communication devices, wireless USB (WUSB) communication device, RFID communication device etc. The wireless communication componentthus allows peer-to-peer data transfers with for example, another system, as well as connection to a larger network via a wireless router or cell tower.
Additionally, the headset componentcomprises health metricsand tracking and is used to track and display one or more health metricsof the user while using the device, such as heart rate, blood pressure, speed, calories burned, distance traveled, etc., any suitable health metricscan be tracked and displayed as is known in the art, depending on the needs and/or wants of a user.
Furthermore, the devicecomprises motivational features, such as working out alongside virtual companions/characters and earning awards for completing workouts at preset points. Further, the deviceallows for real-time connections among remote users for joint exercises in both real and virtual locations using online map data. Thus, the devicemakes workouts feel more entertaining, letting users row, bike, and run in exciting environments, such as virtual whitewater rapids, mountain bike trails, urban running paths, etc., or any other suitable environments as is known in the art, depending on the needs and/or wants of a user.
As shown in, the headset componentis worn on the head of a user so that the user can see the displaywhile blocking out the real world. The adjustable strapsallow the headset componentto fit securely to the user's head. In one embodiment, the adjustable strapsare secured to a cushioning component, which secures to the back of a user's head. The cushioning componenthelps to secure the headset componentto a user's head and provides a more comfortable fit for the device. In one embodiment, the cushioning componentcomprises an adjustment knobfor securing the deviceto a user's head and adjusting the cushioning component. Generally, the adjustable straps, the cushioning componentand the headset componentcomprise silicone cushionsfor comfort and fit.
As shown in, the devicecomprises a removable light shield componentwhich provides for clear peripheral vision for safety while exercising with the device. The removable light shield componentremovably secures to the bottom of the headset componentduring use and can be removed, as needed.
A shown inandA-C, the headset componentcomprises a camera. The cameracould be an RGB camera, IR camera, etc. In one embodiment, the headset componentcomprises an audio microphone. Thus, the wireless virtual reality headset devicecan be controlled in response to the user's voice. Further, the microphoneallows users to chat with each other while exercising together. The microphoneis typically located on the front facing sidebut can be positioned in any suitable place on the headset component. In one embodiment, the headset componentcomprises at least one headphone jackfor wireless headphones/earpiece. The wireless headphonesallow users to workout and communicate with remote users. In one embodiment, the headset componentcomprises built-in speakerson each side. The speakersallow the deviceto provide an immersive environment for the workouts. Further, the headset componentcomprises a USBC charging portfor charging the device, as needed. Accordingly, the devicecomprises multiple integrated communication tools for controlling the deviceduring use and enhancing the workouts and exercise experience.
illustrates a flowchart of the method of enhancing at-home workouts by providing immersive environments and facilitating community connections. The method includes the steps of at, providing a wireless virtual reality headset device comprising a headset component and attached cushioning component. The method also comprises at, positioning the headset component and cushioning component over a user's head. Further, the method comprises at, performing workouts with remote users in both real and virtual locations. Finally, the method comprises at, displaying health metrics and motivational features.
Certain terms are used throughout the following description and claims to refer to particular features or components. As one skilled in the art will appreciate, different users may refer to the same feature or component by different names. This document does not intend to distinguish between components or features that differ in name but not structure or function. As used herein “wireless virtual reality headset device”, “virtual reality headset device”, “headset device”, and “device” are interchangeable and refer to the virtual reality headset deviceof the present invention.
Notwithstanding the forgoing, the wireless virtual reality headset deviceof the present invention can be of any suitable size and configuration as is known in the art without affecting the overall concept of the invention, provided that it accomplishes the above stated objectives. One of ordinary skill in the art will appreciate that the wireless virtual reality headset deviceas shown inis for illustrative purposes only, and that many other sizes and shapes of the wireless virtual reality headset deviceare well within the scope of the present disclosure. Although the dimensions of the wireless virtual reality headset deviceare important design parameters for user convenience, the wireless virtual reality headset devicemay be of any size that ensures optimal performance during use and/or that suits the user's needs and/or preferences.
Various modifications and additions can be made to the exemplary embodiments discussed without departing from the scope of the present invention. While the embodiments described above refer to particular features, the scope of this invention also includes embodiments having different combinations of features and embodiments that do not include all of the described features. Accordingly, the scope of the present invention is intended to embrace all such alternatives, modifications, and variations as fall within the scope of the claims, together with all equivalents thereof.
What has been described above includes examples of the claimed subject matter. It is, of course, not possible to describe every conceivable combination of components or methodologies for purposes of describing the claimed subject matter, but one of ordinary skill in the art may recognize that many further combinations and permutations of the claimed subject matter are possible. Accordingly, the claimed subject matter is intended to embrace all such alterations, modifications and variations that fall within the spirit and scope of the appended claims. Furthermore, to the extent that the term “includes” is used in either the detailed description or the claims, such term is intended to be inclusive in a manner similar to the term “comprising” as “comprising” is interpreted when employed as a transitional word in a claim.
Unknown
October 2, 2025
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