An audio output device (e.g., earbuds or headphones) includes one or more audio output components. While outputting, via the one or more audio output components, first audio content corresponding to a first set of one or more audio streams, the device detects an occurrence of an event involving a proximate audio source. In response to detecting the occurrence of the event, the device outputs, via the one or more audio output components, second audio content corresponding to a second set of one or more audio streams, the second set of one or more audio streams including an audio stream from the proximate audio source.
Legal claims defining the scope of protection, as filed with the USPTO.
. A method, comprising:
. The method of, wherein the first set of one or more audio streams comprises one or more public audio streams.
. The method of, the first set of one or more audio streams comprises one or more private audio streams.
. The method of, wherein the one or more private audio streams comprise a first private stream that is visible only to contacts of an audio source of the first private stream.
. The method of, wherein the one or more private audio streams comprise a second private stream, and the method further comprises establishing an audio path between a broadcast device of the second private stream and the audio output device, wherein establishing the audio path comprises:
. The method of, wherein the one or more private audio streams comprise a third private stream, and wherein a second audio path between a broadcast device of the third private stream and the audio output device is established in accordance with a determination that the audio output device has been successfully authenticated.
. The method of, wherein the first set of one or more audio streams comprises a plurality of audio streams, and wherein the first audio content comprises concurrent audio content from the plurality of audio streams.
. The method of, wherein a respective output volume of corresponding audio content from a first audio stream of the plurality of audio streams is based on a priority assigned to the first audio stream.
. The method of, further comprising, while outputting audio content from a second audio stream of the first set of one or more audio streams:
. The method of, wherein the one or more criteria include a content type criterion.
. The method of, further comprising:
. The method of, further comprising causing display of respective graphical representations of the first set of one or more audio streams.
. The method of, further comprising:
. The method of, further comprising:
. The method of, further comprising:
. The method of, wherein the proximate audio source corresponds to a person.
. The method of, wherein the proximate audio source corresponds to a geographic location.
. The method of, further comprising, prior to detecting the occurrence of the event involving the proximate audio source:
. The method of, further comprising, while outputting the first audio content or the second audio content:
. The method of, further comprising, while outputting the first audio content or the second audio content:
. The method of, wherein detecting the occurrence of the event involving the proximate audio source comprises:
. The method of, further comprising, while outputting the first audio content or the second audio content:
. The method of, wherein the user selection comprises a user input detected at a companion device that is communicatively coupled to the audio output device.
. The method of, further comprising, while outputting the first audio content or the second audio content:
. The method of, wherein the third event corresponds to an emergency broadcast from the fourteenth audio source.
. The method of, wherein outputting the first audio content comprises:
. The method of, further comprising:
. The method of, further comprising conditionally outputting content corresponding to the one or more audio streams of the first set of one or more audio streams, wherein the conditionally outputting comprises:
. An audio output device, comprising:
. A computer-readable storage medium storing one or more programs, the one or more programs comprising instructions that, when executed by an audio output device that includes one or more audio output components, cause the audio output device to:
Complete technical specification and implementation details from the patent document.
This application claims priority to U.S. Provisional Patent Application No. 63/662,690, filed Jun. 21, 2024, and to U.S. Provisional Patent Application No. 63/575,558, filed Apr. 5, 2024, each of which is incorporated by reference in its entirety.
This relates generally to displaying representations of and outputting audio from audio streams, including but not limited to outputting audio from various types of audio sources in accordance with user interface gestures.
Audio output devices, including wearable audio output devices such as headphones, earbuds, and earphones, are widely used to provide audio outputs to a user. However, conventional methods for playing audio on audio output devices are limited due to conventional audio sources (e.g., local music files, radio, and streaming services) that require users to manually navigate and select the audio sources as well as manually and interfaces (e.g., that are cumbersome, unintuitive, and inefficient). In addition, these methods take longer than necessary, thereby wasting energy. This latter consideration is particularly important in battery-operated devices.
Accordingly, there is a need for electronic devices with faster, more efficient methods and interfaces for detecting events involving audio sources (e.g., proximate audio sources) and, in response, adjusting audio output for the audio sources. Such methods and interfaces optionally complement or replace conventional methods for detecting and/or responding to audio source events. Additionally, there is a need for electronic devices with faster, more efficient methods and interfaces for detecting inputs directed to representations of audio sources in a user interface and, in response, adjusting audio output for the audio sources. Such methods and interfaces optionally complement or replace conventional methods for detecting and/or responding to manipulation of audio source representations. Such methods and interfaces reduce the number, extent, and/or nature of the inputs from a user and produce a more efficient human-machine interface. For battery-operated devices, such methods and interfaces conserve power and increase the time between battery charges.
The above deficiencies and other problems associated with user interfaces for electronic devices with touch-sensitive surfaces are reduced or eliminated by the disclosed devices. In some embodiments, the device is a desktop computer. In some embodiments, the device is portable (e.g., a notebook computer, tablet computer, or handheld device). In some embodiments, the device is a personal electronic device (e.g., a wearable electronic device, such as a watch). In some embodiments, the device has a touchpad. In some embodiments, the device has a touch-sensitive display (also known as a “touch screen” or “touch-screen display”). In some embodiments, the device has a graphical user interface (GUI), one or more processors, memory and one or more modules, programs or sets of instructions stored in the memory for performing multiple functions. In some embodiments, the user interacts with the GUI primarily through stylus and/or finger contacts and gestures on the touch-sensitive surface. In some embodiments, the functions optionally include image editing, drawing, presenting, word processing, spreadsheet making, game playing, telephoning, video conferencing, e-mailing, instant messaging, workout support, digital photographing, digital videoing, web browsing, digital music playing, note taking, and/or digital video playing. Executable instructions for performing these functions are, optionally, included in a non-transitory computer readable storage medium or other computer program product configured for execution by one or more processors.
In accordance with some embodiments, a method is performed at an audio output device (e.g., earbuds or headphones) that includes one or more audio output components. The method includes, while outputting, via the one or more audio output components, first audio content corresponding to a first set of one or more audio streams, detecting an occurrence of an event involving a proximate audio source. The method also includes, in response to detecting the occurrence of the event, outputting, via the one or more audio output components, second audio content corresponding to a second set of one or more audio streams, the second set of one or more audio streams including an audio stream from the proximate audio source.
In accordance with some embodiments, a method is performed at an electronic device that includes, or is in communication with, a display device (e.g., a display component of the electronic device or a display communicatively coupled to the electronic device) and an audio output device (e.g., a speaker component of the electronic device or an audio output device (such as a set of earbuds or headphones) communicatively coupled to the electronic device). The method includes causing concurrent display, at the display device, of a representation of a broadcast audio source and a region corresponding to the audio output device and detecting an input moving the representation of the broadcast audio source. The method further includes, in response to detecting the input, in accordance with a determination that the input corresponds to movement of the representation of the broadcast audio source into the region corresponding to the audio output device, initiating a process to output audio content from the broadcast audio source at the audio output device.
In accordance with some embodiments, an electronic device includes a display, a touch-sensitive surface, optionally one or more sensors to detect intensities of contacts with the touch-sensitive surface, optionally one or more tactile output generators, one or more processors, and memory storing one or more programs; the one or more programs are configured to be executed by the one or more processors and the one or more programs include instructions for performing or causing performance of the operations of any of the methods described herein.
In accordance with some embodiments, a computer readable storage medium has stored therein instructions that, when executed by an electronic device with a display, an audio output component, optionally one or more sensors to detect intensities of contacts with the touch-sensitive surface, and optionally one or more tactile output generators, cause the device to perform or cause performance of the operations of any of the methods described herein. In accordance with some embodiments, a graphical user interface on an electronic device with a display, an audio output component, optionally one or more sensors to detect intensities of contacts with the touch-sensitive surface, optionally one or more tactile output generators, a memory, and one or more processors to execute one or more programs stored in the memory includes one or more of the elements displayed in any of the methods described herein, which are updated in response to inputs, as described in any of the methods described herein. In accordance with some embodiments, an electronic device includes: a display, an audio output component, optionally one or more sensors to detect intensities of contacts with the touch-sensitive surface, and optionally one or more tactile output generators; and means for performing or causing performance of the operations of any of the methods described herein. In accordance with some embodiments, an information processing apparatus, for use in an electronic device with a display, an audio output component, optionally one or more sensors to detect intensities of contacts with the touch-sensitive surface, and optionally one or more tactile output generators, includes means for performing or causing performance of the operations of any of the methods described herein.
Thus, electronic devices with displays, audio output components (e.g., speakers), optionally a touch-sensitive surface, optionally one or more sensors to detect intensities of contacts with the touch-sensitive surface, optionally one or more tactile output generators, optionally one or more device orientation sensors, and optionally an audio system, are provided with improved methods and interfaces for detecting and responding to audio source events and manipulation of audio source representations, thereby increasing the effectiveness, efficiency, and user satisfaction with such devices. Such methods and interfaces may complement or replace conventional methods for detecting and/or responding to audio source events and/or manipulation of audio source representations.
As noted above, electronic devices, including multifunctional devices, personal devices, and desktop computers, are widely used to provide information and other outputs to users. As also noted above, audio output devices such as wearable audio output devices are widely used to provide audio outputs to a user. However, such devices do not provide efficient and intuitive means of detecting and responding to events involving audio sources, or provide efficient and intuitive user interfaces for adjusting audio content corresponding to audio output sources. The methods, systems, user interfaces, and interactions described herein improve how user interactions and feedback are provided in multiple ways. For example, embodiments disclosed herein describe improved processes, user interfaces, and user feedback for interacting with broadcast audio sources. The methods, systems, user interfaces, and interactions described herein also provide improved feedback during a variety of user interactions with audio user interfaces that make manipulation of the user interfaces more efficient and intuitive for a user.
The processes described below enhance the operability of the devices and make the user-device interfaces more efficient (e.g., by helping the user to provide proper inputs and reducing user mistakes when operating/interacting with the device) through various techniques, including by providing improved visual, audio, and/or tactile feedback to the user, reducing the number of inputs needed to perform an operation, providing additional control options without cluttering the user interface with additional displayed controls, performing an operation when a set of conditions has been met without requiring further user input, and/or additional techniques. These techniques also reduce power usage and improve battery life of the device by enabling the user to use the device more quickly and efficiently.
Below,provide a description of example devices.describe the use of Application Programming Interfaces (APIs) to perform operations.illustrate example user interactions and user interfaces for interacting with various audio sources.are flow diagrams of a process for outputting audio from audio sources.are flow diagrams of a process for manipulating audio source representations to adjust output audio. The user interfaces inare used to illustrate the processes in.
Reference will now be made in detail to embodiments, examples of which are illustrated in the accompanying drawings. In the following detailed description, numerous specific details are set forth in order to provide a thorough understanding of the various described embodiments. However, it will be apparent to one of ordinary skill in the art that the various described embodiments may be practiced without these specific details. In other instances, well-known methods, procedures, components, circuits, and networks have not been described in detail so as not to unnecessarily obscure aspects of the embodiments.
It will also be understood that, although the terms first, second, etc. are, in some instances, used herein to describe various elements, these elements should not be limited by these terms. These terms are only used to distinguish one element from another. For example, a first contact could be termed a second contact, and, similarly, a second contact could be termed a first contact, without departing from the scope of the various described embodiments. The first contact and the second contact are both contacts, but they are not the same contact, unless the context clearly indicates otherwise.
The terminology used in the description of the various described embodiments herein is for the purpose of describing particular embodiments only and is not intended to be limiting. As used in the description of the various described embodiments and the appended claims, the singular forms “a,” “an,” and “the” are intended to include the plural forms as well, unless the context clearly indicates otherwise. It will also be understood that the term “and/or” as used herein refers to and encompasses any and all possible combinations of one or more of the associated listed items. It will be further understood that the terms “includes,” “including,” “comprises,” and/or “comprising,” when used in this specification, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
As used herein, the term “if” is, optionally, construed to mean “when” or “upon” or “in response to determining” or “in response to detecting,” depending on the context. Similarly, the phrase “if it is determined” or “if [a stated condition or event] is detected” is, optionally, construed to mean “upon determining” or “in response to determining” or “upon detecting [the stated condition or event]” or “in response to detecting [the stated condition or event],” depending on the context.
Embodiments of electronic devices, user interfaces for such devices, and associated processes for using such devices are described. In some embodiments, the device is a portable communications device, such as a mobile telephone, that also contains other functions, such as PDA and/or music player functions. Example embodiments of portable multifunction devices include, without limitation, the iPhone®, iPod Touch®, and iPad® devices from Apple Inc. of Cupertino, California. Other portable electronic devices, such as laptops or tablet computers with touch-sensitive surfaces (e.g., touch-screen displays and/or touchpads), are, optionally, used. It should also be understood that, in some embodiments, the device is not a portable communications device, but is a desktop computer with a touch-sensitive surface (e.g., a touch-screen display and/or a touchpad).
In the discussion that follows, an electronic device that includes a display and a touch-sensitive surface is described. It should be understood, however, that the electronic device optionally includes one or more other physical user-interface devices, such as a physical keyboard, a mouse and/or a joystick.
The device typically supports a variety of applications, such as one or more of the following: a note taking application, a drawing application, a presentation application, a word processing application, a website creation application, a disk authoring application, a spreadsheet application, a gaming application, a telephone application, a video conferencing application, an e-mail application, an instant messaging application, a workout support application, a photo management application, a digital camera application, a digital video camera application, a web browsing application, a digital music player application, and/or a digital video player application.
The various applications that are executed on the device optionally use at least one common physical user-interface device, such as the touch-sensitive surface. One or more functions of the touch-sensitive surface as well as corresponding information displayed on the device are, optionally, adjusted and/or varied from one application to the next and/or within a respective application. In this way, a common physical architecture (such as the touch-sensitive surface) of the device optionally supports the variety of applications with user interfaces that are intuitive and transparent to the user.
Attention is now directed toward embodiments of portable devices with touch-sensitive displays.is a block diagram illustrating portable multifunction devicewith touch-sensitive display systemin accordance with some embodiments. Touch-sensitive display systemis sometimes called a “touch screen” for convenience, and is sometimes simply called a touch-sensitive display. Deviceincludes memory(which optionally includes one or more computer readable storage mediums), memory controller, one or more processing units (CPUs), peripherals interface, RF circuitry, audio circuitry, speaker, microphone, input/output (I/O) subsystem, other input or control devices, and external port. Deviceoptionally includes one or more optical sensors. Deviceoptionally includes one or more intensity sensorsfor detecting intensities of contacts on device(e.g., a touch-sensitive surface such as touch-sensitive display systemof device). Deviceoptionally includes one or more tactile output generatorsfor generating tactile outputs on device(e.g., generating tactile outputs on a touch-sensitive surface such as touch-sensitive display systemof deviceor touchpadof device). These components optionally communicate over one or more communication buses or signal lines.
As used in the specification and claims, the term “tactile output” refers to physical displacement of a device relative to a previous position of the device, physical displacement of a component (e.g., a touch-sensitive surface) of a device relative to another component (e.g., housing) of the device, or displacement of the component relative to a center of mass of the device that will be detected by a user with the user's sense of touch. For example, in situations where the device or the component of the device is in contact with a surface of a user that is sensitive to touch (e.g., a finger, palm, or other part of a user's hand), the tactile output generated by the physical displacement will be interpreted by the user as a tactile sensation corresponding to a perceived change in physical characteristics of the device or the component of the device. For example, movement of a touch-sensitive surface (e.g., a touch-sensitive display or trackpad) is, optionally, interpreted by the user as a “down click” or “up click” of a physical actuator button. In some cases, a user will feel a tactile sensation such as an “down click” or “up click” even when there is no movement of a physical actuator button associated with the touch-sensitive surface that is physically pressed (e.g., displaced) by the user's movements. As another example, movement of the touch-sensitive surface is, optionally, interpreted or sensed by the user as “roughness” of the touch-sensitive surface, even when there is no change in smoothness of the touch-sensitive surface. While such interpretations of touch by a user will be subject to the individualized sensory perceptions of the user, there are many sensory perceptions of touch that are common to a large majority of users. Thus, when a tactile output is described as corresponding to a particular sensory perception of a user (e.g., an “up click,” a “down click,” “roughness”), unless otherwise stated, the generated tactile output corresponds to physical displacement of the device or a component thereof that will generate the described sensory perception for a typical (or average) user. Using tactile outputs to provide haptic feedback to a user enhances the operability of the device and makes the user-device interface more efficient (e.g., by helping the user to provide proper inputs and reducing user mistakes when operating/interacting with the device) which, additionally, reduces power usage and improves battery life of the device by enabling the user to use the device more quickly and efficiently.
In some embodiments, a tactile output pattern specifies characteristics of a tactile output, such as the amplitude of the tactile output, the shape of a movement waveform of the tactile output, the frequency of the tactile output, and/or the duration of the tactile output.
When tactile outputs with different tactile output patterns are generated by a device (e.g., via one or more tactile output generators that move a moveable mass to generate tactile outputs), the tactile outputs may invoke different haptic sensations in a user holding or touching the device. While the sensation of the user is based on the user's perception of the tactile output, most users will be able to identify changes in waveform, frequency, and amplitude of tactile outputs generated by the device. Thus, the waveform, frequency and amplitude can be adjusted to indicate to the user that different operations have been performed. As such, tactile outputs with tactile output patterns that are designed, selected, and/or engineered to simulate characteristics (e.g., size, material, weight, stiffness, smoothness, etc.); behaviors (e.g., oscillation, displacement, acceleration, rotation, expansion, etc.); and/or interactions (e.g., collision, adhesion, repulsion, attraction, friction, etc.) of objects in a given environment (e.g., a user interface that includes graphical features and objects, a simulated physical environment with virtual boundaries and virtual objects, a real physical environment with physical boundaries and physical objects, and/or a combination of any of the above) will, in some circumstances, provide helpful feedback to users that reduces input errors and increases the efficiency of the user's operation of the device. Additionally, tactile outputs are, optionally, generated to correspond to feedback that is unrelated to a simulated physical characteristic, such as an input threshold or a selection of an object. Such tactile outputs will, in some circumstances, provide helpful feedback to users that reduces input errors and increases the efficiency of the user's operation of the device.
In some embodiments, a tactile output with a suitable tactile output pattern serves as a cue for the occurrence of an event of interest in a user interface or behind the scenes in a device. Examples of the events of interest include activation of an affordance (e.g., a real or virtual button, or toggle switch) provided on the device or in a user interface, success or failure of a requested operation, reaching or crossing a boundary in a user interface, entry into a new state, switching of input focus between objects, activation of a new mode, reaching or crossing an input threshold, detection or recognition of a type of input or gesture, etc. In some embodiments, tactile outputs are provided to serve as a warning or an alert for an impending event or outcome that would occur unless a redirection or interruption input is timely detected. Tactile outputs are also used in other contexts to enrich the user experience, improve the accessibility of the device to users with visual or motor difficulties or other accessibility needs, and/or improve efficiency and functionality of the user interface and/or the device. Tactile outputs are optionally accompanied with audio outputs and/or visible user interface changes, which further enhance a user's experience when the user interacts with a user interface and/or the device, and facilitate better conveyance of information regarding the state of the user interface and/or the device, and which reduce input errors and increase the efficiency of the user's operation of the device.
It should be appreciated that deviceis only one example of a portable multifunction device, and that deviceoptionally has more or fewer components than shown, optionally combines two or more components, or optionally has a different configuration or arrangement of the components. The various components shown inare implemented in hardware, software, firmware, or a combination thereof, including one or more signal processing and/or application specific integrated circuits.
Memoryoptionally includes high-speed random-access memory and optionally also includes non-volatile memory, such as one or more magnetic disk storage devices, flash memory devices, or other non-volatile solid-state memory devices. Access to memoryby other components of device, such as CPU(s)and the peripherals interface, is, optionally, controlled by memory controller.
Peripherals interfacecan be used to couple input and output peripherals of the device to CPU(s)and memory. The one or more processorsrun or execute various software programs and/or sets of instructions stored in memoryto perform various functions for deviceand to process data.
In some embodiments, peripherals interface, CPU(s), and memory controllerare, optionally, implemented on a single chip, such as chip. In some other embodiments, they are, optionally, implemented on separate chips.
RF (radio frequency) circuitryreceives and sends RF signals, also called electromagnetic signals. RF circuitryconverts electrical signals to/from electromagnetic signals and communicates with communications networks and other communications devices via the electromagnetic signals. RF circuitryoptionally includes well-known circuitry for performing these functions, including but not limited to an antenna system, an RF transceiver, one or more amplifiers, a tuner, one or more oscillators, a digital signal processor, a CODEC chipset, a subscriber identity module (SIM) card, memory, and so forth. RF circuitryoptionally communicates with networks, such as the Internet, also referred to as the World Wide Web (WWW), an intranet and/or a wireless network, such as a cellular telephone network, a wireless local area network (LAN) and/or a metropolitan area network (MAN), and other devices by wireless communication. The wireless communication optionally uses any of a plurality of communications standards, protocols and technologies, including but not limited to Global System for Mobile Communications (GSM), Enhanced Data GSM Environment (EDGE), high-speed downlink packet access (HSDPA), high-speed uplink packet access (HSUPA), Evolution, Data-Only (EV-DO), HSPA, HSPA+, Dual-Cell HSPA (DC-HSPA), long term evolution (LTE), near field communication (NFC), wideband code division multiple access (W-CDMA), code division multiple access (CDMA), time division multiple access (TDMA), Bluetooth, Wireless Fidelity (Wi-Fi) (e.g., IEEE 802.11a, IEEE 802.11ac, IEEE 802.11ax, IEEE 802.11b, IEEE 802.11g and/or IEEE 802.11n), voice over Internet Protocol (VOIP), Wi-MAX, a protocol for e-mail (e.g., Internet message access protocol (IMAP) and/or post office protocol (POP)), instant messaging (e.g., extensible messaging and presence protocol (XMPP), Session Initiation Protocol for Instant Messaging and Presence Leveraging Extensions (SIMPLE), Instant Messaging and Presence Service (IMPS)), and/or Short Message Service (SMS), or any other suitable communication protocol, including communication protocols not yet developed as of the filing date of this document.
Audio circuitry, speaker, and microphoneprovide an audio interface between a user and device. Audio circuitryreceives audio data from peripherals interface, converts the audio data to an electrical signal, and transmits the electrical signal to speaker. Speakerconverts the electrical signal to human-audible sound waves. Audio circuitryalso receives electrical signals converted by microphonefrom sound waves. Audio circuitryconverts the electrical signal to audio data and transmits the audio data to peripherals interfacefor processing. Audio data is, optionally, retrieved from and/or transmitted to memoryand/or RF circuitryby peripherals interface. In some embodiments, audio circuitryalso includes a headset jack (e.g.,,). The headset jack provides an interface between audio circuitryand removable audio input/output peripherals, such as output-only headphones or a headset with both output (e.g., a headphone for one or both cars) and input (e.g., a microphone).
I/O subsystemcouples input/output peripherals on device, such as touch-sensitive display systemand other input or control devices, with peripherals interface. I/O subsystemoptionally includes display controller, optical sensor controller, intensity sensor controller, haptic feedback controller, and one or more input controllersfor other input or control devices. The one or more input controllersreceive/send electrical signals from/to other input or control devices. The other input or control devicesoptionally include physical buttons (e.g., push buttons, rocker buttons, etc.), dials, slider switches, joysticks, click wheels, and so forth. In some alternate embodiments, input controller(s)are, optionally, coupled with any (or none) of the following: a keyboard, infrared port, USB port, stylus, and/or a pointer device such as a mouse. The one or more buttons (e.g.,,) optionally include an up/down button for volume control of speakerand/or microphone. The one or more buttons optionally include a push button (e.g.,,).
Touch-sensitive display systemprovides an input interface and an output interface between the device and a user. Display controllerreceives and/or sends electrical signals from/to touch-sensitive display system. Touch-sensitive display systemdisplays visual output to the user. The visual output optionally includes graphics, text, icons, video, and any combination thereof (collectively termed “graphics”). In some embodiments, some or all of the visual output corresponds to user interface objects. As used herein, the term “affordance” refers to a user-interactive graphical user interface object (e.g., a graphical user interface object that is configured to respond to inputs directed toward the graphical user interface object). Examples of user-interactive graphical user interface objects include, without limitation, a button, slider, icon, selectable menu item, switch, hyperlink, or other user interface control.
Touch-sensitive display systemhas a touch-sensitive surface, sensor or set of sensors that accepts input from the user based on haptic and/or tactile contact. Touch-sensitive display systemand display controller(along with any associated modules and/or sets of instructions in memory) detect contact (and any movement or breaking of the contact) on touch-sensitive display systemand converts the detected contact into interaction with user-interface objects (e.g., one or more soft keys, icons, web pages or images) that are displayed on touch-sensitive display system. In some embodiments, a point of contact between touch-sensitive display systemand the user corresponds to a finger of the user or a stylus.
Touch-sensitive display systemoptionally uses LCD (liquid crystal display) technology, LPD (light emitting polymer display) technology, or LED (light emitting diode) technology, although other display technologies are used in other embodiments. Touch-sensitive display systemand display controlleroptionally detect contact and any movement or breaking thereof using any of a plurality of touch sensing technologies now known or later developed, including but not limited to capacitive, resistive, infrared, and surface acoustic wave technologies, as well as other proximity sensor arrays or other elements for determining one or more points of contact with touch-sensitive display system. In some embodiments, projected mutual capacitance sensing technology is used, such as that found in the iPhone®, iPod Touch®, and iPad® from Apple Inc. of Cupertino, California.
Touch-sensitive display systemoptionally has a video resolution in excess of 100 dpi. In some embodiments, the touch screen video resolution is in excess of 400 dpi (e.g., 500 dpi, 800 dpi, or greater). The user optionally makes contact with touch-sensitive display systemusing any suitable object or appendage, such as a stylus, a finger, and so forth. In some embodiments, the user interface is designed to work with finger-based contacts and gestures, which can be less precise than stylus-based input due to the larger area of contact of a finger on the touch screen. In some embodiments, the device translates the rough finger-based input into a precise pointer/cursor position or command for performing the actions desired by the user.
In some embodiments, in addition to the touch screen, deviceoptionally includes a touchpad for activating or deactivating particular functions. In some embodiments, the touchpad is a touch-sensitive area of the device that, unlike the touch screen, does not display visual output. The touchpad is, optionally, a touch-sensitive surface that is separate from touch-sensitive display systemor an extension of the touch-sensitive surface formed by the touch screen.
Devicealso includes power systemfor powering the various components. Power systemoptionally includes a power management system, one or more power sources (e.g., battery, alternating current (AC)), a recharging system, a power failure detection circuit, a power converter or inverter, a power status indicator (e.g., a light-emitting diode (LED)) and any other components associated with the generation, management and distribution of power in portable devices.
Deviceoptionally also includes one or more optical sensors(e.g., as part of one or more cameras).shows an optical sensor coupled with optical sensor controllerin I/O subsystem. Optical sensor(s)optionally include charge-coupled device (CCD) or complementary metal-oxide semiconductor (CMOS) phototransistors. Optical sensor(s)receive light from the environment, projected through one or more lens, and converts the light to data representing an image. In conjunction with imaging module(also called a camera module), optical sensor(s)optionally capture still images and/or video. In some embodiments, an optical sensor is located on the back of device, opposite touch-sensitive display systemon the front of the device, so that the touch screen is enabled for use as a viewfinder for still and/or video image acquisition. In some embodiments, another optical sensor is located on the front of the device so that the user's image is obtained (e.g., for selfies, for videoconferencing while the user views the other video conference participants on the touch screen, etc.).
Deviceoptionally also includes one or more contact intensity sensors.shows a contact intensity sensor coupled with intensity sensor controllerin I/O subsystem. Contact intensity sensor(s)optionally include one or more piezoresistive strain gauges, capacitive force sensors, electric force sensors, piezoelectric force sensors, optical force sensors, capacitive touch-sensitive surfaces, or other intensity sensors (e.g., sensors used to measure the force (or pressure) of a contact on a touch-sensitive surface). Contact intensity sensor(s)receive contact intensity information (e.g., pressure information or a proxy for pressure information) from the environment. In some embodiments, at least one contact intensity sensor is collocated with, or proximate to, a touch-sensitive surface (e.g., touch-sensitive display system). In some embodiments, at least one contact intensity sensor is located on the back of device, opposite touch-screen display systemwhich is located on the front of device.
Deviceoptionally also includes one or more proximity sensors.shows proximity sensorcoupled with peripherals interface. Alternately, proximity sensoris coupled with input controllerin I/O subsystem. In some embodiments, the proximity sensor turns off and disables touch-sensitive display systemwhen the multifunction device is placed near the user's ear (e.g., when the user is making a phone call).
Deviceoptionally also includes one or more tactile output generators.shows a tactile output generator coupled with haptic feedback controllerin I/O subsystem. In some embodiments, tactile output generator(s)include one or more electroacoustic devices such as speakers or other audio components and/or electromechanical devices that convert energy into linear motion such as a motor, solenoid, electroactive polymer, piezoelectric actuator, electrostatic actuator, or other tactile output generating component (e.g., a component that converts electrical signals into tactile outputs on the device). Tactile output generator(s)receive tactile feedback generation instructions from haptic feedback moduleand generates tactile outputs on devicethat are capable of being sensed by a user of device. In some embodiments, at least one tactile output generator is collocated with, or proximate to, a touch-sensitive surface (e.g., touch-sensitive display system) and, optionally, generates a tactile output by moving the touch-sensitive surface vertically (e.g., in/out of a surface of device) or laterally (e.g., back and forth in the same plane as a surface of device). In some embodiments, at least one tactile output generator sensor is located on the back of device, opposite touch-sensitive display system, which is located on the front of device.
Deviceoptionally also includes one or more accelerometers.shows accelerometercoupled with peripherals interface. Alternately, accelerometeris, optionally, coupled with an input controllerin I/O subsystem. In some embodiments, information is displayed on the touch-screen display in a portrait view or a landscape view based on an analysis of data received from the one or more accelerometers. Deviceoptionally includes, in addition to accelerometer(s), a magnetometer and a GPS (or GLONASS or other global navigation system) receiver for obtaining information concerning the location and orientation (e.g., portrait or landscape) of device.
In some embodiments, the software components stored in memoryinclude operating system, communication module (or set of instructions), contact/motion module (or set of instructions), graphics module (or set of instructions), haptic feedback module (or set of instructions), text input module (or set of instructions), Global Positioning System (GPS) module (or set of instructions), and applications (or sets of instructions). Furthermore, in some embodiments, memorystores device/global internal state, as shown in. Device/global internal stateincludes one or more of: active application state, indicating which applications, if any, are currently active; display state, indicating what applications, views or other information occupy various regions of touch-sensitive display system; sensor state, including information obtained from the device's various sensors and other input or control devices; and location and/or positional information concerning the device's location and/or attitude.
Operating system(e.g., iOS, Darwin, RTXC, LINUX, UNIX, OS X, WINDOWS, or an embedded operating system such as VxWorks) includes various software components and/or drivers for controlling and managing general system tasks (e.g., memory management, storage device control, power management, etc.) and facilitates communication between various hardware and software components.
Communication modulefacilitates communication with other devices over one or more external portsand also includes various software components for handling data received by RF circuitryand/or external port. External port(e.g., Universal Serial Bus (USB), FIREWIRE, etc.) is adapted for coupling directly to other devices or indirectly over a network (e.g., the Internet, wireless LAN, etc.). In some embodiments, the external port is a multi-pin (e.g., 30-pin) connector that is the same as, or similar to and/or compatible with the 30-pin connector used in some iPhone®, iPod Touch®, and iPad® devices from Apple Inc. of Cupertino, California. In some embodiments, the external port is a Lightning connector that is the same as, or similar to and/or compatible with the Lightning connector used in some iPhone®, iPod Touch®, and iPad® devices from Apple Inc. of Cupertino, California. In some embodiments, the external port is a USB Type-C connector that is the same as, or similar to and/or compatible with the USB Type-C connector used in some electronic devices from Apple Inc. of Cupertino, California.
Contact/motion moduleoptionally detects contact with touch-sensitive display system(in conjunction with display controller) and other touch-sensitive devices (e.g., a touchpad or physical click wheel). Contact/motion moduleincludes various software components for performing various operations related to detection of contact (e.g., by a finger or by a stylus), such as determining if contact has occurred (e.g., detecting a finger-down event), determining an intensity of the contact (e.g., the force or pressure of the contact or a substitute for the force or pressure of the contact), determining if there is movement of the contact and tracking the movement across the touch-sensitive surface (e.g., detecting one or more finger-dragging events), and determining if the contact has ceased (e.g., detecting a finger-up event or a break in contact). Contact/motion modulereceives contact data from the touch-sensitive surface. Determining movement of the point of contact, which is represented by a series of contact data, optionally includes determining speed (magnitude), velocity (magnitude and direction), and/or an acceleration (a change in magnitude and/or direction) of the point of contact. These operations are, optionally, applied to single contacts (e.g., one finger contacts or stylus contacts) or to multiple simultaneous contacts (e.g., “multitouch”/multiple finger contacts). In some embodiments, contact/motion moduleand display controllerdetect contact on a touchpad.
Contact/motion moduleoptionally detects a gesture input by a user. Different gestures on the touch-sensitive surface have different contact patterns (e.g., different motions, timings, and/or intensities of detected contacts). Thus, a gesture is, optionally, detected by detecting a particular contact pattern. For example, detecting a finger tap gesture includes detecting a finger-down event followed by detecting a finger-up (lift off) event at the same position (or substantially the same position) as the finger-down event (e.g., at the position of an icon). As another example, detecting a finger swipe gesture on the touch-sensitive surface includes detecting a finger-down event followed by detecting one or more finger-dragging events, and subsequently followed by detecting a finger-up (lift off) event. Similarly, tap, swipe, drag, and other gestures are optionally detected for a stylus by detecting a particular contact pattern for the stylus.
In some embodiments, detecting a finger tap gesture depends on the length of time between detecting the finger-down event and the finger-up event, but is independent of the intensity of the finger contact between detecting the finger-down event and the finger-up event. In some embodiments, a tap gesture is detected in accordance with a determination that the length of time between the finger-down event and the finger-up event is less than a predetermined value (e.g., less than 0.1, 0.2, 0.3, 0.4 or 0.5 seconds), independent of whether the intensity of the finger contact during the tap meets a given intensity threshold (greater than a nominal contact-detection intensity threshold), such as a light press or deep press intensity threshold. Thus, a finger tap gesture can satisfy particular input criteria that do not require that the characteristic intensity of a contact satisfy a given intensity threshold in order for the particular input criteria to be met. For clarity, the finger contact in a tap gesture typically needs to satisfy a nominal contact-detection intensity threshold, below which the contact is not detected, in order for the finger-down event to be detected. A similar analysis applies to detecting a tap gesture by a stylus or other contact. In cases where the device is capable of detecting a finger or stylus contact hovering over a touch sensitive surface, the nominal contact-detection intensity threshold optionally does not correspond to physical contact between the finger or stylus and the touch sensitive surface.
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October 9, 2025
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