Patentable/Patents/US-7664627
US-7664627

Inspirational model device, spontaneous emotion model device, and related methods and programs

PublishedFebruary 16, 2010
Assigneenot available in USPTO data we have
Inventorsnot available in USPTO data we have
Technical Abstract

An inspiration model device according to the invention is provided with a spontaneous emotion unit, a knowledge database, and a conception unit. The spontaneous emotion unit prepares, as data, plural emotion states in advance, which are obtained by modeling human emotions, and causes state transitions to occur repeatedly between the emotion states according a stochastic model of the Schrödinger equation. The knowledge database simulates a human inspiration source that is influenced by sensibility by classifying externally collected knowledge data depending on the degrees of correlation with the emotion states, and accumulates the knowledge data. When receiving an external input, the conception unit simulates human conception by combining the external input with an emotion state of the spontaneous emotion unit and searching the knowledge database for related knowledge data using, as a search key, the combination or the like.

Patent Claims
6 claims

Legal claims defining the scope of protection, as filed with the USPTO.

1

1. An inspiration model device comprising: a spontaneous emotion unit that prepares, as data, a plurality of emotion states in advance, which is obtained by modeling human emotions, and simulates creation of a human spontaneous emotion by causing state transitions to occur repeatedly between said emotion states according to an operation process representing a stochastic model of the Schrödinger equation; a knowledge database that simulates a human inspiration source, which is influenced by sensibility, by classifying externally collected knowledge data depending on degrees of correlation with said emotion states and accumulating said knowledge data; and a conception unit that, when receiving an external input, simulates human conception by combining said external input with one of the emotion states of said spontaneous emotion unit and searching said knowledge database for related knowledge data using, as a search key, one of the combination and a state of interference produced by the combination.

2

2. The inspiration model device according to claim 1 , wherein said conception unit includes: a surface storage unit that stores the combination of said external input and the emotion state for a predetermined period and forgets the combination after said predetermined period has elapsed; and a deep consciousness updating unit that simulates growth of deep consciousness by increasing probabilities of state transitions to the emotion state of said spontaneous emotion unit when one of said external input and said state of interference corresponds to “encouragement” and decreasing said probabilities of state transitions when one of said external input and said state of interference corresponds to “suppression” when a frequency with which combinations of said external input and the emotion state stored in said surface storage unit are occurred becomes greater than or equal to a prescribed value.

3

3. A spontaneous emotion model device comprising: a spontaneous emotion unit that prepares, as data, a plurality of emotion states in advance, which is obtained by modeling human emotions, and simulates creation of a human spontaneous emotion by causing state transitions to occur repeatedly between said emotion states according to an operation process representing a stochastic model of the Schrodinger equation; a surface storage unit that captures, as an external input, a direct or indirect external reaction to one of said emotion states, and stores a combination of said external input and the emotion state for a predetermined period and forgets the combination after said predetermined period has elapsed; and a deep consciousness updating unit that simulates growth of deep consciousness by increasing probabilities of state transitions to the emotion state of said spontaneous emotion unit when one of said external input and a state of interference of the combination corresponds to “encouragement” and decreasing said probabilities of state transitions when one of said external input and said state of interference corresponds to “suppression” when a frequency with which combinations of said external input and the emotion state stored in said surface storage unit are occurred becomes greater than or equal to a prescribed value.

4

4. An inspiration simulation method using a computer comprising the steps of: preparing, as data, a plurality of emotion states in advance, which is obtained by modeling human emotions, and simulating creation of a human spontaneous emotion by causing said computer to repeatedly perform operations of state transitions between said emotion states according to an operation process representing a stochastic model of the Schrödinger equation; simulating a human inspiration source, which is influenced by sensibility, by classifying externally collected knowledge data in such a manner that they are correlated with degrees of correlation with said emotion states and accumulating said knowledge data in a database on said computer; and when an external input is received, simulating human conception by causing said computer to combine said external input with one of said emotion states and to search said database for related knowledge data using, as a search key, one of the combination and a state of interference produced by the combination.

5

5. The inspiration simulation method according to claim 4 , further comprising the step of simulating growth of deep consciousness by causing said computer to increase probabilities of state transitions to the emotion state when one of said external input and said state of interference corresponds to “encouragement” and to decrease said probabilities of state transitions when one of said external input and said state of interference corresponds to “suppression” when said computer judges that a frequency with which combinations of said external input and the emotion state are occurred is greater than or equal to a prescribed value.

6

6. A spontaneous emotion simulation method using a computer comprising the steps of: preparing, as data, a plurality of emotion states in advance, which is obtained by modeling human emotions, and simulating creation of a human spontaneous emotion by causing said computer to repeatedly perform operations of state transitions between said emotion states according to an operation process representing a stochastic model of the Schrödinger equation; causing said computer to capture, as an external input, a direct or indirect external reaction to one of said emotion states, and to store a combination of said external input and the emotion state for a predetermined period and forget the combination after said predetermined period has elapsed; and simulating growth of deep consciousness by causing said computer to increase probabilities of state transitions to the emotion state when one of said external input and a state of interference of the combination corresponds to “encouragement” and to decrease said probabilities of state transitions when one of said external input and said state of interference corresponds to “suppression” when said computer judges that a frequency with which combinations of said external input and the emotion state are occurred is greater than or equal to a prescribed value.

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Patent Metadata

Filing Date

October 2, 2003

Publication Date

February 16, 2010

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