Patentable/Patents/US-9640033
US-9640033

Transferring awards via optical machine readable data representation images

PublishedMay 2, 2017
Assigneenot available in USPTO data we have
Inventorsnot available in USPTO data we have
Technical Abstract

Club cards and tickets can be eliminated by providing an application that allows a player's mobile phone to process an image of an optical machine-readable representation of data. At the end of a wagering session on a WGM, the WGM can display a barcode representing a player's winnings, an achievement, game status, etc. The player takes a picture of the barcode with his or her mobile phone. The application on the phone processes the barcode image and automatically updates an account of the player in accordance with the data represented or carried by the barcode. For instance, the mobile phone sends a request to a wagering account server to electronically deposit the winnings, as represented by the barcode, in a wagering account associated with the player's club profile.

Patent Claims
12 claims

Legal claims defining the scope of protection. Each claim is shown in both the original legal language and a plain English translation.

Claim 1

Original Legal Text

1. A method of operating a wagering game machine primarily dedicated to playing at least one casino wagering game and configured to operate with a separate mobile device that is not part of the wagering game machine, the wagering game machine including an electronic display device and one or more electronic input devices, the method comprising: detecting, via at least one of the one or more electronic input devices, the mobile device indicating a code associated with a player account having a monetary balance that can establish a credit balance for the at least one casino wagering game; requesting, over a communications network, the monetary balance from a remote server; establishing the credit balance on the wagering game machine; initiating the casino wagering game in response to an input indicative of a wager covered by the credit balance; presenting at least part of the casino wagering game on the electronic display device.

Plain English Translation

A casino wagering game machine lets players use their mobile phone to load credits and play. The machine detects a code (like a barcode) displayed on the player's phone that's linked to their account. It then requests the player's balance from a remote server, establishes a credit balance on the game machine, and starts the game when the player makes a wager using those credits. The game itself is displayed on the machine's screen.

Claim 2

Original Legal Text

2. The method of claim 1 further comprising: presenting a second code indicating a second cash balance including winnings awarded during the casino wagering game.

Plain English Translation

In addition to loading credits using a mobile phone, the casino game machine also displays a second code (like a barcode) representing any winnings the player earned during the game. This second code allows the player to transfer their winnings back to their mobile device.

Claim 3

Original Legal Text

3. The method of claim 2 , wherein the second code is associated with the player account.

Plain English Translation

The casino game machine displays a second code representing winnings, and this second code is associated with the player's account, linking the winnings to their specific player profile for easy tracking and redemption. This code can be scanned or otherwise processed by the player's mobile device or other systems tied to the player's casino account.

Claim 4

Original Legal Text

4. The method of claim 2 further comprising: capturing, by the mobile device, an image of the second code.

Plain English Translation

After a casino game, the machine shows a code representing the player's winnings, and the player uses their mobile phone to take a picture or otherwise capture an image of this code. This allows the winnings to be digitally transferred to the player's mobile device for later use or withdrawal.

Claim 5

Original Legal Text

5. The method of claim 1 , wherein the code is represented in a barcode, a matrix code, a graphical image, or a text image.

Plain English Translation

The code used to represent the player's account or winnings can be displayed in various formats including a standard barcode, a 2D matrix code (like a QR code), a graphical image containing encoded data, or even a text image representing the account or winnings information.

Claim 6

Original Legal Text

6. The method of claim 1 , wherein the detecting the mobile device includes capturing an image of the mobile device.

Plain English Translation

The wagering game machine detects the mobile device by capturing an image of the mobile device itself. This could involve using a camera to visually recognize the device or to scan a code displayed on the mobile device's screen. This method allows the machine to verify the presence and authorization of the mobile device interacting with it.

Claim 7

Original Legal Text

7. One or more non-transitory machine-readable mediums including program instructions that, when executed by at least one processor, cause a wagering game machine to perform operations for processing a code presented by a mobile device that is not a component of the wagering game machine, the program instructions comprising: program instructions to capture, by the wagering game machine, an image of the code presented by the mobile device, wherein the code is associated with the player account, wherein the player account has a monetary balance that can establish a credit balance for a wagering game session on the wagering game machine; program instructions to request, over a communications network, the monetary balance from a remote server; program instructions to establish the credit balance on the wagering game machine; program instructions to initiate the wagering game session in response to an input indicative of a wager covered by the credit balance; program instructions to present, by the wagering game machine, a wagering game on an electronic display device of the wagering game machine.

Plain English Translation

Software on a casino game machine lets players use their mobile phone to load credits and play. The software captures an image of a code (like a barcode) displayed on the player's phone that's linked to their account. It requests the player's balance from a remote server, establishes a credit balance on the game machine, and starts the game when the player makes a wager using those credits. The game itself is displayed on the machine's screen.

Claim 8

Original Legal Text

8. The one or more machine-readable mediums of claim 6 further comprising: program instructions to present a second code indicating a second cash balance including winnings awarded during the wagering game session.

Plain English Translation

The wagering game machine software presents a second code indicating winnings awarded during the game session, enabling players to easily transfer their winnings. This software builds on the existing system for loading credits with a mobile device and provides a convenient way to handle payouts, displaying this second code indicating a second cash balance including winnings awarded during the wagering game session.

Claim 9

Original Legal Text

9. The one or more machine-readable mediums of claim 7 , wherein the second code is associated with the player account.

Plain English Translation

The software displays a second code representing winnings, and this second code is associated with the player's account, linking the winnings to their specific player profile for easy tracking and redemption. This ensures that any winnings represented by the second code are directly tied to the player's account, providing a seamless and secure transfer of funds.

Claim 10

Original Legal Text

10. The one or more machine-readable mediums of claim 7 further comprising: program instructions to capture, by the mobile device, an image of the second code.

Plain English Translation

After a casino game, the machine shows a code representing the player's winnings, and software enables the player's mobile phone to take a picture or otherwise capture an image of this code. This automates the transfer of winnings from the gaming machine to the player's mobile device, creating a digital record of the funds being transferred.

Claim 11

Original Legal Text

11. The one or more machine-readable mediums of claim 6 , wherein the code is represented in a barcode, a matrix code, a graphical image, or a text image.

Plain English Translation

The code used to represent the player's account or winnings can be displayed in various formats including a standard barcode, a 2D matrix code (like a QR code), a graphical image containing encoded data, or even a text image representing the account or winnings information. The software supports different code representations, providing flexibility in how player information is conveyed between the mobile device and the wagering game machine.

Claim 12

Original Legal Text

12. The one or more machine-readable mediums of claim 6 further comprising: program instructions to present the code on a display device of the mobile device.

Plain English Translation

Software on the wagering game machine works with a mobile app to present the initial player account code on a display device of the mobile device. The code is presented on the phone's screen, allowing the wagering game machine to read the code. This ensures compatibility between the mobile device and the gaming machine.

Classification Codes (CPC)

Cooperative Patent Classification codes for this invention. Click any code to explore related patents in that topic.

Patent Metadata

Filing Date

December 28, 2015

Publication Date

May 2, 2017

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