Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game.
Legal claims defining the scope of protection. Each claim is shown in both the original legal language and a plain English translation.
1. A multi-player game system for facilitating a multi-player game comprising: a game server configured to run a game software to facilitate a multi-player game, the game server further configured to provide display signals for displaying the multi-player game; a display system having primary display means, the display system being configured to provide a primary game display of the multi-player game on the primary display means in response to the display signals; a plurality of handheld game controllers, each handheld game controller of the plurality of handheld game controllers having secondary display means and input means; and a communication controller for enabling communication between the game server and each handheld game controller of the plurality of handheld game controllers, wherein the plurality of handheld game controllers are located in proximity to the primary display means such that the primary display means is visible to game players manipulating input means of respective handheld game controllers of the plurality of handheld game controllers, and wherein for each handheld game controller of the plurality of handheld game controllers, that handheld game controller is configured to independently download a game software module prior to initiation of the multi-player game, the game software module being executable by that handheld game controller to enable a game player manipulating the input means of that handheld game controller to participate in the multi-player game, and provide a secondary game display on the secondary display means of that handheld game controller in response to player input received at the input means of that handheld game controller, wherein the secondary game display is complementary to the primary game display such that the game player manipulating that handheld game controller requires both the primary game display and the secondary game display to participate in the multi-player game.
A multiplayer game system has a game server that runs the game and generates display signals. A display system uses these signals to show the main game view on a large screen. Players use handheld controllers, each with its own screen and input buttons. A communication system allows the game server to talk to each controller. Players are near the main screen so they can see it while using their controllers. Each controller downloads a piece of game software independently to let the player use their controller to play. The controller shows a second game view on its screen based on player input. This second view is designed to work with the main screen's view, so players must watch both screens to fully play the game.
2. The multi-player game system of claim 1 , wherein the secondary game display is at least partially visually related to the primary game display.
The multiplayer game system from the previous description, where the controller's screen shows game information that is visually connected to what's on the main game screen. The visuals on the controller screen and the main screen relate to one another.
3. The multi-player game system of claim 1 , wherein the primary game display and the secondary game display are required during gameplay in the multi-player game.
The multiplayer game system, where both the primary game display on the main screen and the secondary game display on the handheld controller are needed during gameplay. Players need to view both screens in order to participate in the game.
4. The multi-player game system of claim 1 , wherein the primary game display and the secondary game display are required during the entirety of the multi-player game.
The multiplayer game system, where both the primary game display on the main screen and the secondary game display on the handheld controller are needed for the entire duration of the multiplayer game.
5. The multi-player game system of claim 1 , wherein the primary game display and the secondary game display are provided simultaneously during the entirety of gameplay in the multi-player game.
The multiplayer game system, where the primary game display (main screen) and secondary game display (controller screen) are displayed at the same time for the entire duration of the multiplayer game. Both screens are simultaneously active throughout the gameplay session.
6. The multi-player game system of claim 1 , wherein the primary game display provides primary gameplay information to the game players manipulating input means of respective handheld game controllers of the plurality of handheld game controllers, and for each handheld game controller of the plurality of handheld game controllers, the secondary game display on the secondary display means of that handheld game controller provides secondary gameplay information to the game player manipulating the input means of that handheld game controller, wherein the secondary gameplay information is complementary to the primary gameplay information such that the game player manipulating that handheld game controller requires both the primary gameplay information and the secondary gameplay information to participate in the multi-player game.
The multiplayer game system features a primary game display on the main screen that provides general game information to all players. Each player's handheld controller provides a secondary display with extra, personalized game information unique to that player. This secondary information is designed to complement the information on the main screen. Players need to view both the main screen and their personal controller screen to get all the details needed to play the game effectively.
7. The multi-player game system of claim 6 , wherein for each handheld game controller of the plurality of handheld game controllers, the game player manipulating that handheld game controller requires both the primary gameplay information and the secondary gameplay information to achieve an objective of the multi-player game.
The multiplayer game system, where players need to view both the primary game information (on the main screen) and the secondary game information (on their controller) in order to achieve the game's objectives. The game is designed in a way that requires the information to be seen on both screens in order to win.
8. The multi-player game system of claim 6 , wherein for each handheld game controller of the plurality of handheld game controllers, the game player manipulating that handheld game controller requires both the primary gameplay information and the secondary gameplay information to complete a task related to the multi-player game.
The multiplayer game system, where players need to view both the primary game information (on the main screen) and the secondary game information (on their controller) in order to complete specific tasks in the game. Certain game actions require information that is presented on both screens to succeed.
9. The multi-player game system of claim 6 , wherein for each handheld game controller of the plurality of handheld game controllers, the secondary game display provided by the secondary display means of that handheld game controller serves as a user interface to the multi-player game, the user interface for enabling the game player manipulating the input means of that handheld game controller to make selections using the input means in response to the secondary game display providing selectable options relating to the multi-player game.
In the multiplayer game system, each controller's screen acts as a user interface. Players use the input buttons on the controller to make selections based on what's shown on their screen. The controller display presents selectable options that control how the player interacts with the game.
10. The multi-player game system of claim 9 , wherein the primary gameplay information includes a question prompt and wherein the secondary gameplay information includes the selectable options, each selectable option corresponding to an answer to the question prompt.
In the multiplayer game system, the primary display shows a question, while the secondary display on each controller shows a set of possible answers related to the question. Each answer corresponds to a selection that can be made on the handheld controller.
11. The multi-player game system of claim 10 , wherein for each handheld game controller of the plurality of handheld game controllers, the primary game display includes a graphical representation of a game avatar corresponding to the game player manipulating that handheld game controller.
The multiplayer game system where the primary display includes a graphical representation of each player's avatar. Each player is represented by an in-game character, displayed on the main screen.
12. The multi-player game system of claim 11 , wherein for each handheld game controller of the plurality of handheld game controllers, the secondary game display provided by the secondary display means of that handheld game controller includes relevant gameplay information including at least one of equipment, statistics, and condition of the game avatar corresponding to the game player manipulating that handheld game controller.
The multiplayer game system from the previous description, where the secondary display on each player's controller shows details about their avatar. This includes information like equipment, statistics (health, damage), and current condition, shown on the handheld screen.
13. The multi-player game system of claim 11 , wherein the primary game display includes game images from a global perspective of the multi-player game, and for each handheld game controller of the plurality of handheld game controllers, the secondary game display provided by the secondary display means of that handheld game controller includes game images of the multi-player game from a first person perspective of the game avatar corresponding to the game player manipulating that handheld game controller.
The multiplayer game system where the main screen provides a general, global view of the game. Each handheld controller shows a first-person perspective from the player's avatar, offering a more personal view of the action. The main screen shows the overall scene, while the handheld shows what the player sees.
14. The multiplayer game system of claim 11 , wherein the game avatar is a vehicle and the multi-player game is a vehicle racing game.
In the multiplayer game system, the avatar is a vehicle and the game is a vehicle racing game. Each player controls a car or other vehicle.
15. The multi-player game system of claim 1 , wherein the plurality of handheld game controllers comprises at least a first handheld game controller and a second handheld game controller, wherein the secondary game display provided on the secondary display means of the first handheld game controller is different from the secondary game display provided on the secondary display means of the second handheld game controller.
In the multiplayer game system, where the game controller displays are personalized. What is shown on one player's handheld controller is different from what is shown on another player's handheld controller. Each player has a unique screen view on their controller.
16. The multi-player game system of claim 1 , wherein for each handheld game controller of the plurality of handheld game controllers, the game software module downloaded to that handheld game controller is configured to facilitate a game activity on that handheld game controller, the game activity corresponding to the multi-player game, and wherein the game player manipulating that handheld game controller requires the secondary game display to perform the game activity.
The multiplayer game system has each handheld controller download a game module that allows it to perform a specific activity related to the main game. The secondary display on the handheld is required for the player to perform this activity. Players must use their handheld screen in order to complete the actions associated to the larger game.
17. The multi-player game system of claim 16 , wherein the game activity is a preparation activity for joining the multi-player game.
The multiplayer game system where the game activity on the handheld controllers is a preparation activity to joining the multiplayer game. Players must complete a certain action on their handheld screens before participating in the main gameplay session.
18. The multi-player game system of claim 1 , wherein for each handheld game controller of the plurality of handheld game controllers, that handheld game controller has a processing means, the processing means being configured to operate that handheld game controller in a multi-player game mode, wherein the game player manipulating the player input means of that handheld game controller controls an avatar displayed on the primary game display, wherein the secondary display means of that handheld game controller provides a display related to the primary game display, and a single player activity mode, wherein the game player manipulating the player input means of that handheld game controller conducts a single-player activity on that handheld game controller, wherein the secondary display means of that handheld game controller provides a display of the single-player activity.
The multiplayer game system where each controller can operate in two modes: multiplayer and single-player. In multiplayer mode, the player uses the controller to control an avatar on the main screen, and the controller screen shows related information. In single-player mode, the player uses the controller for a standalone activity displayed on the controller screen.
19. The multi-player game system of claim 1 , wherein the primary display means comprises a large display screen.
In the multiplayer game system, the primary display is a large screen. The main game view is shown on a big display, so everyone can easily see it.
20. The multi-player game system of claim 1 , wherein the primary display means and the plurality of handheld game controllers are located within a venue.
The multiplayer game system is contained within a single physical location or venue. Both the main display screen and the handheld game controllers are located within the same space.
21. The multi-player game system of claim 20 , wherein the venue comprises a large enclosed space.
The multiplayer game system from the previous venue description, where the venue is a large, enclosed space.
22. The system of claim 1 , wherein the game software module is downloaded independently to each of the game controllers in response to player input received at the game controller requesting the game software module.
The multiplayer game system downloads the game software module to each controller when the player requests it, through input received on the controller.
23. The system of claim 1 , wherein the game software module is downloaded independently to at least some of the game controllers using a preregistered account associated with the corresponding game player of each game controller.
The multiplayer game system downloads the game software module to at least some controllers using a preregistered account linked to each player. Player account credentials authorize the software download and installation on the game controller.
24. The system of claim 1 , wherein the game software module is downloaded independently to each of the game controllers in response to player input received at the game controller selecting the multi-player game.
The multiplayer game system downloads the game software module to each controller after a player selects a specific multiplayer game on the controller. The user's choice triggers the software download and installation process.
25. The system of claim 1 , wherein the game software module is downloaded independently to each of the game controllers in response to player input received at the game controller selecting the multi-player game from amongst a plurality of multi-player games.
The multiplayer game system downloads the game software module to each controller after a player selects the specific multiplayer game from a set of multiplayer game options presented. If multiple games are possible, the specific game selection triggers the controller download.
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January 22, 2014
June 13, 2017
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